The days of HavokFX, with both nVidia and ATI evangelizing GPU Physics strongly!
AMD certainly did a 180° after Intel accuired Havok and Killed off HavokFX.
Ever wondered WHY Intel did that?
(Hint Intel's CPU's were getting seriously kicked in that arena...and they had no immidiate counter...AMD's sudden rise was still fresh in Intel's minda wise company comes up with a plan...)
First step was slowing down the GPU physics.
Buy havok, remove HavokFX from the public, leave NVIDIA as sole player...with AMD suddenly opposing GPU physics...due to no Physics API.
Step complete.
Second step
Develop own "GPU" like architechture andintegrate it with Havok (that has gotten the new HavokFX (2.0) slipstrreamed into it
Larrabee failed as a GPU, but don't leave out the notion of Intel using their "Larrabee" IGP's for physics...especially if a) most gamer have a GPU and not using the IGP in their CPU when gaming...thus it sits idle, just looking and waiting for something to do.
Hardware physics could be such a task.
And thus kicking both AMD and NVIDIA in the groin....while they wait for "Terascale" CPU's to be the norm...and thus killing off the need for a GPU entirely.
Need more power?
Just add another CPU.
Intel could sell mobos with 4 sockets, where most people only used one socket.
Got gaming needs?
Install a CPU more.
Got workstation needs?
Install 4 CPU's.
But then again, Intel might have some totally different planned...only time will tell...