Hi all, looking for some help here.
[system specs in signature]
First off, I am not overclocking any part of the system at all; well not right now anyway. I've been getting artifacts in all of my DirectX games. These artifacts have something to do with AA, like I'm actually seeing the area around the edge of the polygons that would be smoothed if AA was enabled. Again this ONLY affects DirectX games, OpenGL games like Quake3 and Wolfenstein are fine. From my experimenting the only two things that affect the artifacts are:
1) Using the Omega Corner Hacked Drivers
2) Enabling AA - even just if 2x - AF has no impact
Now maybe I'm just too picky but I don't really want to have AA enabled reguardless of if there is a performance hit or not. I find it makes things blurry, and just generally bugs me.
Now enter the exception: Planetside. Planetside shows the artifacts worse than most games, but is unaffected by forcing AA in the drivers. Also, Planetside HATES the omega drivers - Hardlocks to a bluescreen - not even any text on it.
Not I have the rage3dtweak installed and have systematically gone through all the options under Directx and the only thing that affects the artifacts is forcing AA enabled.
I have tried Disabling fastwrites, setting the AGP to 4x mode, disabling hyperZ and just about anything else I could think of to get this resolved.
Screen Cap of the artifacts:
Warcraft 3 - Frozen Throne
UT 2003
Any observations/suggestions/verbal thrashings welcome if it helps correct the issue
Thanks
~GusBot
[system specs in signature]
First off, I am not overclocking any part of the system at all; well not right now anyway. I've been getting artifacts in all of my DirectX games. These artifacts have something to do with AA, like I'm actually seeing the area around the edge of the polygons that would be smoothed if AA was enabled. Again this ONLY affects DirectX games, OpenGL games like Quake3 and Wolfenstein are fine. From my experimenting the only two things that affect the artifacts are:
1) Using the Omega Corner Hacked Drivers
2) Enabling AA - even just if 2x - AF has no impact
Now maybe I'm just too picky but I don't really want to have AA enabled reguardless of if there is a performance hit or not. I find it makes things blurry, and just generally bugs me.
Now enter the exception: Planetside. Planetside shows the artifacts worse than most games, but is unaffected by forcing AA in the drivers. Also, Planetside HATES the omega drivers - Hardlocks to a bluescreen - not even any text on it.
Not I have the rage3dtweak installed and have systematically gone through all the options under Directx and the only thing that affects the artifacts is forcing AA enabled.
I have tried Disabling fastwrites, setting the AGP to 4x mode, disabling hyperZ and just about anything else I could think of to get this resolved.
Screen Cap of the artifacts:
Warcraft 3 - Frozen Throne
UT 2003
Any observations/suggestions/verbal thrashings welcome if it helps correct the issue
Thanks
~GusBot
