I briefly addressed the feeling of increased fluidity in my post. In slightly more detail, Your PC is working at higher FPS, even the monitor is "attempting" to work at higher FPS and will display a portion of the next frame. This has the effect of reducing input lag and will possibly increase player response times. This is why even running vsync off is better for competitive gamers than vsync on. Both are running at 60 FPS on a 60 Hz monitor, but with vsync off the monitor will display a portion of the next frame giving a slight advantage.
If possible try 120 FPS on a 60Hz monitor compared to a 120Hz monitor. The difference is quite noticable because the 120Hz monitor is actually displaying each frame individually rather than a fraction of it.
If possible try 120 FPS on a 60Hz monitor compared to a 120Hz monitor. The difference is quite noticable because the 120Hz monitor is actually displaying each frame individually rather than a fraction of it.
Last edited: