Originally posted by: bjc112
HL2 you need to set the aspect ratio to 16:10 and then you will 1680x1050..
Originally posted by: Genx87
I dont believe every game supports widescreen either.
Originally posted by: CrispyFried
Some multiplayer games consider that a cheat and may boot you. Single player should work fine.
If the game offers native widescreen support I dont think it will be considered a cheat though.
Originally posted by: R3MF
flashpoint works perfectly at 1680x1050
as does HL2 and UT2004
search "widescreen gaming forum" in google and all your questions will be answered.
nice screen BTW.![]()
Originally posted by: CP5670
I think the multiplayer ban issue is actually due to FOV adjustments, but you'll probably want to increase the FOV for widescreens or it will look weird.
Originally posted by: R3MF
flashpoint works perfectly at 1680x1050
as does HL2 and UT2004
search "widescreen gaming forum" in google and all your questions will be answered.
nice screen BTW.![]()
Does UT2004 support any resolution by just editing the config file? People seem to say it does but I can't get it to work at 2048x1536; it just crashes the game when starting it up. (kind of strange since the original Unreal and games based on that engine work fine like this)
Originally posted by: skreet
I know for a fact that WoW, UT and HL2 support it. HL2 has greyed out the 1680x1050 option on me, WoW does not display this option. I have to use 1600x1050 which is close enough that I can barely tell but it causes more tearing than I would like.