IntelUser2000
Elite Member
- Oct 14, 2003
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If it has 12MB of l3, its physically a hex-core. Remember, there are "dual" core bloomfield-DP chips as well.
The E5502 has only 4MB L3 though.
If it has 12MB of l3, its physically a hex-core. Remember, there are "dual" core bloomfield-DP chips as well.
The thing that looks interesting to me about i3 is that the memory controller, PCI-e controller, and GPU will be located under the same heatspreader but on a different die in an MCM arrangement. This could mean that the PCI-e controller limitation that holds back i5 overclocks may not exist on i3 chips (might be possible to avoid OCing the PCI-e controller when OCing the cores, or it might be possible to raise PCI-e controller voltage by overvolting the imc instead of the cores). Time will tell whether or not i3 will have nice, low vcore OCs like s1366 i7s have.
4 ghz at what is basically .85v is bad-ass (super htpc anyone?). 4.7 ghz at 1.4v on a 32nm processor . . . not quite so bad-ass. In fact, that much vcore would bother me on a chip from that node.
But that first OC (the 4 ghz one) sure beats the stock vcore OCs of i5, and i5 has a higher stock vcore . . .
Yep, I wonder if OC technique will affect results?
Someone like you knows much more about this than I do. In fact, I basically know zero about overclocking. (Raise vcore, raise FSB...that is about all I do. Then I set clocks back down to stock for 24/7 use)
So that 4 ghz i3 is about equal to a 3.2 ghz Propus when dealing with a workload that can fully tax four cores. As good as that might seem from a dual-core chip, that isn't going to set the world on fire or be the best available gaming CPU in its segment, since any game that CAN utilize four cores is probably going to be faster on the Propus chip @ 3.4 ghz than the i3 at 4 ghz.
If we give i3 the benefit of the doubt (i.e. that it can hit 4.5 ghz reliably without stupid voltage levels), then we're looking at an i3 that will be competitive with a 3.6 ghz Propus. Since most Propus chips out there with reasonable levels of cooling do not hit 3.6 ghz, that would make i3 a clear winner since it would probably trump Propus even in heavily-threaded apps.
If AMD positions Deneb against i3 instead of Propus, the picture would be less rosy for i3, but I'm not sure if AMD can really afford to do that. That being said, unless s1156 board prices come down a bit, it may be possible to get a C3 Deneb + board for about the same price as an i3 + board in the future, so i3 may well be competing with Deneb instead of Propus. Deneb currently enjoys a higher ipc than Propus and hits clockspeeds as high as 4ghz, making clear victory for i3 much less likely. I wager a 4 ghz i3 = 2.9 ghz Deneb, so if you want to challenge Deneb at every possible workload with an i3, you'd better get it running at 5.5 ghz or so. Good luck with that.
If it's my money on the table (and at some point, it will be), a cheap C3 Deneb would probably win my cash over the i3 unless I really needed my CPU to be lower-power for some reason. I might lose some performance in sparsely-threaded apps but I'll win in apps/games that load 4+ cores.
Computer Bottleneck is a fun poster. On one hand, we're still currently trapped in a world with majority of apps not multi-threaded, so I do understand where he's coming from with his dual-core preference. On the other hand, we're also in a very multitasking world - browsers open, some even with flash animations, all the while an MP3 player is blasting out tunes, and perhaps an office suite is also open, and perhaps a few times we zip and unzip some files, and we haven't even mentioned some background tasks that are running transparently. Regular users still won't come near enough to actually stress two powerful cores, but at least I can see some benefit to going multi-core especially if, along with everything else that's been mentioned, the PC is used for productive work like multimedia, engineering or software development.OMG - you crushed Computer Bottleneck dreams of i3 setting up the world on fire.
Its still a bloomfield die.The E5502 has only 4MB L3 though.
If we're going to look at i3 as being competitive due to hyperthreading, then we should compare it to the X4 when contemplating workloads that would fully load 4 or more cores .
I wager a 4 ghz i3 = 2.9 ghz Deneb.
The problem is Games that fully load all four cores don't exist.
Wrong again. Stop with the "quad is useless" crap please.
Not sure if anyone mentioned already, but there are some games which decrease in performance with HT (GTA4 comes to mind, if I recall correctly), AND at the same time a number of modern games will use more than 2 physical cores if they are present (I've ran some tests myself). So there are several potential pitfalls for those hoping the i3 is a good gaming cpu.
I still don't see why a gamer or enthusiast would care much about the i3 when we have plenty of quads available for well under $200, and triple-cores for about $100.
it has been mentioned and the few games that were slower were only by less than 5%. also in Windows 7 there is supposedly zero negative effect from HT because it was designed to use it from the get go.Not sure if anyone mentioned already, but there are some games which decrease in performance with HT (GTA4 comes to mind, if I recall correctly), AND at the same time a number of modern games will use more than 2 physical cores if they are present (I've ran some tests myself). So there are several potential pitfalls for those hoping the i3 is a good gaming cpu.
I still don't see why a gamer or enthusiast would care much about the i3 when we have plenty of quads available for well under $200, and triple-cores for about $100.
Thats a picture, from a site I have never heard of. Until Anand, or some reputable source reviews the CPU (with all the numbers and environment, and more than one game), I will not even give credit to a "picture", becuase thats all it is.We wouldn't want to turn on HT with Core i7 in current games. The four physical cores are more than sufficient. In fact, I don't even know of a single title that use more than four threads (someone correct me if I am wrong).
P.S. Core i3 works just fine in GTA IV. Notice it beating the triple and quad cores.
http://www.pconline.com.cn/images/h...926714_gta4.jpg&namecode=diy&subnamecode=home
So, for the purpose of this "fuzzy math" thought exercise, we can (sort of) calculate how fast an i3 would need to go to beat the prevailing OCed Propus chips out there right now, which currently top out at around 3.4 ghz in most machines that run them. All we have to do is this:
(i3 clockspeed * 1.33 * 1.20) / 2 = Propus equivalent clockspeed
We wouldn't want to turn on HT with Core i7 in current games. The four physical cores are more than sufficient. In fact, I don't even know of a single title that use more than four threads (someone correct me if I am wrong).
P.S. Core i3 works just fine in GTA IV. Notice it beating the triple and quad cores.
http://www.pconline.com.cn/images/h...926714_gta4.jpg&namecode=diy&subnamecode=home
I'd like to see the whole article, not just one picture of one game at one setting. Even in that picture, the i3 just barely beats a lower-clocked X3 and a L3-crippled Athlon X4. The Q8300 is L2-starved as well. So far I'm not seeing anything impressive from the i3.
http://www.parkoz.com/zboard/view.p...=off&select_arrange=headnum&desc=asc&no=17816
If they squeeze 5% more in the final version, I think the 530 might catch up to X4 620.
The problem is Games that fully load all four cores with 100% scaling don't exist. Therefore we would have to adjust your fuzzy math calculations to account for this.
Ah, but therein lies the rub: One of Core i3's major advantages is that it has HT which can boost performance in those instances when you're trying to manage more threads than your physical cores can handle and when your physical cores are leaving resources on the table.
If you want HT to matter, at all, you have to introduce workloads that load four cores, period. You're taking around 20% (or more) of i3's performance away when you move to apps that are not aggressively multi-threaded. You take more of Propus' performance away, granted, but this fact still remains.
You may also seem some "quad capable" games loading phyical cores 2 and 3 to maybe 30-50% on a Propus or Deneb that would load logical cores 0 and 1 to 80-100% on an i3, allowing the Propus/Deneb to handle background tasks flawlessly. i3 might not fare so well.
Call of Duty and and Resident Evil 5 (clearly a quad threaded program) comparisons are pretty interesting there.
