bystander36
Diamond Member
I haven't played that one (I have played more recent ones). Was the problem the quality of the dialog, or the fact there was dialog?Tomb Raider: Legend is a game that I wish didn't have any dialogue. My god, it's awful.
I haven't played that one (I have played more recent ones). Was the problem the quality of the dialog, or the fact there was dialog?Tomb Raider: Legend is a game that I wish didn't have any dialogue. My god, it's awful.
I haven't played that one (I have played more recent ones). Was the problem the quality of the dialog, or the fact there was dialog?
I haven't played that one (I have played more recent ones). Was the problem the quality of the dialog, or the fact there was dialog?
Dialogue distracts from more meaningful time ogling digital T&A
Dude, I'm pretty sure you're older than I am 🙂
I love games with a good story and dialog. My all time favourite games had good story to them. Going all the way back to the Ultima series (Ultima iV) System Shock. Modern games like the PS4 Uncharted series. The Last of Us. Horizon Zero Dawn. PC games like Dying Light and Fallout 4. I am playing Star Wars The Old Republic again just because of the great story/class quests.
I liked DA2, but I do feel like they did a couple odd things that distracted a little from the game. I did not like seeing the same zones over and over, with different doors blocked, and I did not like the lack of armor on party members. The story and combat was fun. I think it was more enjoyable in that way than Inquisition, as the UI made a lot more sense for a PC.I like both. It totally depends on the quality of the story and whether I get invested in the characters or not. I mean I think I'm the only one who loves Dragon Age 2, but I just really enjoyed the stories and got into the characters. I could have played that game forever just making choices and seeing the characters interact.
KT
I couldn't get through Inquisition. I've gone back to it a couple of times and while I enjoy aspects of the game it is a bit too open world for me. I never feel like I am making any real progress.I liked DA2, but I do feel like they did a couple odd things that distracted a little from the game. I did not like seeing the same zones over and over, with different doors blocked, and I did not like the lack of armor on party members. The story and combat was fun. I think it was more enjoyable in that way than Inquisition, as the UI made a lot more sense for a PC.
I like both. It totally depends on the quality of the story and whether I get invested in the characters or not. I mean I think I'm the only one who loves Dragon Age 2, but I just really enjoyed the stories and got into the characters. I could have played that game forever just making choices and seeing the characters interact.
KT
Ummmm, we don't burn people in Canada, we just subjugate them for dozens/hundreds of years then apologize.Burn the Witch! Burn him!!!!!
Ummmm, we don't burn people in Canada, we just subjugate them for dozens/hundreds of years then apologize.
KT
I couldn't get through Inquisition. I've gone back to it a couple of times and while I enjoy aspects of the game it is a bit too open world for me. I never feel like I am making any real progress.
In DA2 I don't disagree with the fact that the dungeons were repetitive, but I didn't care as I just found them to be an obstacle I had to get through in order to progress the story and my character.
KT
Doom 3 and Quake 4 both have a lot of cut-scenes and dialogue but I really liked those games.
Quake 4 does have a lot of dialogue, especially during the briefing scenes on-board the USS Hannibal. And a lot of cut-scenes, too."a lot"? I didn't think they had any more than average. Perhaps "a lot" if the last FPS one played was something from the nineties?
I could probably count the games that I've watched the cut-scenes all the way through-even the first time played-on my hands. I consider it a lazy man's devise in order to convey the story. If it's essential to the story it should be revealed through game play.