- Apr 28, 2024
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Imagine spotting your opponent’s reflection rippling in a puddle beneath your feet as every ray of light is rendered with stunning precision.
Any predictions on this before it releases tomorrow? My prediction - 10% average perf uplift in path tracing, 30% uplift in some scenes with lots of foliage
There are multiple things involved, I assume?Any predictions on this before it releases tomorrow? My prediction - 10% average perf uplift in path tracing, 30% uplift in some scenes with lots of foliage
Would you look at that, I guessed right.My prediction is everybody will be rooting for FSR4 on RDNA3 dGPUs and iGPUs, but instead we're getting the promise that future games with raytracing will be more performance competitive in RDNA4 GPUs (which still have very little marketshare compared to RDNA3).
My prediction is AMD will unfortunately show how they're failing to read the room.
is kinda available in Darktide
AMD: If we don't ship FSR4 on RDNA3, they will buy more RDNA4.Would you look at that, I guessed right.
This logic wouldn't be all that terrible, had they not decided to gut all but 2 chips from the RDNA4 lineup.AMD: If we don't ship FSR4 on RDNA3, they will buy more RDNA4.
Maybe Sony/MS has patents and/or corporate interests that prevent the free use of FSR4. After all they haven't opensourced the neural network model at all. Sony claims to have had a hand in the development of FSR4 and MS claims to have been involved in Redstone development.Yet AMD decides to do a whole event where they Osborne all their current and near future APUs.
Just AMD's marketing decisions being as inept as usual. They just can't help themselves screwing their brand.
Im 100% sure theres some industry-level corporate shenanigans involved here and not just "AMD incompetent" which is a lazy and unsatisfying explanation. I mean we know for a fact from the former FSR 2/3 lead developer that AMD corporate deliberately stopped the development and release of major improvements to FSR2/3. Even prevented the release of major fixes that were ready to go. That goes way beyond "incompetence".
RDNA3 frame rate benefits are meager with FSR4 ML SR.I believe eventually an RDNA 3 version will follow
INT FSR as leaked doesnt do WMMA , so there is fair opportunity for performance improvement on RDNA3 , would make it not work on RDNA2.RDNA3 frame rate benefits are meager with FSR4 ML SR.
The problem will only be compounded by adding more ML features.
INT FSR as leaked doesnt do WMMA , so there is fair opportunity for performance improvement on RDNA3 , would make it not work on RDNA2.
But does this mean fully opensourcing the model? That would be quite a move. That means Intel can straight up start using that.AMD hints at officially open-sourcing FSR 4 upscaling and frame generation technology in the wake of accidental release — accidental release may have forced the company's hand
Tbh it's not like it would speed things up much even if it were to be implemented - peak throughput is still the same. I wouldn't expect more than low double digit percentage improvements in the best case scenario.INT FSR as leaked doesnt do WMMA , so there is fair opportunity for performance improvement on RDNA3 , would make it not work on RDNA2.
Yes no throughput increase, but it makes a big difference for register pressure and those registers still have to be shared with other shader code. So I would expect some perf improvement how much depends on what the bottleneck is.Tbh it's not like it would speed things up much even if it were to be implemented - peak throughput is still the same. I wouldn't expect more than low double digit percentage improvements in the best case scenario.
