Here's another one, this time doing some benchies with the Powercolor 9000 PCI 64mb, the AIW VE PCI 64mb, and the MX440 PCI 128mb, with Intel integrated video (845G chipset) thrown in as a way to show the advantage a PCI card can have over on-board video. The PC 9000 and VE benchies are pasted from an earlier comparison I did, but besides changing video adapters, the rest of my system has stayed the same:
Dell 4500S SFF
P4 2.4 (400)
512mb pc2100
WinXP home edition
Tests done: 3DMark2001 SE, UT2K3 Demo at 800x600x32, and Dungeon Siege benchmark at 800x600x32.
Abbreviations used (for space concerns):
NSBH - Not Supported by Hardware
FRST - Fill Rate Single Texturing
FRMT - Fill Rate Multi-Texturing
HPC (1L) - High Polygon Count 1 Light
HPC (8L) - High Polygon Count 8 Lights
Powercolor 9000 PCI 64mb (250/380)
ATI AIW VE PCI 64mb (260/500)
Inno3D MX440 PCI 128mb (270/400)
Intel Integrated Video 845G chipset, with up to 64mb of shared memory (who knows?)
RESULTS
3DMark Score 4288/5049/4474/1312
Game 1 - Car Chase - Low Detail 58.2 fps/77.9 fps/113.8 fps/23.6 fps
Game 1 - Car Chase - High Detail 33.8 fps/40.2 fps/42.3 fps/10.5 fps
Game 2 - Dragothic - Low Detail 61.6 fps/84.3 fps/56.2 fps/23.7 fps
Game 2 - Dragothic - High Detail 37.1 fps/42.5 fps/21.3 fps/11.0 fps
Game 3 - Lobby - Low Detail 67.9 fps/90.4 fps/82.3 fps/23.2 fps
Game 3 - Lobby - High Detail 33.1 fps/43.5 fps/34.0 fps/8.8 fps
Game 4 - Nature 16.5 fps/N S B H/N S B H/N S B H
F R (S T) 283.8 MTexels/s - 385.2 MTexels/s - 465.2 MTexels/s - 185.9 MTexels/s
F R (M T) 971.4 MTexels/s - 1095.5 MTexels/s - 873.1 MTexels/s - 344.6 MTexels/s
H P C (1 L) 17.4 MTriangles/s - 16.2 MTriangles/s - 20.9 MTriangles/s - 3.8 MTriangles/s
H P C (8 L) 4.4 MTriangles/s - 4.1 MTriangles/s - 7.4 MTriangles/s - 3.5 MTriangles/s
Environment Bump Mapping 66.2 fps/83.2 fps/N S B H/N S B H
DOT3 Bump Mapping 29.6 fps/59.9 fps/62.0 fps/20.8 fps
Vertex Shader 30.9 fps/22.7 fps/4.4 fps/19.4 fps
Pixel Shader 50.3 fps/N S B H/N S B H/ N S B H
Advanced Pixel Shader 44.3 fps/N S B H/N S B H/N S B H
Point Sprites 7.6 MSprites/s - N/A - 10.4 MSprites/s - 1.3 MSprites/s
UT2K3 Demo:
Botmatch:
antalus(9000)
2.110784 / 32.175224 / 68.548256 fps
Score = 32.196850
(VE)
1.151169 / 34.282494 / 77.447548 fps
Score = 34.312931
(440)
11.211288 / 38.518528 / 82.275017 fps
Score = 38.536709
(Intel)
5.083484 / 8.029878 / 13.397987 fps
Score = 8.037565
asbestos(9000)
2.218444 / 50.793316 / 103.953682 fps
Score = 50.823841
(VE)
8.670625 / 50.024899 / 113.048470 fps
Score = 50.054611
(440)
13.149632 / 57.665260 / 108.203308 fps
Score = 57.694843
(Intel)
8.864931 / 16.093853 / 30.554979 fps
Score = 16.113834
anubis(9000)
14.790266 / 48.343506 / 158.245987 fps
Score = 48.359257
(VE)
17.580750 / 50.974907 / 111.765251 fps
Score = 50.977638
(440)
11.421926 / 59.397789 / 125.142128 fps
Score = 59.395889
(Intel)
7.581641 / 14.010988 / 33.863937 fps
Score = 14.017144
citadel(9000)
2.217937 / 34.774178 / 89.601166 fps
Score = 34.831947
(VE)
7.880892 / 38.391552 / 96.366898 fps
Score = 38.445648
(440)
9.926117 / 43.689411 / 94.515358 fps
Score = 43.747749
(Intel)
4.507603 / 10.136305 / 26.318239 fps
Score = 10.143694
Flyby's:
antalus(9000)
14.763944 / 58.286644 / 272.050446 fps
Score = 58.306358
(VE)
15.087923 / 88.336533 / 395.545166 fps
Score = 88.382843
(440)
26.841190 / 97.674019 / 505.069458 fps
Score = 97.711815
(Intel)
9.682326 / 13.979654 / 41.115639 fps
Score = 13.983832
asbestos(9000)
19.540274 / 113.939278 / 433.728119 fps
Score = 113.994568
(VE)
61.938869 / 146.164124 / 459.275452 fps
Score = 146.263794
(440)
59.851429 / 155.061584 / 482.084503 fps
Score = 155.175934
(Intel)
14.180817 / 25.640005 / 50.193054 fps
Score = 25.662964
citadel(9000)
15.608399 / 63.117706 / 294.840027 fps
Score = 63.227913
(VE)
21.036356 / 88.435448 / 296.567444 fps
Score = 88.614807
(440)
30.070734 / 91.231529 / 302.744019 fps
Score = 91.459595
(Intel)
10.765337 / 17.479795 / 51.670361 fps
Score = 17.493420
Dungeon Siege Benchmark at 800x600x32
FPS Summary (9000)
-----------
Total Sample Time : 192.73 s (8212 frames)
Min Frame Delta : 4.30 ms (232.63 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 23.47 ms (42.61 fps)
FPS Summary (AIW VE)
-----------
Total Sample Time : 192.52 s (9014 frames)
Min Frame Delta : 5.70 ms (175.51 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 21.36 ms (46.82 fps)
FPS Summary (440)
-----------
Total Sample Time : 192.38 s (12631 frames)
Min Frame Delta : 3.32 ms (300.88 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 15.23 ms (65.66 fps)
FPS Summary (Intel)
-----------
Total Sample Time : 192.83 s (5941 frames)
Min Frame Delta : 8.32 ms (120.20 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 32.46 ms (30.81 fps)
If you've read this far, I hope you liked it.
Dell 4500S SFF
P4 2.4 (400)
512mb pc2100
WinXP home edition
Tests done: 3DMark2001 SE, UT2K3 Demo at 800x600x32, and Dungeon Siege benchmark at 800x600x32.
Abbreviations used (for space concerns):
NSBH - Not Supported by Hardware
FRST - Fill Rate Single Texturing
FRMT - Fill Rate Multi-Texturing
HPC (1L) - High Polygon Count 1 Light
HPC (8L) - High Polygon Count 8 Lights
Powercolor 9000 PCI 64mb (250/380)
ATI AIW VE PCI 64mb (260/500)
Inno3D MX440 PCI 128mb (270/400)
Intel Integrated Video 845G chipset, with up to 64mb of shared memory (who knows?)
RESULTS
3DMark Score 4288/5049/4474/1312
Game 1 - Car Chase - Low Detail 58.2 fps/77.9 fps/113.8 fps/23.6 fps
Game 1 - Car Chase - High Detail 33.8 fps/40.2 fps/42.3 fps/10.5 fps
Game 2 - Dragothic - Low Detail 61.6 fps/84.3 fps/56.2 fps/23.7 fps
Game 2 - Dragothic - High Detail 37.1 fps/42.5 fps/21.3 fps/11.0 fps
Game 3 - Lobby - Low Detail 67.9 fps/90.4 fps/82.3 fps/23.2 fps
Game 3 - Lobby - High Detail 33.1 fps/43.5 fps/34.0 fps/8.8 fps
Game 4 - Nature 16.5 fps/N S B H/N S B H/N S B H
F R (S T) 283.8 MTexels/s - 385.2 MTexels/s - 465.2 MTexels/s - 185.9 MTexels/s
F R (M T) 971.4 MTexels/s - 1095.5 MTexels/s - 873.1 MTexels/s - 344.6 MTexels/s
H P C (1 L) 17.4 MTriangles/s - 16.2 MTriangles/s - 20.9 MTriangles/s - 3.8 MTriangles/s
H P C (8 L) 4.4 MTriangles/s - 4.1 MTriangles/s - 7.4 MTriangles/s - 3.5 MTriangles/s
Environment Bump Mapping 66.2 fps/83.2 fps/N S B H/N S B H
DOT3 Bump Mapping 29.6 fps/59.9 fps/62.0 fps/20.8 fps
Vertex Shader 30.9 fps/22.7 fps/4.4 fps/19.4 fps
Pixel Shader 50.3 fps/N S B H/N S B H/ N S B H
Advanced Pixel Shader 44.3 fps/N S B H/N S B H/N S B H
Point Sprites 7.6 MSprites/s - N/A - 10.4 MSprites/s - 1.3 MSprites/s
UT2K3 Demo:
Botmatch:
antalus(9000)
2.110784 / 32.175224 / 68.548256 fps
Score = 32.196850
(VE)
1.151169 / 34.282494 / 77.447548 fps
Score = 34.312931
(440)
11.211288 / 38.518528 / 82.275017 fps
Score = 38.536709
(Intel)
5.083484 / 8.029878 / 13.397987 fps
Score = 8.037565
asbestos(9000)
2.218444 / 50.793316 / 103.953682 fps
Score = 50.823841
(VE)
8.670625 / 50.024899 / 113.048470 fps
Score = 50.054611
(440)
13.149632 / 57.665260 / 108.203308 fps
Score = 57.694843
(Intel)
8.864931 / 16.093853 / 30.554979 fps
Score = 16.113834
anubis(9000)
14.790266 / 48.343506 / 158.245987 fps
Score = 48.359257
(VE)
17.580750 / 50.974907 / 111.765251 fps
Score = 50.977638
(440)
11.421926 / 59.397789 / 125.142128 fps
Score = 59.395889
(Intel)
7.581641 / 14.010988 / 33.863937 fps
Score = 14.017144
citadel(9000)
2.217937 / 34.774178 / 89.601166 fps
Score = 34.831947
(VE)
7.880892 / 38.391552 / 96.366898 fps
Score = 38.445648
(440)
9.926117 / 43.689411 / 94.515358 fps
Score = 43.747749
(Intel)
4.507603 / 10.136305 / 26.318239 fps
Score = 10.143694
Flyby's:
antalus(9000)
14.763944 / 58.286644 / 272.050446 fps
Score = 58.306358
(VE)
15.087923 / 88.336533 / 395.545166 fps
Score = 88.382843
(440)
26.841190 / 97.674019 / 505.069458 fps
Score = 97.711815
(Intel)
9.682326 / 13.979654 / 41.115639 fps
Score = 13.983832
asbestos(9000)
19.540274 / 113.939278 / 433.728119 fps
Score = 113.994568
(VE)
61.938869 / 146.164124 / 459.275452 fps
Score = 146.263794
(440)
59.851429 / 155.061584 / 482.084503 fps
Score = 155.175934
(Intel)
14.180817 / 25.640005 / 50.193054 fps
Score = 25.662964
citadel(9000)
15.608399 / 63.117706 / 294.840027 fps
Score = 63.227913
(VE)
21.036356 / 88.435448 / 296.567444 fps
Score = 88.614807
(440)
30.070734 / 91.231529 / 302.744019 fps
Score = 91.459595
(Intel)
10.765337 / 17.479795 / 51.670361 fps
Score = 17.493420
Dungeon Siege Benchmark at 800x600x32
FPS Summary (9000)
-----------
Total Sample Time : 192.73 s (8212 frames)
Min Frame Delta : 4.30 ms (232.63 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 23.47 ms (42.61 fps)
FPS Summary (AIW VE)
-----------
Total Sample Time : 192.52 s (9014 frames)
Min Frame Delta : 5.70 ms (175.51 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 21.36 ms (46.82 fps)
FPS Summary (440)
-----------
Total Sample Time : 192.38 s (12631 frames)
Min Frame Delta : 3.32 ms (300.88 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 15.23 ms (65.66 fps)
FPS Summary (Intel)
-----------
Total Sample Time : 192.83 s (5941 frames)
Min Frame Delta : 8.32 ms (120.20 fps)
Max Frame Delta : 166.67 ms (6.00 fps)
Average Frame Delta: 32.46 ms (30.81 fps)
If you've read this far, I hope you liked it.