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AMD Announces their GameWorks Equivalent

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The Thing is that nvidia has a very large and massive user base who love to purchase nvidia sponsored games

I question this. I see a lot of tribalism in this thread and on reddit from NV users who push back against some of the more outlandish claims from pro-AMD posters.

I don't think Gameworks is something a lot of NV users love using and most of the time we know that hairworks or whatever is just a technical mess. I applaud AMD's approach to this, not because I think the underdog deserves a win or other such nonsense but because it's the right thing to do. If NV had pushed this despite having 80% of the market share I would have still have said it was the right thing, even if it had disadvantaged AMD.

I'm amazed how people can get so tribal over hardware that literally cost a few hundred dollars, it's peanuts compared to the total household budget per year.
 
Have you ever fanboyed so hard that you spin something(open source) that's obviously good into something negative? Many people in this thread have.

Open source isnt a negative. It's just in the PC world not the end all be all people like to believe. Close proprietary systems tend to be adopted quicker and used more because they are optimized more and progress quicker and come with support. OpenGL hasnt been relevant in PC gaming in a decade. Bullet Physics is open source, rarely used. Why? If being Open Source is so desirable and better why did they lose so horribly?
 
Open source isnt a negative. It's just in the PC world not the end all be all people like to believe. Close proprietary systems tend to be adopted quicker and used more because they are optimized more and progress quicker and come with support. OpenGL hasnt been relevant in PC gaming in a decade. Bullet Physics is open source, rarely used. Why? If being Open Source is so desirable and better why did they lose so horribly?

Yes. I know. There is proprietary software that is more popular than it's open source counter-part. Why did these packages become less popular? I don't know. Is it specifically because their source code is freely available or was there a million other factors? Are there not also examples where open source software is more popular than it's closed source counter-part?

There is nothing inherent to open source that makes it less optimized, progress slower, or lack support. Open source isn't a single model. Someone's pet project on github and the Linux kernel are not run the same. It can be AMD doing all the same work as they would if it were proprietary and just sharing the source code with anyone to see. Or it can be 1000s of people working together to build a single piece of software.
 
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🙂
The quality over quantity is so 2013. AKA frametimes.

Get with the program! Now the quantity is on the boards again since nvidia has problems with frametimes in multi-GPU.

And to not do a flip flopping, it applies to everything. Sponsored games aswell. Doesn;t matter that 5 of the 11 listed games are shit. They are here, or at least were here (removed from Steam because of the terrible bugs), or are again.

Being everywhere doesn't mean it is better, it just mean it is everywhere.

Strange think TressFX also took drivers and patches for fixing mess.

And gameworks can't be patched, and it is still a mess. Big difference.

AMD attempted to provide Warner Bros. Montreal with code to improve Arkham Origins performance in tessellation, as well as to fix certain multi-GPU problems with the game. The studio turned down both.

http://www.extremetech.com/extreme/...surps-power-from-developers-end-users-and-amd

How could anyone argue in favor of GW?
 
However reality is we get less.

No. Just no!

Big companies (Facebook, Netflix, Apple, Google, ...) are open sourcing the tools they use internally or/and are investing resources in open source projects.

You just don't know about it.

All the talk about deep learning those days, but nothing about the open source projects (Torch7, Caffe) that are used for it.
 
1. Rise Of The Tomb Raider - Gaming Evolve (TressFX 2.0)
2. Dues Ex - Gaming Evolved - DX-12
3. HITMAN - Gaming Evolved - DX-12
4. Ashes Of The Singularity - Gaming Evolved - DX-12

5. BF 5 - Highly AMD/NV Optimized (99% DX-12)

Those are 5 games we currently know are coming in 2016.
 
There is too much emphasis on the importance of open source. Being open source is great, big tick for AMD! But being open source should not be, hopefully, what defines openGPU. Hopefully, what will define openGPU will be functional code that is easily implemented. If it is neither of these things then who cares if it is open or otherwise?
 
I question this. I see a lot of tribalism in this thread and on reddit from NV users who push back against some of the more outlandish claims from pro-AMD posters.

I don't think Gameworks is something a lot of NV users love using and most of the time we know that hairworks or whatever is just a technical mess. I applaud AMD's approach to this, not because I think the underdog deserves a win or other such nonsense but because it's the right thing to do. If NV had pushed this despite having 80% of the market share I would have still have said it was the right thing, even if it had disadvantaged AMD.

I'm amazed how people can get so tribal over hardware that literally cost a few hundred dollars, it's peanuts compared to the total household budget per year.

...and argue for something because it allows the company to charge them more? There needs to be a syndrome for this or something.
 
Where are you getting even 4? So far only two are confirmed. There are a possible other 2 but AMD (nor their partners) have said anything about it.

And that's the problem. At least when Gaming Evolved was announced, it had 6 popular games at the helm. And it later added another 5-6 games within a few months.

Off the top of my head games that partnered with NV in 2015:
Project Cars, MGS5 (Questionable if it has any Gameworks code, but partnered with NV for promotions), FFXIV (a once Gaming Evolved title), Batman: AK, The Witcher 3, Fallout 4, Ass.Creed, Just Cause 3, Rainbow Six, Killing Floor 2...

Now, I'm not saying at all that Gameworks implementation in any of these games is amazing, what I'm saying is these are titles that performed subpar on AMD because NV got it's dirty hands on it.



If AMD is gonna solely rely on DX12 without their involvement, I hope they don't get shafted by any Nvidia shenanigans. This is basically another 'wait and see' approach instead of an aggressive circa 2012-2013 Gaming Evolved where AMD was announcing partnerships out the ying-yang.



Of course it's going to be different, that's calling water wet. But we're back to "wait and see" mantra that doesn't seem to be paying off too well. AMD needs to block Gameworks yesterday.

Your asking for the nigh impossible. Blocking GameWorks ? Easier said than done when AMD is bleeding money and the best defense is the best offense in this case when the only practical way to be compete is to also adopt dirty tactics like your competitor does ...

Despite your protests about GameWorks or Nvidia's integrity it didn't stop you from switching over to green team so why not allow AMD to do the same to give them a fighting chance ?
 
1) How this is Nvidia's fault if WB refused?
2) Tessellation isn't part of Gameworks.
3) How this is Nvidia's fault if AMD introduced tessellation with world's first DX11 GPUs. Technically Nvidia using AMD's tech.


Does Godrays use Heavy Tessellation, Doesn't it?
 
Your asking for the nigh impossible. Blocking GameWorks ? Easier said than done when AMD is bleeding money and the best defense is the best offense in this case when the only practical way to be compete is to also adopt dirty tactics like your competitor does ...

Despite your protests about GameWorks or Nvidia's integrity it didn't stop you from switching over to green team so why not allow AMD to do the same to give them a fighting chance ?

If someone with an AMD card protests GameWorks, they're a fanboy. If someone with an Nvidia card does it, they're a hypocrite. Invalidate ALL of the opinions!
 
I question this. I see a lot of tribalism in this thread and on reddit from NV users who push back against some of the more outlandish claims from pro-AMD posters.

I don't think Gameworks is something a lot of NV users love using and most of the time we know that hairworks or whatever is just a technical mess. I applaud AMD's approach to this, not because I think the underdog deserves a win or other such nonsense but because it's the right thing to do. If NV had pushed this despite having 80% of the market share I would have still have said it was the right thing, even if it had disadvantaged AMD.

I'm amazed how people can get so tribal over hardware that literally cost a few hundred dollars, it's peanuts compared to the total household budget per year.
wow, I always used some other word for it but TRIBAL is absolutely the right word! damn, spot on bro. :thumbsup::thumbsup::thumbsup:
 
Who else but AMD uses it?

I think you mean GPU makers who use it.

http://www.extremetech.com/gaming/212642-intel-will-support-freesync-standard-with-future-gpus

intel will, amd does. Nobody cares about nvidia really. We know what they will do. Milk ignorant consumers with g-sync till they can't anymore. Which I think might be a while. So ... enjoy paying premium for the same functionality. It would take monitor makers getting tired of making gsync monitors to really put a stop to it I think. Why make significant changes to your products for nvidia's limited functionality displays when you can just make a freesync monitor with everything you used to (limited ports on gsync, disruptive proprietary hardware)
 
I think you mean GPU makers who use it.

http://www.extremetech.com/gaming/212642-intel-will-support-freesync-standard-with-future-gpus

intel will, amd does. *usual anti NVidia rant removed*

We still have to see if Intel will support it first. It wasn't in Skylake and it wont be in Kaby Lake. That means we are looking at 2018 and counting.

All the major Monitor makers ???

And don't forget the GPU brands; ASUS, MSI, XFX, etc.

You both missed the target if your rapid defence attempt.
 
You both missed the target if your rapid defence attempt.

Somebody's having feelings, eh?


Ya said only AMD is supporting FreeSync; making a parallel with OpenGPU to FreeSync & that physics thing, being that they aren't really used.

Yet there are numerous monitor manufacturers, and quite a few GPU brands, that support FreeSync.
 
Somebody's having feelings, eh?


Ya said only AMD is supporting FreeSync; making a parallel with OpenGPU to FreeSync & that physics thing, being that they aren't really used.

Yet there are numerous monitor manufacturers, and quite a few GPU brands, that support FreeSync.

You cant have Freesync without an AMD GPU/APU. But I am sure you already knew.
 
Is there anything stopping anyone else from using it?

Since others haven't implemented it there must be. Then the reason is pure semantics. But its there. Just like we use Windows and OSX on our desktops instead of (still free) Linux version. Because its not as simple as we sometimes think.
 
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