8GB VRAM not enough (and 10 / 12)

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BFG10K

Lifer
Aug 14, 2000
22,709
3,003
126
8GB
Horizon Forbidden West 3060 is faster than the 2080 Super despite the former usually competing with the 2070. Also 3060 has a better 1% low than 4060 and 4060Ti 8GB.
pFJi8XrGZfYuvhvk4952je-970-80.png.webp
Resident Evil Village 3060TI/3070 tanks at 4K and is slower than the 3060/6700XT when ray tracing:
RE.jpg
Company Of Heroes 3060 has a higher minimum than the 3070TI:
CH.jpg

10GB / 12GB

Reasons why still shipping 8GB since 2014 isn't NV's fault.
  1. It's the player's fault.
  2. It's the reviewer's fault.
  3. It's the developer's fault.
  4. It's AMD's fault.
  5. It's the game's fault.
  6. It's the driver's fault.
  7. It's a system configuration issue.
  8. Wrong settings were tested.
  9. Wrong area was tested.
  10. Wrong games were tested.
  11. 4K is irrelevant.
  12. Texture quality is irrelevant as long as it matches a console's.
  13. Detail levels are irrelevant as long as they match a console's.
  14. There's no reason a game should use more than 8GB, because a random forum user said so.
  15. It's completely acceptable for the more expensive 3070/3070TI/3080 to turn down settings while the cheaper 3060/6700XT has no issue.
  16. It's an anomaly.
  17. It's a console port.
  18. It's a conspiracy against NV.
  19. 8GB cards aren't meant for 4K / 1440p / 1080p / 720p gaming.
  20. It's completely acceptable to disable ray tracing on NV while AMD has no issue.
  21. Polls, hardware market share, and game title count are evidence 8GB is enough, but are totally ignored when they don't suit the ray tracing agenda.
According to some people here, 8GB is neeeevaaaaah NV's fault and objective evidence "doesn't count" because of reasons(tm). If you have others please let me know and I'll add them to the list. Cheers!
 
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Mopetar

Diamond Member
Jan 31, 2011
8,491
7,747
136
I actually think 8gb is pretty excessive. Crysis 3 runs on 4gb fine and looks great. 8gb is just allowing lazy dev's to bloat their game install size. If developers chose the right settings, the 6090 woud be fine with 4GB. View attachment 131706View attachment 131707

What you fail to realize is that this very argument was presented multiple times starting over 100 pages ago.

Really 4 GB is excessive as well. 2 GB should be plenty. Heck, Bill Gates thinks 640 KB ought to be enough for anybody.

We just have accept that we live in a world where if you ask some kids what their favorite crayon is they start talking about which one tastes the best.
 

poke01

Diamond Member
Mar 8, 2022
4,260
5,598
106
Been playing BF6. Very fun game. I noticed its uses 6-7GB of VRAM at 1440p high with DLSS set to Quality.

I get around 130-140fps on my system.
 
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DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
32,033
32,510
146
This is where Aussie Steve does the work most others don't. Playing a particular section of the campaign long enough (15 minutes or so) with both versions of the 5060tie, the 8GB hits the limit and starts crapping the bed. Time stamped -

 

Golgatha

Lifer
Jul 18, 2003
12,400
1,076
126
Been playing BF6. Very fun game. I noticed its uses 6-7GB of VRAM at 1440p high with DLSS set to Quality.

I get around 130-140fps on my system.
BF6 is a good example of limited VRAM holding back usage of higher quality textures by default. Also, the 5070 would probably be very viable at 1440p if it had more VRAM.


How much VRAM do I need for Battlefield 6?

For 1080p, 8-12 GB RAM is sufficient and for 1440p, it's best to have 16 GB VRAM capacity. For 4K, it's best to have 16 GB to 24 GB VRAM to ensure you can easily max out the textures on Overkill settings.
 

coercitiv

Diamond Member
Jan 24, 2014
7,364
17,460
136
Arc Raiders is going to launch soon, it will be bundled with Nvidia cards. The interesting thing about this game is that early impressions point to a game that runs well on relatively modest hardware, and it's built on UE5. We may get a very interesting comparison point for Bordlerlands in terms of IQ vs. performance balance.
 

Mopetar

Diamond Member
Jan 31, 2011
8,491
7,747
136
This is where Aussie Steve does the work most others don't. Playing a particular section of the campaign long enough (15 minutes or so) with both versions of the 5060tie, the 8GB hits the limit and starts crapping the bed. Time stamped -


If Steve were using Correct Settings and not playing for more than ten minutes at a time, this wouldn't be a problem.

These reviewers and the unreasonable things they do to try to construct situations to try to show that 8 GB isn't enough are so ridiculous.

/s

P.S. You all thought someone else posted this for a minute didn't you? :p
 

Thunder 57

Diamond Member
Aug 19, 2007
4,046
6,761
136
BF6 is a good example of limited VRAM holding back usage of higher quality textures by default. Also, the 5070 would probably be very viable at 1440p if it had more VRAM.


How much VRAM do I need for Battlefield 6?

For 1080p, 8-12 GB RAM is sufficient and for 1440p, it's best to have 16 GB VRAM capacity. For 4K, it's best to have 16 GB to 24 GB VRAM to ensure you can easily max out the textures on Overkill settings.

I think a lot of people who bought a 5070 over a 9070 are going to have buyers remorse. It wasn't a good option with just 12GB. I've said it before I think with the 5000 series only the 5070 Ti and 5090 made sense (I said that before the 5060 Ti 16GB came out so that one should probably be added). A case could be made for the 5080 but it's too close to the 5070 Ti so the price/performance isn't worth it IMHO.
 

coercitiv

Diamond Member
Jan 24, 2014
7,364
17,460
136
Heh, check out the pinned comment on the video's comments.
Damn, what a hot take.
Vast majority of the players are not streamers nor are they playing for money.

I could make the case for different IQ settings in multiplayer games, sometimes they make the game easier, so they're worth for casuals as much as they're worth for "pros", but we need to keep in mind that settings optimization for a specific game is not something the casual player does in the first place.
 

mikeymikec

Lifer
May 19, 2011
20,974
16,210
136
I'm personally finding a different angle on "correct settings" to be a mind-bender. To be clear, I am not advocating for a minute that a brand-new and expensive graphics card (say more than £250) should require "correct settings" for the vast majority of gamers to be nicely playable for games made in 2025 or older.

What I'm thinking of is this - it seems to be increasingly commonplace that intentionally reducing graphics detail levels barely makes any difference at all to how the game looks, but I'm going to go with the assumption that reducing graphics detail results in lower system workload and maximises the chance of smooth frame rates. Much like with upscaling, my initial feeling is that this is all a good thing as it stresses the hardware out less, it's more economical and it's more ecological.

When playing say Horizon Zero Dawn, I honestly feel that there is little to be gained in terms of "more realistic" graphics, it's much like overclocking a processor to an absolute extreme for the sake of say an extra 5% performance with far greater expenses, which in most circumstances is a waste of time and money.

However, most (if not all) of us here have been gaming long enough that for a long time we were chasing the next gold standard in terms of (especially) realistic graphics, as well as animation. On a different topic, I'm replacing my movie DVDs for BR/4K discs because I appreciate the greater detail. Sure, I can watch something at DVD resolution and as I continue watching it, my expectations usually adjust accordingly and my enjoyment level isn't affected by the reduced resolution during the experience. Coming back to gaming, I can turn down the detail levels, but if I'm enjoying a piece of art, why aren't I enjoying it in the way it was intended? If I do turn down the detail levels, then what am I missing that I would have preferred not to miss?
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
32,033
32,510
146
Heh, check out the pinned comment on the video's comments.
The pin of shame.

Steve must be getting tired of trolls, he brought the heat -
"you claim that we’re trying to downplay the 8GB VRAM issue in 2025, due to influence from Nvidia. This is an illogical claim for several reasons, the obvious one being that we took the time to demonstrate the issue in this very video when we absolutely didn’t have to. Moreover in the original GPU testing content we went out of our way to investigate VRAM usage where as every other benchmark of the game just ran the typical 30-60 second pass."
giphy-downsized.gif

When playing say Horizon Zero Dawn, I honestly feel that there is little to be gained in terms of "more realistic" graphics,
I think most of us agree that graphics have been a case of increasingly diminishing returns for a long time now.
However, most (if not all) of us here have been gaming long enough that for a long time we were chasing the next gold standard in terms of (especially) realistic graphics, as well as animation.
I stopped caring about improvements around 2018ish with Red Dead 2, Shadow of War (perhaps ironically, needed an 8GB card or higher for the texture pack), and AC: Odyssey level of eye candy. Though I do appreciate the modern improvements to LOD of objects not near the camera. And RT reflections are value added in some games, while IMO, being worth the tradeoff to performance.