Your Directx 10 card is now obsolete

MarcVenice

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Apr 2, 2007
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But these gamers shouldn't fret too much - 10.1 adds virtually nothing that they will care about and, more to the point, adds almost nothing that developers are likely to care about.

My 8800 pwns any dx9 card you could possibly have, so I'm a happy camper.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
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Aug 22, 2001
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As the article pointed out, who the heck is going to bother implementing it? Also, as Marc points out, the performance in current games is the best, which is why you buy a card. Future proofing is a misnomer where PCs are concerned.
 

JPB

Diamond Member
Jul 4, 2005
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Nope sorry, my DX10 card is not obsolete...Because I traded it off for a 7900GTX. By the time I go with Vista anyhow, There will be a card there for me to support it. And a lot of people probably feel the same way, so don't fret.
 

tuteja1986

Diamond Member
Jun 1, 2005
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Ohh god :! Inq editors are idiots. This thing has happened before "OMG DX9 is doomed.. OMG DX9C is screwing over everyone" anyways by next year their will be over 25+ major PC title that will effectively take advantage of DX10.

Top 5 DX10 title coming out this year
UT2007 : October
Bioshock : August
World in Conflict : September
Crysis : September
Hellgate london : November


Then games like Alan Wake that have annouced full support of DX10.1 will lead next year. Out of all the game Alan wake is pretty much the only game that can currently effectively take advantage of 6 processing thread which is awesome ;) if your a dude with with a quad core or 2x Quad core. That game had alot of support from Intel and Microsoft engineers. Its Intel and Microsoft baby to show what next gen hardware can really do. So next year when Remedy decide to license the engine , developers will release game with DX10 plus quad core support easily. Thats why Microsoft and Intel engineers spent crap-loads of time helping remedy tweak and develop the engine.
 

Zenoth

Diamond Member
Jan 29, 2005
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From the article:

With developers struggling to justify including DX10 features in their games (see the recent comments by John Carmack and Mark Rein)...

What comments by John and Mark are they referring to ?
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
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You do know who John Carmack and Mark Rain are, right ? I'd say, google it ... Google brought me this, up to you to find more ^^

"Epic Games VP Mark Rein recently told CVG that, despite Microsoft's efforts to push the technology, DirectX 10 won't see much in the way of enthusiastic adoption, largely because game developers will "have to dumb the games down for the consoles" making it "less and less economically viable to do the super high-end stuff." Rein expects that Crytek's first person shooter Crysis will represent the zenith of graphical fidelity for years to come. That is, whenever Crysis is actually released."
 

Polish3d

Diamond Member
Jul 6, 2005
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Originally posted by: MarcVenice
You do know who John Carmack and Mark Rain are, right ? I'd say, google it ... Google brought me this, up to you to find more ^^

"Epic Games VP Mark Rein recently told CVG that, despite Microsoft's efforts to push the technology, DirectX 10 won't see much in the way of enthusiastic adoption, largely because game developers will "have to dumb the games down for the consoles" making it "less and less economically viable to do the super high-end stuff." Rein expects that Crytek's first person shooter Crysis will represent the zenith of graphical fidelity for years to come. That is, whenever Crysis is actually released."

Wow, if true, that SUCKS.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
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Originally posted by: MarcVenice
But these gamers shouldn't fret too much - 10.1 adds virtually nothing that they will care about and, more to the point, adds almost nothing that developers are likely to care about.

My 8800 pwns any dx9 card you could possibly have, so I'm a happy camper.

I'm saddened that a tech forum member would use the word "pwn" in any way, shape, or form.

Seriously though DX10.1 is a joke in reality. I mean, how many games use the full features of DX10.0 right now? About none.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
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Originally posted by: Cookie Monster
OpenGL ftw :D

Yes this is probably right. Reason being, MS is pushing directx because the Xbox360 is build on alot of directx so they want developers to make a game that will run on the 360 as well. I also have a feeling that those same developers won't make a specific engine for the PC and 360 separately but will share as much code between each as possible. This means that even when the PC can have much better looking textures etc, it won't because they share too much code to a more limited console hardware base.

I hope what I said made some sense. I don't know how to illustrate my meaning exactly right. :)
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
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Originally posted by: tuteja1986
Ohh god :! Inq editors are idiots. This thing has happened before "OMG DX9 is doomed.. OMG DX9C is screwing over everyone" anyways by next year their will be over 25+ major PC title that will effectively take advantage of DX10.

Top 5 DX10 title coming out this year
UT2007 : October
Bioshock : August
World in Conflict : September
Crysis : September
Hellgate london : November


Then games like Alan Wake that have annouced full support of DX10.1 will lead next year. Out of all the game Alan wake is pretty much the only game that can currently effectively take advantage of 6 processing thread which is awesome ;) if your a dude with with a quad core or 2x Quad core. That game had alot of support from Intel and Microsoft engineers. Its Intel and Microsoft baby to show what next gen hardware can really do. So next year when Remedy decide to license the engine , developers will release game with DX10 plus quad core support easily. Thats why Microsoft and Intel engineers spent crap-loads of time helping remedy tweak and develop the engine.

For all we know Alan Wake can run like crap, and be absolutely a horrible game. You can pour all the tech you want into the game, but if the game is junk what is the point? Yes I have watched trailers etc, but really I'm not excited about it at all.

UT2007 has been pushed back to November 1, Crysis November 13, Hellgate London is slated for a Halloween day release. So these dates have changed slightly over time and still may change.
 
Aug 9, 2007
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It's a sad reality. With the "next-gen" consoles having a livespan of 4+ years and the Xbox360 being based on DirectX9 hardware, the DirectX10 "revolution" propagated by Microsoft seems more and more like a perfide way to bury mainstream PC gaming.
Which developer will go the extra hazzle of adding true DirectX10 features or develop his engine from the ground up for D10 when 85% of the market will be DirectX9 for a long time?
This whole DirectX10, 10.1, whatever evolution seems like a beta testphase and we PC enthusiasts are the testers. When DirectX10 has matured enough (10.x) the next Xbox will probably use it but until then...nadda, nothing, zero.
Our only hope lies with cool developers like Crytek and Id (OpenGL ftw!) and a handful others who still want to push the limit and not dumb down.
As long as high-end graphics cards cost 500$+ PC gaming will die a slow and painful death.
I hope Nvidia realizes this and will change their policy.

On the positive side of things: if you have a C2D6600+, 2Gigs Ram and a 8800GTS your system will probably last til 2009 or 2010 as long as the Xbox360 doesn't get a successor.
 

Modelworks

Lifer
Feb 22, 2007
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Carmack has always said that he prefers Opengl.
I have to agree.
Its platform independent.

Sadly MS has pushed DX so hard that its the dominant force in pc gaming.

This all started because MS wanted to make it so if the game said dx10 and you had a card that was dx10 then you were guaranteed your card would work.
Its a nice idea in theory but in practice it plain sucks.

I much prefer the Opengl way. If you have a card and its missing a certain feature then that manufacturer can opt to do the missing feature in software or not at all.
Yeah it might be slower that way, but if you buy a title that is using the bloom feature and your card can't do it, you can just "opt out" and still run the game.

The above leaves it in the hands of the consumer to decide what features he wants in a graphics card. In typical MS fashion though they are deciding what you need and don't need for you, because they know whats best.


 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
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Those games are nearing completion though. They can't really afford for them to be released later, they have to hit the shelves before christmas. And what's wrong with the word pwn :p It's kinda how I feel when I'm pushing 60+ fps in Lost Planet or whatever other game :p
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
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Originally posted by: frythecpuofbender
It's a sad reality. With the "next-gen" consoles having a livespan of 4+ years and the Xbox360 being based on DirectX9 hardware, the DirectX10 "revolution" propagated by Microsoft seems more and more like a perfide way to bury mainstream PC gaming.
Which developer will go the extra hazzle of adding true DirectX10 features or develop his engine from the ground up for D10 when 85% of the market will be DirectX9 for a long time?
This whole DirectX10, 10.1, whatever evolution seems like a beta testphase and we PC enthusiasts are the testers. When DirectX10 has matured enough (10.x) the next Xbox will probably use it but until then...nadda, nothing, zero.
Our only hope lies with cool developers like Crytek and Id (OpenGL ftw!) and a handful others who still want to push the limit and not dumb down.
As long as high-end graphics cards cost 500$+ PC gaming will die a slow and painful death.
I hope Nvidia realizes this and will change their policy.

On the positive side of things: if you have a C2D6600+, 2Gigs Ram and a 8800GTS your system will probably last til 2009 or 2010 as long as the Xbox360 doesn't get a successor.

Haha, I doubt that long but perhaps that's not really inaccurate. The thing that needs to happen. Is for midrange and lower end cards to NOT tank completely on new games. These cards need to play 30fps on the new engines. Why? Because the average PC gamer does not have an 8800Ultra or GTX. Pushing Crossfire and SLi solutions is really not good either. They are buggy and sometimes not as fast as a single Ultra or GTX that they could have bought for the same price as 2 mid range cards. This leads into my point. There needs to be a game, PC exclusive, that uses all the features of the high end graphics API (DX10, OGL), but does not have a console equivelant. Then and only then will people want to play games on their PC. Games like UT2007 are ok but there are alot of users who will say "my PC can't run it that well, I'll wait until I can buy it for my Xbox".

I know it'll be hard to do, but the PC needs exclusive game content or it will slowly fall off until you have no games and no new hardware.
 

cmdrdredd

Lifer
Dec 12, 2001
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Originally posted by: MarcVenice
Those games are nearing completion though. They can't really afford for them to be released later, they have to hit the shelves before christmas. And what's wrong with the word pwn :p It's kinda how I feel when I'm pushing 60+ fps in Lost Planet or whatever other game :p

Pwn reminds me of the 10 year old on XboxLive who says "I just Pwned you haha" and uses some explative while trying to sound like a "thug" in Halo 2. That's all :laugh:

On the subject of delays, games are always delayed because the developer doesn't usually know what problems may arise. One piece of code can fix one part of a game and break 10 others. They are probably about finished, but there's always last minute things to finish out.

BTW: one of the most busy times in terms of gaming releases is AFTER the hollidays. Why? Oh because all the kids got lots of money from their grandparents and everyone has that shiney new console and need games. Yes the holliday season is a big release time too, but January-March have traditionally been a booming time of year.
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
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Yeah I guess your right, all I know is that summertime sucks when it comes to games. And you've been playing on xbox live to much, you're traumatized by all this lilttle brats :p
 

idiotekniQues

Platinum Member
Jan 4, 2007
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as consoled start to integrate solid support for mouse/keyboard combos, that will also take a piece out of pc gaming.

when taht time comes i will consider picking up my first console since N64, until then pc gaming for me. but it is getting dry for good shooters (multiplayer)
 

apoppin

Lifer
Mar 9, 2000
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alienbabeltech.com
Originally posted by: MarcVenice
Yeah I guess your right, all I know is that summertime sucks when it comes to games. And you've been playing on xbox live to much, you're traumatized by all this lilttle brats :p

i still have ten relatively new PC games to finish :p

i finished OverLord ... it sucked ultimately and am playing DreamFall

i better get busy
:Q


BtW, my DX10 card doesn't feel obsolete yet ... especially if i pair it with another
--C-ya!

 

Wheelock

Member
May 3, 2007
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Originally posted by: MarcVenice
"Epic Games VP Mark Rein recently told CVG that, despite Microsoft's efforts to push the technology, DirectX 10 won't see much in the way of enthusiastic adoption, largely because game developers will "have to dumb the games down for the consoles" making it "less and less economically viable to do the super high-end stuff." Rein expects that Crytek's first person shooter Crysis will represent the zenith of graphical fidelity for years to come. That is, whenever Crysis is actually released."


Valve didn't have to dumb down Half-Life 2 graphics for the sake of the consoles, nor did Far Cry suffer visually, despite it also being a console release. id Software didn't exactly slouch with Doom3, either.

I'm skeptical.
 

myocardia

Diamond Member
Jun 21, 2003
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Originally posted by: ronnn
My dx9 card doesn't feel obsolete yet.

Haha, I was thinking that same thing, while reading this thread. I have two DX9 cards, and I game with both of them almost daily, and neither feels the least bit "dated" yet.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
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Originally posted by: Wheelock
Originally posted by: MarcVenice
"Epic Games VP Mark Rein recently told CVG that, despite Microsoft's efforts to push the technology, DirectX 10 won't see much in the way of enthusiastic adoption, largely because game developers will "have to dumb the games down for the consoles" making it "less and less economically viable to do the super high-end stuff." Rein expects that Crytek's first person shooter Crysis will represent the zenith of graphical fidelity for years to come. That is, whenever Crysis is actually released."


Valve didn't have to dumb down Half-Life 2 graphics for the sake of the consoles, nor did Far Cry suffer visually, despite it also being a console release. id Software didn't exactly slouch with Doom3, either.

I'm skeptical.

ID didn't do the Doom3 port. And FWIW Doom3 and Half-Life 2 were inferior graphically. It also ran abysimally slow(doom3). Far Cry never impressed me that much anyhow.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
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Originally posted by: myocardia
Originally posted by: ronnn
My dx9 card doesn't feel obsolete yet.

Haha, I was thinking that same thing, while reading this thread. I have two DX9 cards, and I game with both of them almost daily, and neither feels the least bit "dated" yet.

Some games run slower than I'd like at certain times. I'm also going to buy a new card looking for future games to start using some DX10 features. I just don't want to be left behind.