9600GT VS 8800GS VS 8800GT

Page 5 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Lithan

Platinum Member
Aug 2, 2004
2,919
0
0
Originally posted by: Azn
Originally posted by: Lithan
Originally posted by: Azn


No point in "cherry picking" your games where pixel fillrate and memory bandwidth wins over texture and SP.

Currently 64SP is the sweet spot but not for the future. My whole basis of the argument over this thread is that 8800gs would outlast 9600gt in the long run.

Even if that is the case, why do you think that 8800gs will be able to run these games when it's a low end card from the current gen. Your logic is this. I will buy a card that can only run min settings on modern games because future games that are guaranteed to be more taxing will run better on it than on X card.

No my logic is this. 2 cards perform about same currently @ max settings without AA. When newer titles hit one card will be more faster than the other. :light:

Yep. Because having a theoretical 1 extra fps in a game you wont be able to play is much better than enjoying AA and higher resolution gaming until the inevitable requirement to upgrade.
 

SickBeast

Lifer
Jul 21, 2000
14,377
19
81
Originally posted by: Lithan
"It was particularly bad in Crysis, where it was 12.5% to 15% slower than the older ForceWare 169.28 driver."
"was particularly bad in Crysis, where it was 12.5% to 15% slower than the older"
"particularly bad in Crysis, where it was 12.5% to 15% slower "
"bad in Crysis, where it was 12.5% to 15%"
"bad in Crysis"
"bad"
:Q

:confused:

Originally posted by: Lithan
1 game... not included in those benched... grasping... sleep now.

Good idea. ;)
 

AzN

Banned
Nov 26, 2001
4,112
2
0
Originally posted by: hans007
at lower res i'd get the 8800gs because its memory bandwidth wont be as big an issue and its extra shaders will help in games a year or 2 from now.

i personally got a 9600gt since i have a 24" monitor. but if you have say a 19" it would probably be better to get the 8800gs (its usually cheaper too)

That's what I think too. If I had bigger monitor I would have opted for 9600gt. 8800 gt would be better though.
 

AzN

Banned
Nov 26, 2001
4,112
2
0
Originally posted by: Lithan
Originally posted by: Azn
Originally posted by: Lithan
Originally posted by: Azn


No point in "cherry picking" your games where pixel fillrate and memory bandwidth wins over texture and SP.

Currently 64SP is the sweet spot but not for the future. My whole basis of the argument over this thread is that 8800gs would outlast 9600gt in the long run.

Even if that is the case, why do you think that 8800gs will be able to run these games when it's a low end card from the current gen. Your logic is this. I will buy a card that can only run min settings on modern games because future games that are guaranteed to be more taxing will run better on it than on X card.

No my logic is this. 2 cards perform about same currently @ max settings without AA. When newer titles hit one card will be more faster than the other. :light:

Yep. Because having a theoretical 1 extra fps in a game you wont be able to play is much better than enjoying AA and higher resolution gaming until the inevitable requirement to upgrade.

Not when 8800gs 33% more shader. When the games become shader limited it will show 33% more better frame rates.
 

AzN

Banned
Nov 26, 2001
4,112
2
0


Originally posted by: Lithan
1 game... not included in those benched... grasping... sleep now.

Good idea. ;)[/quote]

Sleep hell no. I'm a vampire. :laugh:
 

Lithan

Platinum Member
Aug 2, 2004
2,919
0
0
Ok, one last post, read all that german crap and the US test.

Germans saw a boost on a 320 8800gts, US guys saw a loss on a 512 8800gt. Judging from what the germans found within the driver (memory compression) it makes sense to assume that 174 has some kind of component in it that sacrifices mem bandwidth (or possibly some other element, but bandwidth makes the most sense) for mem capacity. That would explain why the 320bit card with less mem gains with it but the 256bit card with more mem loses. It seems only to effect dx10 to a serious degree. I'm not sure what to make of that, except perhaps that it's a feature that only works in DX10, or that it's impact is only noticible in DX10. But if we assume that, then the question becomes why. They dont have any cards supported by it that would really benefit from this.

This bodes well for g90 gts, well for 9600gt assuming it's affecting it now and can be disabled in later bios (or if that isnt the case, meaningless for 9600gt), and alternately well and badly for 8800gs, depending on the situation.

There's also the possibility that one or both testers broke something and their changes are nonsense.

It'll be interesting to see what becomes of it when they release updates to the 8800 drivers.
 

JerYnkFan

Member
Apr 18, 2006
159
1
81
From a user's POV, I own the XFX 9600 GT and run it on a Samsng 226bw 22" monitor and it runs excellent for me. Then again, I only play LOTRO and GH3. I do run LOTRO with high setting and AA/AF cranked to the max.