Originally posted by: destrekor
Originally posted by: erwos
The only thing 120hz is good for is displaying 24hz sources without dropping or inserting frames. Everything else is a gimmick, and usually an annoying one.
Well the only other thing with 120Hz that is a valid selling point, is the ability to function with the newest 3D glasses/technologies.
120Hz means it can display 60 FPS for each eye, without causing problems with visual interpretation since 60 FPS provides for a smooth image for each eye.
I'm interested in this, but 120Hz displays, at 22", cost around $400 at the moment, ridiculous when they are TN panels and the only improvement is 120Hz versus 60Hz.
That, and then the 3D shutter glasses from nVidia go for about $200 right now. I've thought about getting a 120Hz monitor now, and down the road picking up the glasses.
But not sure on that thought yet. Haven't been able to try the glasses yet, and that is something I refuse to buy into without seeing it in action first. I've looked at a 3D-capable monitor running a 3D demo, but it was through cheap throw-away polarized glasses, similar to the red/blue freebie glasses but polarized film instead of red/blue.
It looked like shit. But I've got to imagine, that with the real glasses not being cheap, that it is a product of it being thin flexible film, not hard plastic coated plastic made to likely perfection.
If the 3D effect looks great, and can actually create a feeling of very real depth, I'd be very interested. But with a limited number of games supporting it, and sometimes needing to drop the visual quality of a game, like turning off certain graphical features, in order to improve the appearance of accurate depth, I'm not quite ready to spend that kind of money.