First and foremost, the AMD Radeon R9 Fury X was a broken mess in ToT. Not only were our GPU Render Times much higher than we know they should be, the demo also broke towards the end. In much the same vein, the AMD RX 480 did not perform close to its claimed "premium VR" experience that rivals $500 video cards. Given that this is very much another high profile VR release, and is free as well, you think that AMD would be paying a bit more attention to this. It has been making bold claims about its VR performance with the RX 480 and we have seen those not hold up 2 out of 3 times. People that are buying the RX 480 for VR gaming today are going to be left wanting, if not downright frustrated.
All of the video cards from NVIDIA we covered in in Trails on Tatooine performed admirably. Probably the most impressive thing we saw was the TITAN X card's performance. Even GTX 1070 SLI could not best it, while GTX 1080 SLI was able to squeak by the TITAN X. That said, we don't know enough about VR SLI to pass judgment on scaling, but honestly I thought it would have been better than what we saw considering how it is designed to use one GPU to draw one eye, and one the other. There are still some latencies involved in the rendering pipeline, but I expected to see scaling that was a bit better. While the GTX 1060 did not keep us out of Reprojection fully, we only dipped into it around 15% of the time, so the overall experience was good without much frame judder artifacting, but it was there when Reprojection was on. The GTX 1070, GTX 1080, and GTX TITAN X were all fast enough to provide the best Trials on Tatooine experience possible. While the experiences were the same across those cards, the geek side of me has to gawk a bit at those GPU Render Times from the TITAN X and GTX 1080 SLI. Smoking fast!
http://www.hardocp.com/article/2016...formance_in_trials_on_tatooine/6#.V62Bfa2XolA
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