Here is food for thought: Sony has announced a Playstation 4.5 with graphics capability intended to drive 4k screens and possibly VR headsets.
Chew on that for a moment.
We can reasonably conclude that such a graphics solution will be GCN-based. What CPU/APU will they use to drive a beast like that? How about Raven Ridge?
Now, why wouldn't that system have something like 8 Gb (or more) of HBM2 as unified system/graphics memory? PS4.0 has 8 Gb shared GDDR5. 4.5 might need more for higher resolutions, regardless of whether it uses GDDR5x or HBM/HBM2
Did they announce it?
