4 G of memory useless for gaming?

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

hardcandy2

Senior member
Feb 13, 2006
333
0
0
Originally posted by: Bobthelost
Hardcandy2, your point is...?

maybe go with 3 GB, and a game may be able to use some RAM above 2GB periodically, but the benefit is that your virtual memory (Hard drive) will not be used as much.
 

Bobthelost

Diamond Member
Dec 1, 2005
4,360
0
0
Ok, i see what you mean now. But since BF2 is known as one of the most RAM hungry games out there and even then the total RAM usage i got was 1.1gb adding more RAM wouldn't do anything at all. Except drop you down to 2T command rate and possibly 333 speeds.
 

Matthias99

Diamond Member
Oct 7, 2003
8,808
0
0
Windows won't allocate more than 2gb of ram to a single program, therefore having 4gig of ram is not going to improve gaming, unless you had some other very ram hungry program running in the background at the same time.

teh winner.
 

Tostada

Golden Member
Oct 9, 1999
1,789
0
0
So, it looks like running 3 instances of WoW is the closest thing to a legitimate gaming use for over 2GB RAM?

It would be interesting to see, even it such a silly scenario, if the extra RAM is actually giving you more benefit than the penalty for running at 2T and DDR333.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: Broly
You're a tool if you think x64 is useless for gaming.

Half life 2's source engine was completely recoded for the x64.

Farcry was completely recoded for x64 and the difference between the 32 versions in x64 and the 64 bit versions in x64 are astounding, but again you wouldn't know you forum troll
The name-calling is a bit childish and uncalled for, but judging by your past posts, I'd expect no less.

No one said x64 was "useless" for gaming, just that x64 doesn't automatically give you any advantages in gaming. Yeah, so you had one developer retool its game for x64 compatibility and you claim there was much improvement. Wow, excuse me if I'm less-than-impressed, especially when you realize that 99% of games are still going to remain 32-bit only and decent 64-bit drivers are still few and far between.

The simply fact is that for the vast majority of games, anything over 2GB of main memory is probably going to waste.
 

Matthias99

Diamond Member
Oct 7, 2003
8,808
0
0
Originally posted by: cKGunslinger
Originally posted by: Broly
You're a tool if you think x64 is useless for gaming.

Half life 2's source engine was completely recoded for the x64.

Farcry was completely recoded for x64 and the difference between the 32 versions in x64 and the 64 bit versions in x64 are astounding, but again you wouldn't know you forum troll
The name-calling is a bit childish and uncalled for, but judging by your past posts, I'd expect no less.

No one said x64 was "useless" for gaming, just that x64 doesn't automatically give you any advantages in gaming. Yeah, so you had one developer retool its game for x64 compatibility and you claim there was much improvement. Wow, excuse me if I'm less-than-impressed, especially when you realize that 99% of games are still going to remain 32-bit only and decent 64-bit drivers are still few and far between.

The simply fact is that for the vast majority of games, anything over 2GB of main memory is probably going to waste.

Optimizing for x86-64 adds more than just the ability to access more than 2GB of memory.

Notably, it doubles the number of general-purpose registers (usually a decent performance gain), and you can work natively with 64-bit numbers (not relevant for most games, but hugely useful for some applications like video encoding).

That said, I'm not aware of any current games that could use more than 2GB of RAM. Having 3+GB would only be useful if you are running multiple games/game instances at once (pretty unusual) or you wanted to be running something in the background that used a lot of RAM while you were gaming.
 

shoRunner

Platinum Member
Nov 8, 2004
2,629
1
0
the farcry for XP x64 is completely different as they added textures and graphics to it that could be run on regular window xp but they just weren't there.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: Matthias99
Originally posted by: cKGunslinger
The name-calling is a bit childish and uncalled for, but judging by your past posts, I'd expect no less.

No one said x64 was "useless" for gaming, just that x64 doesn't automatically give you any advantages in gaming. Yeah, so you had one developer retool its game for x64 compatibility and you claim there was much improvement. Wow, excuse me if I'm less-than-impressed, especially when you realize that 99% of games are still going to remain 32-bit only and decent 64-bit drivers are still few and far between.

The simply fact is that for the vast majority of games, anything over 2GB of main memory is probably going to waste.

Optimizing for x86-64 adds more than just the ability to access more than 2GB of memory.

Notably, it doubles the number of general-purpose registers (usually a decent performance gain), and you can work natively with 64-bit numbers (not relevant for most games, but hugely useful for some applications like video encoding).

That said, I'm not aware of any current games that could use more than 2GB of RAM. Having 3+GB would only be useful if you are running multiple games/game instances at once (pretty unusual) or you wanted to be running something in the background that used a lot of RAM while you were gaming.

In all honestly, I never really stated or implied that the only advantage of x64 was large memory addressing. And when you start talking about accessing more general purpose registers, you are not talking about the theoretical 32-bit -> 64-bit advantages, but rather processor-specific mechanisms. (I made the mistake of saying "x64" when I really meant "64-bit.") And like you said, native 64-bit integer calculations rarely affect gaming performance, which is the topic of discussion.

So yeah, back to RAM - from a strictly gaming perspective, 4GB gives no discernable advantages over 2GB under normal, optimal game-playing conditions - which seems to indicate that the OP has the correct stance in his argument with his friends.
 

djnsmith7

Platinum Member
Apr 13, 2004
2,612
1
0
Originally posted by: mphartzheim
Originally posted by: djnsmith7
I say you can never have "too much" RAM. I plan on upgrading to 4 GB in the near future...

My favorite analogy here is, it's like HP in a sports car...Enough said...

And what about sticking a Porsche engine in a Ford Pinto?

Sure, you can never have "too much" RAM, but there is a point at where other bottlenecks prevent it from adding any additional benefit.

I doubt you'll ever settle that argument.


And I'm certain that you've realized your comment has nothing to do with the OP's question.

But you go ahead & continue trying to convince others that adding more RAM to their system is a waste of money...

The experienced & educated enthusiasts here know otherwise...Sure, 2 GB is a lot of RAM, but it's not the say all & be all...
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
4096kb of RAM for gaming? :p OMGWTFBBQ? :confused:

Let's leave that aside. You are gonna spend money on DDR ram(4gb) now when M socket is so close? I'm having a hard time deciding if I should buy now 2gb of DDR...
 

gnumantsc

Senior member
Aug 5, 2003
414
0
0
If you use VMWARE you could easily go over 2GB. I sometimes assign 1GB to the virtual machine for testing, but then again I'm using Linux which relies more on memory than swap space like Windows does.

You could always run programs in a RAMdisk for faster speed. This should technically let you go over 2GB any time. Its like the poeple who buy 8GB of ram when using Mac OS 10.3. It did not really let you do anything past the 4GB barrier since 10.3 was really 32 bit.
 

LOUISSSSS

Diamond Member
Dec 5, 2005
8,771
58
91
Originally posted by: djnsmith7
I say you can never have "too much" RAM. I plan on upgrading to 4 GB in the near future...

My favorite analogy here is, it's like HP in a sports car...Enough said...

yea but if u have 1000hp at the wheels of a car, the tires would just smoke in place when u race it.

4gb is useless.
 

Madwand1

Diamond Member
Jan 23, 2006
3,309
0
76
Originally posted by: HansSvetty
We have a friendly disagreement in my LAN . I say two gigs of good RAM is plenty for FEAR, etc. No benefit to having more.

What is the truth here?

You're correct -- assuming it's FEAR only, and that FEAR doesn't use anywhere near this amount memory even when it has access to it (haven't tested, but probable), then that additional RAM is going to do nothing for you other than allow you to increase the system file cache and potentionally some other system resources that are nowhere near shortage in this usage.

32-bit apps can use up to 3 GB RAM on XP pro (4 GB on XP-64) if they and the OS are so configured, but nobody in their right mind would market a game client with that sort of memory requirement signficantly impacting performance or functionality.

In general, however, more RAM doesn't hurt, and could help in at least the file cache assuming you're getting up to 2 GB in the first place, except for the pesky 1T/2T thing and very expensive/unsupported 2 GB sticks.
 

djnsmith7

Platinum Member
Apr 13, 2004
2,612
1
0
Originally posted by: LOUISSSSS
Originally posted by: djnsmith7
I say you can never have "too much" RAM. I plan on upgrading to 4 GB in the near future...

My favorite analogy here is, it's like HP in a sports car...Enough said...

yea but if u have 1000hp at the wheels of a car, the tires would just smoke in place when u race it.

4gb is useless.

4 GB is not useless, but that's your opinion.

 

Bobthelost

Diamond Member
Dec 1, 2005
4,360
0
0
Originally posted by: djnsmith7
Originally posted by: LOUISSSSS
Originally posted by: djnsmith7
I say you can never have "too much" RAM. I plan on upgrading to 4 GB in the near future...

My favorite analogy here is, it's like HP in a sports car...Enough said...

yea but if u have 1000hp at the wheels of a car, the tires would just smoke in place when u race it.

4gb is useless.

4 GB is not useless, but that's your opinion.

For gaming it's a fact.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: gnumantsc
If you use VMWARE you could easily go over 2GB. I sometimes assign 1GB to the virtual machine for testing, but then again I'm using Linux which relies more on memory than swap space like Windows does.

You could always run programs in a RAMdisk for faster speed. This should technically let you go over 2GB any time. Its like the poeple who buy 8GB of ram when using Mac OS 10.3. It did not really let you do anything past the 4GB barrier since 10.3 was really 32 bit.

Which is all fine, but totally irrelevant to the OP's question. No one is arguing that it should be illegal to own 4GB of RAM, punishable by a wicked flogging from a sweaty naked man - just that for (typical) gaming, you will not see much, if any improvement over 2GB.

Now.. I suppose if you're running 5 instances of Epic's "Unreal Tournament 2008 - Video Editing and DVD Encoding Simulator Edition" under Windows 2003 Server 64-bit Edition via VMWARE thought Linux, which is running via VMWARE under WinXP, while you are racing Epic Mechanostriders around 3 instances of IronForge, and simultaneously watching the AQ Gate-opening event,then you might have a point. ;)
 

gsellis

Diamond Member
Dec 4, 2003
6,061
0
0
Originally posted by: cKGunslinger
Now.. I suppose if you're running 5 instances of Epic's "Unreal Tournament 2008 - Video Editing and DVD Encoding Simulator Edition" under Windows 2003 Server 64-bit Edition via VMWARE thought Linux, which is running via VMWARE under WinXP, while you are racing Epic Mechanostriders around 3 instances of IronForge, and simultaneously watching the AQ Gate-opening event,then you might have a point. ;)
Except that mem management on the GPU's memory pool on the card does not really exist and first in won the prize of video memory. That is fixed in the next version of the OS... ;)
 

djnsmith7

Platinum Member
Apr 13, 2004
2,612
1
0
Originally posted by: Bobthelost
Originally posted by: djnsmith7
Originally posted by: LOUISSSSS
Originally posted by: djnsmith7
I say you can never have "too much" RAM. I plan on upgrading to 4 GB in the near future...

My favorite analogy here is, it's like HP in a sports car...Enough said...

yea but if u have 1000hp at the wheels of a car, the tires would just smoke in place when u race it.

4gb is useless.

4 GB is not useless, but that's your opinion.

For gaming it's a fact.

Some of us around here do more than just play games...

 

kd2777

Golden Member
Mar 4, 2002
1,336
0
0
Originally posted by: Broly
read the sig and weep

I'm a stickler for ram, WOW gets ownt by my PC, Beat down to the ground with 3 simultaneous windows running all in IF

rAM ftw

Yeah read your sig, heaven forbid you link that long ass sig to your members page.

kd
 

kd2777

Golden Member
Mar 4, 2002
1,336
0
0
Sorry Broly I hadn't read down to see LOUISSSSS's sig, or I would have picked on his.

Jesus LOUISSSSS link that sh!t

kd
 

bluestrobe

Platinum Member
Aug 15, 2004
2,033
1
0
This is a recycled argument with different numbers. 2GB is plenty for gaming; 4GB is overkill but adds to the e-penis factor. 4GB would only be good for multi-tasking with productive programs but if you need more than 2GB for gaming, then you need to prioritize what you want to do with your computer. One should use their computer for normal operations instead of purposely overloading it and then coming here and complaining on how 2GB isn't enough.

I?ve tested this and never found 2GB to be ?too little? for the avid gamer. Rich kids with nothing better to do than abuse their system will probably beg to differ.