The hell? How could you even play a racing game at 30fps?
I could deal with 30 fps in a slow paced game and a controller. Anything with 30 fps and a mouse is just horrible. I certainly didn't just buy two GTX 970s to play at 30fps, and would never buy a pc game that had no bypass to get at least 60fps.
Well, they are doing it on the consoles because frankly the consoles can't do what they are trying to get them to do with the hardware they have. PC's on the other hand already have single GPU cards which are 3x more powerful than the PS4 and Xbox One have in them (which is essentially a slightly modified ATI HD7870, which was a mid-level card that is 2 generations old).
Rick James Astley, I started this to be a healthy discussion, I clearly state on the first post that I want to know the opinions of people on this forum, obiously I don't play or enjoy games at lower frame rates, however the reality is that developers will do it and that's why I want to know someone else opinion, even if I have my own opinion, that's the main reason of a forum right?
Hi guys, I'm kind of new to the forum but I want to know what are your takes on this special matter, as you may know ubisoft has announced that both The Crew and The Division will be blocked to 30 FPS on Xbone and PS4 and also on PC... But today bethesda also join to the train and answer a tweet saying that The Evil Within will be locked to 30 frames to mantain a "Cinematic Feel" because the game is a survival horror game... I really don't have the link to the source of this information at this time (I'm at work but fortunatley this forum is not blocked xD) but you can google it easily.
What do you think about this? do yo agree that a "Cinematic Feel" or a "Focus on visuals" as ubisoft respond on the why are they doing this is reason enough to block the fps this way? As PC gamer I really think this is ridiculous when I play a game I always try to find the spot between 40-60 fps to enjoy a game. I'll look forward to your answers.
How is that reality? You say developers will do it as if all developers decided overnight to go with the 30FPS cap as a new standard, in reality it's a handful of games by a handful of studios and all are considered fails by the PC market. Games that have a 30fps cap often get modded to run at higher FPS anyway. There is no new 30FPS PC standard, even Ubisoft is not that stupid, they aim for 60FPS on consoles as well but they have problems delivering: http://www.gamespot.com/articles/re...1080p-60fps-on-ps4-and-xbox-one/1100-6420580/
^ This. TBH, I've completely stopped looking at Ubisoft games after Watch Dogs. Bethesda has gone downhill significantly in my eyes over the past 5 years too. In fact the more I see of "next gen" games, the badly nerfed "next gen" consoles (my tiny HTPC has more horsepower) the sleazy tactics of devs, and bad port after bad port, the more of an urge I get to replay all the Golden Age Greats and quietly pretend this generation of games simply doesn't exist in blissful ignorance...Any PC game locked to 30fps is a PC game I don't buy.
I honestly wouldn't be surprised if the big studio's do it on purpose either to try and force PC gamers onto consoles or as some deliberate 'race to the bottom' habituation, ie, they make PC games so incredibly badly broken that people won't complain as much when they release half-broken dumbed down games afterwards on the back of 'it could be worse'. Given some apologist comments for certain modern industry porting practices by "franchise fanboys", it already seems to be working on some people...I was talking about the developers that I mentioned, not all, big studios like EA, Ubisoft and now Bethesda are doing this, and like I said before, and like mmntech said, even if there's no technical reason to lock the games they are doing it, I know that we as PC gamers are a minority compared to Consoles users but the nice part is that our voice is heard. The good thing is that PC community is growing with the days so let's hope this developers start changing their thoughts about PC's on the near future.
I was talking about the developers that I mentioned, not all, big studios like EA, Ubisoft and now Bethesda are doing this, and like I said before, and like mmntech said, even if there's no technical reason to lock the games they are doing it, I know that we as PC gamers are a minority compared to Consoles users but the nice part is that our voice is heard. The good thing is that PC community is growing with the days so let's hope this developers start changing their thoughts about PC's on the near future.
Meh. I played Civilization V at much less than 30 FPS. Some angry nerds in this thread.
Congratulations? You played the equivalent of a digital board game at low fps, and that's somehow supposed to transfer across genres?
30FPS is trash.
It's crap.
PC gaming is 60fps minimum. There may be cases where 30fps may be ok, but 60fps is the minimum.
Any PC game locked to 30fps is a PC game I don't buy.
You're still not addressing the main point of his complaint against you. You start this "debate" off with a false assumption, that 30 fps is now the norm. Your assumption is false because it is not the norm, and the three(?) games you mentioned do nothing to counter the hundreds of other games that don't, and won't.
I never made an assumption; I do love games at a higher framerate that's why I became a PC gamer on the first place, if you read the original post and the title of the post, both are questions, like I said I only wanted to know what do you guys think... on the other hand, I didn't keep complaining with him to end the pointless discussion.
Looks I gave you exactly what you wanted. :awe: Naturally, they are. I think the unspoken rule is that people are talking about "action" games, though.So you're saying that genre and gameplay are relevant?
PC gamers are a small, but very vocal crowd though.
There's no technical reason for locking these games at 30fps.
I was talking about the developers that I mentioned, not all, big studios like EA, Ubisoft and now Bethesda are doing this
Meh. I played Civilization V at much less than 30 FPS. Some angry nerds in this thread.
I said are doing this because of the new games coming... but of curse right now is not the norm or the standard, may be on the future, I really don't know, and AGAIN, the only thing that I want to read was opinions, never tried to say anything with the title, it was just a question... but again, I think I made a mistake with the title. It should be more like "Do you think 30 Fps will be the new standard on PC games on the future?". Also I understand unofficial patches will always fix the problems but I mean... whatever.
Pretty much me too, IF it's 30 fps 100% of the time, and I play exclusively first person shooters and racing games. If however there are any dips, then having those dips start from a 30 fps baseline is catastrophe. And for people with the eyes and reflexes to tell the difference, it would suck for fast-moving games.i actually dont mind 30fps
but I can understand why some do and i absolutely hate unoptimized software but im not sure thats totally to blame here
think some motion capture tech is limited to 30fps... same thing happened with LA Noire and it was the motion capture
Amen to the bolded. "Balance" was once the same way, so that a gamer could say "Your game sucks" and the developer would respond "It's balanced to suck!" Well, almost. Another version of trying to make one think that a particular fail is necessary and therefore good.Ask Electronic Arts. NFS: Rivals was locked to 30 on PC. To much chagrin.
Bingo. In a nut shell, the Radeon 7790/7850 GPUs in the Xbox One and Playstation 4 are simply underpowered for what they're being tasked with. Instead of trying to make the best game possible, they're now trying to figure out what they can cut and restrict to get something that at least comes close to being playable.
And every time someone says 'cinematic feel', they need to be slapped. Thats pure BS, debunked so many times its simply not funny any more.
It is true that generally speaking, big games sell far more copies on the consoles, even though the potential market based solely on operating system is larger for the PC.There are over 60 million steam users and about 750million gaming capable PCs out there in the world. The PC vastly outnumbers all the consoles combined. This myth was actually started by Ubisoft as they tried to convince everyone that the PC was dead while they were tanking their PC sales business by using always online DRM. But lets not mix up the lack of popularity of these publishers and their rubbish games gimped on PC with poor sales and translate that into there being a minority of PC gamers, because that quite simply is untrue.
30 fps = no sale for me, period. Isn't ever going to change. Infact I am starting to reject games that are stuck at 60 fps as well, I am a 144hz man now, have been for years and I hate games capable of anything less than about 100.
I found these video's which display the difference between 30 and 60 fps.
I still don't think I can see the difference, I would probably have to focus really hard on each one.
What do you think?
http://30vs60.com
*edit: ok in the little link at the bottom of that page, it shows another situation. In that instance the only difference I really see is that the 30 fps appears to be moving slightly faster. Not something that would bother me when actually playing so I guess that's why I don't ever really notice it.
There is no 'cinematic' feel to renders at 30 fps. The only reason there is cinematic feel to video running at 24 - 30 frames per second is that there is natural motion blurring happening between frames when video is recorded.
