Originally posted by: spidey07
Why would I know what in the world a lag spike is?
Use the proper terms....a temporary increase in rountrip latency resulting in an overall jitter deviation for a short period of time.
Originally posted by: spidey07
Why would I know what in the world a lag spike is?
Use the proper terms....a temporary increase in rountrip latency resulting in an overall jitter deviation for a short period of time.
Originally posted by: EvilYoda
Originally posted by: spidey07
Why would I know what in the world a lag spike is?
Use the proper terms....a temporary increase in rountrip latency resulting in an overall jitter deviation for a short period of time.
Redundant definition![]()
Originally posted by: Acanthus
Originally posted by: spidey07
Why would I know what in the world a lag spike is?
Use the proper terms....a temporary increase in rountrip latency resulting in an overall jitter deviation for a short period of time.
Because you dont want to say that every time you talk about it?
Originally posted by: spidey07
Originally posted by: Acanthus
Originally posted by: spidey07
Why would I know what in the world a lag spike is?
Use the proper terms....a temporary increase in rountrip latency resulting in an overall jitter deviation for a short period of time.
Because you dont want to say that every time you talk about it?
"lag spike" is not something ever used when speaking about networks. Using the proper terminology allows better communication.
Originally posted by: spidey07
notfred joins in the discussion with a strong dose of reality.
:thumbsup:
Originally posted by: notfred
I think you just made up the term "lag spike".
Originally posted by: mugs
Originally posted by: notfred
I think you just made up the term "lag spike".
As someone else pointed out, it's a common term in video games. Gamers made it up, he didn't.
Originally posted by: notfred
Originally posted by: mugs
Originally posted by: notfred
I think you just made up the term "lag spike".
As someone else pointed out, it's a common term in video games. Gamers made it up, he didn't.
Well, maybe his network admin doesn't play video games.
Originally posted by: Acanthus
Ive been using it for years... ive never had someone question it.
Originally posted by: Acanthus
Network admins that dont play video games?
Im sacred
But yeah, thats probably where the discrepency lies.
Ill agree it isnt a technical term, but everyone here seemed to immediatly know what i was talking about.
Originally posted by: spidey07
Originally posted by: Acanthus
Ive been using it for years... ive never had someone question it.
Read my post again.
It is not a term used in network communications in anyway shape or form.
Even the term lag is not used in anyway shape or form. It's a made up term and completely normal for a professional to not have any idea what it means.
Originally posted by: spidey07
Originally posted by: Acanthus
Even the term lag is not used in anyway shape or form. It's a made up term and completely normal for a professional to not have any idea what it means.
Yeah, I don't see why he would expect people to know that. I'm a programmer, but if some group of people in the Half-Life mod community started referring to "polymorphism" as "shapeshifting" I'd have no freaking clue WTF they were talking about.
Originally posted by: spidey07
Originally posted by: Acanthus
Network admins that dont play video games?
Im sacred
But yeah, thats probably where the discrepency lies.
Ill agree it isnt a technical term, but everyone here seemed to immediatly know what i was talking about.
So which is it?
drops?
increased latency (one way or both?)
increased jitter?
The term "lag" is insignificant. I just view it as an excuse for not being good enough.![]()
