XP and Unreal-engine sound glitch

sykopath79

Senior member
Nov 2, 2000
458
0
0
Has anyone else noticed that the sound in Unreal-engine games (Deus Ex, Undying, etc.) is garbled under Windows XP with a Soundblaster Live! card? I have been having this problem ever since I first started running XP with the RC1 build, and neither subsequent builds of Windows nor updated SB Live! drivers have resolved the problem.

I do not experience sound problems in any other games, only Unreal-engine based ones -- the only exception being Unreal Tournament, which seems to work just fine.

Please help!!!!

P.S. - I know there is an EAX library patch for Unreal Tournament on Creative's website. This is *NOT* what I need; EAX is not the source of the problem because the sound will be corrupted the 2nd time I run the game even if I never enable Hardware 3D Sound. Also, as I said, Unreal Tournament is *NOT* giving me this problem, it is other Unreal-engine games, specifically Deus Ex and Clive Barker's Undying.
 

sykopath79

Senior member
Nov 2, 2000
458
0
0
Nonononono.... that's not it at all. I don't need EAX libraries, I already have those... and as I stated, Unreal Tournament is the only Unreal-engine game that DOES work for me. The games I have issues with are Deus Ex and Clive Barker's Undying.

It's not an EAX issue either, because the sound will be corrupted the 2nd time I run the game whether or not I have enabled Hardware 3D sound (the Unreal engine does not use EAX unless you tell it to do Hardware 3D sound).
 

jfall

Diamond Member
Oct 31, 2000
5,975
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Sorry man, didn't quite understand what you meant.

Humm... I don't play the other two games, so i'm really not sure. Here is a bump for ya, hopefully someone will help you figure this out.