I am looking into a melee build...good suggestions. Anybody played an RF or RF/Discharger?
I haven't played in a few months (though reading this thread has really been giving me the itch to start up again), but the problem I always found with melee builds is that the de-synchs WILL eventually catch up to you. Once you've played for a while you learn all the tricks to minimize your potential for de-synchs, but you can't avoid them entirely and all it takes is one bad one to do you in for good. I'm speaking strictly in the case of HC characters of course (which is all I play). If you are doing softcore, then its not that big an issue.
I've never played HC on any games, just not my style. I'd make it to MAYBE level 30. I do like that your character just gets moved instead of deleted like in most games. I agree with de-sync. It does get annoying but it's not really enough to make me rage. I take into account I paid nothing for the game and it gives me a lot, so I can handle it. I love that this game has short leagues, I will never play standard with the exception of in between leagues to burn my currency messing with builds.
I was never a fan of HC either until POE. The fact that my char got moved to SC helped me get over my initial 'fear of losing all my progress', but once I actually started playing HC I realized there is just an extra level of intensity that I love about it. I never touched SC again, despite the ungodly amount of currency I must have stashed in there by now (though I suspect most of the very expensive gear on those chars is no longer worth nearly as much now after all of the patches and new builds, new gear, etc, since the last time I played).
weapon based characters are more gear dependent but will likely scale better late game
spell based characters are less gear dependent but won't scale as well end game
Flameblast still good enough to demolish for quite a while
poe.trade has made trading much more accessible
Exile Masters has made self found much more viable
My previous (before Masters) self found 91 Marauder disagrees with you.
My current self found 88 Marauder disagrees that his spell damage scales poorly 'end game'. The two Palace maps I ran today (lvl 78) with my self found dual flame totem Maruader only resulted in maybe 4 chaos worth of items, but were easy mode.
In Atziri I get owned, because I can't focus my totems. That is the ONLY reason; the trio I get swarmed. A phys Ranger Puncture build can easily dance around and Puncture win that fight; maybe why you think the right geared end game melee is better?
My 92 EK Scion (spell based) literally owns my buddy's 88 50k dps Ranger; because she never dies. I see him die on reflect all the time, while I soldier on the millions of exp to the next level.
Point; don't disregard spell damage just because a Ranger build can clear the screen easily in late end game. I have a Puncture/Tornado shot Ranger.
Just downloaded this game, logged about 3 hours, am lvl 12 witch.
Going for a fireball based build. I see a few different builds out there based around it, one seems to be more elemental based, and the other seems to be crit/physical damage based. From what I've seen on reddit, more people seem to favor the crit/phys. build.
I'm basically only getting builds from highly viewed youtube vids. I honestly have no clue what I am doing if I were to make a custom build myself.
As far as witch goes, what gear and skills should be focused on? As far as defensive gear goes, should I be focusing on armor rating or evasion?
Here is a fireball witch guide from the forums.
As far as defense goes you would be using the Arctic Armour skill, you will need to have high mana-regen to maintain it while moving.
Don't worry about trying to make a build yourself yet...just follow some guides until you get an idea what is going on. Your first few builds will be a learning experience...don't expect do be great right awayI've been playing for a year or more and still learn something new every day.
Whisper @crowdog to contact me in game if ya have any questions!
The Wiki is a great resource. Some early useful info to look up on the wiki are the vendor recipes.
PoE is more about building your character(s) and playing around the various game mechanics; most builds don't feel "complete" until lvl75+, it does require a good deal of patience and learning to get through earlier parts of the game.
http://pathofexile.gamepedia.com/Partying you do get better loot in parties.
I lonewolf 99% of the time because most of my guild are from EU & I dislike dealing with public group hijinks. The game itself has improved a lot to become more solo friendly since the introduction of Forsaken Masters and several QoL changes, it's very feasible to complete the majority of contents with little to no trading.
After lvl60ish you run maps, they're basically beefed-up leveling zones with an unique boss(es) at the end but players can add affixes to increase the difficulty in exchange for more possible item drops.
Then there's also Atziri, an iconic endgame encounter like Diablo himself that challenges players' mechanical skills(or you can just overgear and facetank it the old fashion way.)
Wow that sounds cool. Best way to experience this will be to level a character to 75+...which might never happen lol
Thanks for the info!
Mind linking the build to your EK Scion? Is it CoC?
Eh, it might not take you as long as you think. Or even if it does, maybe you'll enjoy it. I've played for maybe.. 4-5 hours now and I think I'm lvl 13 or 14.
Also, is there any really compelling reason to do quests that aren't along the main path? Anything worth while come about other than some XP?
It takes about 10-15 hours for veteran players to get lvl60, naturally the more you learn the more efficient you'll be.
Most of the side quests are not critical, you can always go back later unless you really need that respec point or whatnot.
For a solo melee character, is the Templar a good choice?
It looks fun and the red/blue skill gems look neat.
Templar is very good for melee builds. There are some really good nodes in the templar area that allow you to shock/freeze/ignite enemies. You also have the ability to easily reach the marauder and duelist areas. What skill are you thinking of focusing on? Static Strike is a lot of fun.