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Your thoughts on Battlefield 2 GPU Performance Analysis AT review...

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I agree, why does the x850xt get to be ATI's sole high-end representative? Followed up by the x700, LOL
 
I was surprised that they only used 1gb of ram. I understand it was probibly because it represents what most gamers are currently using. I would want to isolate the video card as much as possible, and from what I have seen in recent comparisons there is definately a difference between 1gb and 2gb in the larger maps.

On second thought, maybe they just used one of the smaller maps for the demo. In that case I suppose it wouldnt matter..
 
I would have liked to see the x800xl and 6800gt included in this review. Actually the choice of vid cards was very limited - sort of was meaningless for me because of this. Otherwise was well written and really highlighted how you need very high resolutions to justify a top line card.
 
I don't know what POS 6600Gt Anand got his hands on, but I'm getting WAAAAAAAAAAY better performance from my 6600GT. Granted it's OCd to 581/1061, but still...

Anand's 6600GT vs. My 6600GT:

@10x7, no AA, medium settings:
59.7 / 83+

@10x7, 4xAA, high settings:
43.7 / 63+

@1280, no AA, medium:
49 / 72+

@1280, 4xAA, high:
29.8 / 37+


I mean hell, I've been playing @1280x1024 at medium settings and 2xQSAA/8xAF on 64-player maps online and have yet to drop below 56fps according to FRAPS.
 
Originally posted by: the cobbler
I don't know what POS 6600Gt Anand got his hands on, but I'm getting WAAAAAAAAAAY better performance from my 6600GT. Granted it's OCd to 581/1061, but still...

Anand's 6600GT vs. My 6600GT:

@10x7, no AA, medium settings:
59.7 / 83+

@10x7, 4xAA, high settings:
43.7 / 63+

@1280, no AA, medium:
49 / 72+

@1280, 4xAA, high:
29.8 / 37+


I mean hell, I've been playing @1280x1024 at medium settings and 2xQSAA/8xAF on 64-player maps online and have yet to drop below 56fps according to FRAPS.


Are you using the same demo's as Anand?
 
Man the 7800GTX is weird. When SLI'd, it performs worse than a sginel GTX at low and medium resolutions. Even at high res with lots of AA and AF, it doesn't do that much better. These look a lot like the benchies we saw when the 7800GTX was just released. 😕
 
why has everyone forgot aabout the 6800nu? I really think it was one of the sleeper values of 2004/2005 i mean it was a great ocer and had the abilty to unlock pipes. besides, the newest drivers made it somewhat faste than when it came out.
 
Originally posted by: Yreka
I was surprised that they only used 1gb of ram. I understand it was probibly because it represents what most gamers are currently using. I would want to isolate the video card as much as possible, and from what I have seen in recent comparisons there is definately a difference between 1gb and 2gb in the larger maps.

On second thought, maybe they just used one of the smaller maps for the demo. In that case I suppose it wouldnt matter..


1gig vs 2gig doesnt give you more frames. It just gives you smoother gameplay, no stuttering.
 
Originally posted by: Ackmed
Originally posted by: Yreka
I was surprised that they only used 1gb of ram. I understand it was probibly because it represents what most gamers are currently using. I would want to isolate the video card as much as possible, and from what I have seen in recent comparisons there is definately a difference between 1gb and 2gb in the larger maps.

On second thought, maybe they just used one of the smaller maps for the demo. In that case I suppose it wouldnt matter..


1gig vs 2gig doesnt give you more frames. It just gives you smoother gameplay, no stuttering.


Aah, I was looking at this guys results.

I saw someone mention that in the thread, but they never offered anything to refute the OPs findings *unless I missed it, thread is pretty big now*. Seemed resonable enough that if you were swapping to the hd all the time you would see a drop in FPS.


Specifically:

1024x768 4xSSAA max AF, all settings high.

1GB: Avg: 43 - Min: 0 - Max: 79

2GB: Avg: 77 - Min: 35 - Max: 99

Overall gameplay - 1GB was hitching terribly thorought the entire round, the only way i could keep things smooth was to stay in the same area all the time, travelling anywhere else on the map caused recaching that made it run like total ass, caused at least 4 of my deaths. 2GB ran much better, obviously much more playable frams for competitve FPS play.

Memory usage at the end of round: 1136MB memory, 1120MB pagefile @ 1024x768 4xAA all settings high.
---------------------------------------------------------------------------------------------
1600x1200 4xSSAA max AF, all settings high

1GB: Unplayable, hitching too bad. 0-36fps Round quit early.

2GB: Avg: 31 - Min: 17 - Max: 36

Overall gameplay - 1GB was unplayable. 2GB was playable but noticibly choppy, still far and away better than the hitching.
 
Originally posted by: quattro1
Are you using the same demo's as Anand?

yeah, good point

those are my averages using the same settings reported in the review, assuming he didn't change up the number of bots, crank up the audio quality, etc

I've been pretty surprised with how well the 6600GT has held up against BF2. Seriously thought I'd be looking at upgrading to at least one of the older unlockable 6800nu.
 
I wish they woulda had a 9800 Pro in there, a lot of us still use those. 1280x960 medium/high details is running well on my system (1 gig ram) with the only slowdown I've noticed being when I run through the CS-style smoke nades (CS:S has smoke that doesn't choke the system so why can't BF2? /shrug).
 
Originally posted by: Mrvile
Man the 7800GTX is weird. When SLI'd, it performs worse than a sginel GTX at low and medium resolutions. Even at high res with lots of AA and AF, it doesn't do that much better. These look a lot like the benchies we saw when the 7800GTX was just released. 😕

It makes since. At those low resolutions, the added CPU overhead caused by having to split the workload up between the two GPU's greatly overpowers the added processing power of the two GPU's, because that processing power isnt' needed.

I also wish they'd included an X800XL and a 6800GT. It seems like a review they put together rather quickly ...
 
They added 6800 GT and X800 XL to the review, The short and skinny: X800 XL beats out 6800 GT only after 4x AA is enabled, but has problems rendering 2048x1536 resolution. Makes me decide to get an X800 XL next system. Thanks AT!
 
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