Anomaly1964
Platinum Member
- Nov 21, 2010
- 2,465
- 8
- 81
And who else renders? Not I, not most people.
Why must I read this again?
Why is it as xmas is getting closer people are trying to bash upper tier?
Did you guys find out your wallets cant support upper tier for xmas?
Are you all unhappy because it costs an arm and a leg?
Well why must you flame upper tier if you guys dont qualify?
Lately these threads are filling our cpu and overclocking section.
My task manager is almost always at 100%, but the CPU is almost always 100% available.I keep seeing people using the word "usage" to refer the percentage from task manager, but that really isn't usage, it is "unavailability."
Tweak, for sure our GPUs are holding us back! I have a 4830 overclocked, which is about a 9800gtx in performance, and overclocking doesnt help much except in SC2 and DiRT2. Thats about it though. If I had a 460 or a 6850 it would be a good match for my CPU.
I used to overclock every CPU I had. Handed down a Q6600 with nvidia 7600T.
I'm working with an AMD Callisto 550 (unlocked to a stable quad) + an ATI 4770 at stock speed and voltage and happy with it. My next CPU is a [4 or 6 or 8 core + good DX11] piece of silicon with good cool & quiet mechanism to throttle down when my computer uses only 1 or 2 cores.
My goal is to draw as less power supply as possible.
I can't wait to get rid of discrete video cards and/or NB/SB chips.
possibly most of the hexcore users.. Not all of us only game on a PC.
I think thats why intel came out with hexcore and HT.
+ A MILLION
I dont get it... whats wrong with this forum lately..
Why is it as xmas is getting closer people are trying to bash upper tier?
Did you guys find out your wallets cant support upper tier for xmas?
Are you all unhappy because it costs an arm and a leg?
Well why must you flame upper tier if you guys dont qualify?
Lately these threads are filling our cpu and overclocking section.
Soundmanred said:You'll blow money on overpriced mice, but not on a good SSD or better processor?
Absolution75 said:Another classic tweakboy thread . . .![]()
Why does someone so against new tech hang out in a tech forum?
Is this what the ignore list feature is for?Man, I mean how many times do we all have to go over and over the same stuff?
that game is horribly coded though. It uses at MOST 2 threads.
Tell me, if there's 100 enemies on the screen, why can't the engine scale to 100 cores?
They dropped the ball.
Besides, SC2 is a far cry from the fun days of SC1. Find another game that requires a 4Ghz core i7 to play smoothly and I'll give you 15 I can play smoothly on an 3+ghz Phenom 2 quad core.
You want a thread for each enemy? That is a bit much...
no kidding
My mistake, it's much better to use only one thread and completely waste the other 50-75% of available computing resources.
100 threads would be an absolute pain to code, and would likely degrade performance.
It's wrong to bash upper tier. It's also wrong to waste natural resources..
this is exactly what i was going to say.
Im all for multithreading and think it should be better implemented and as game engines advance i think it will be.
The problem right now is console ports are all we have for the most part and are based on 5+ year old engines that may have been slightly tweaked with updates but not to the point of full multithreading. 100 threads would be complete overkill, they are having a hard enough time coding a game to fully utilize 4.
I think when the next gen consoles hit then we will see new game engines and then we will finally have well threaded games for PC because i believe the next gen consoles will have 4+ core CPU's, the PS3 already does but most PS3 games are either PS3 exclusive with no PC port, or are xbox ports.
Bad Company 2 runs just fine on a fast Core 2 Duo in DX10 or DX9. depending on exactly which Core 2 duo you have, your 8800gt would the bottleneck for that game as I ran it just fine with my E8500 and gtx260. I still needed to keep HBAO off for best results because my gtx260 is not quite strong enough.What do you mean? A lot of these crossplatform games like Battlefield Bad Company 2, Dragon Age, etc run terribly on dual cores even though they aren't using 100%. I'm about to upgrade my C2D to a C2Q just so I can stop bottlenecking my 3 year old 8800GT.
The Xbox 360 is triple core, so I assume those games have to be multithreaded
this is exactly what i was going to say.100 threads would be an absolute pain to code, and would likely degrade performance.
Im all for multithreading and think it should be better implemented and as game engines advance i think it will be.
The problem right now is console ports are all we have for the most part and are based on 5+ year old engines that may have been slightly tweaked with updates but not to the point of full multithreading. 100 threads would be complete overkill, they are having a hard enough time coding a game to fully utilize 4.
I think when the next gen consoles hit then we will see new game engines and then we will finally have well threaded games for PC because i believe the next gen consoles will have 4+ core CPU's, the PS3 already does but most PS3 games are either PS3 exclusive with no PC port, or are xbox ports.
SC2 wants a high IPC CPU. Therefore Core i5 / i7 is king.
It would have been good if it could take more advantage of quads... but alas thats not to be. It's not the first and won't be the last game that is not highly multi-threaded.
I agree, intel is best for SC2. It would have also helped if it wasnt in development since before quad cores really became the norm.
Even Tier 1 games have shown developers struggle to maintain a balance between performance/graphics/gameplay.
^That. Graphics card companies plan 3-4 years ahead of current games and technologies. Intel/AMD also plan that far ahead for process techs that don't exist yet. Whereas game developers won't plan for dynamic thread spawning when the trend for the better part of a decade now has been towards multi-threaded software and hardware?