- Sep 10, 2012
Agreed. If the benchmark is just rendering static images then it's not an apples-to-apples comparison or benchmark for games, where things have to be rendered in real-time. We'll just have to wait for legit reviews to see the true "usable" RT performance in real games to know how RDNA2 stacks up to Ampere. It does make me wonder if AMD/Nvidia could make an RT-only GPU and sell it to the likes of Pixar for their render farms, however.Outside of no motion in the scene, the noise caused by the low number of rays is terribly distracting, even with their attempt to blur everything in the scene outside of like 1 -2 models to mask the noise. I think this new synthetic test shows why the hybrid approach is necessary right now and honestly, for quite the foreseeable future.