Originally posted by: gorcorps
Originally posted by: 40Hands
Unfortunately the game had to be dumbed down for casual gamers. Will Wright even said this.
proof?
from
http://multiplayerblog.mtv.com...crtical-spore-reviews/
When I talked to Wright, I had played deep into the Space Stage, which I was enjoying. But I had seen complaints from hardcore game reviewers and message board posters that all of the stages have less complex gameplay than many gamers had hoped. As wonderful as the content creation and sharing options are, the one consistent complaint I?ve seen is that the gameplay seems to have been ?dumbed down? for the sake of appealing to a more casual audience. Was it?
?I?d say that?s quite accurate,? Wright told me. ?We were very focused, if anything, on making a game for more casual players. ?Spore? has more depth than, let?s say, ?The Sims? did. But we looked at the Metacritic scores for ?Sims 2?, which was around 90, and something like ?Half-Life?, which was 97, and we decided ? quite a while back ? that we would rather have the Metacritic and sales of ?Sims 2? than the Metacritic and sales of ?Half-Life.?
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id just like to comment on what he said, i think its bs..
half life got the meta critic scores because of its accomplishments in the genre
NOT because people want all games to be the same , or to test only one type of skill set
I play RTS, FPS, RPG, racing..anything