Hi everyone,
I'm interested in investing my time into researching and developing a 2D PC game. Since XNA is not supported by Microsoft anymore, but is more accessible and easier to use than DirectX (and still available for download), what do you recommend I should use, XNA or DirectX? DirectX seems much more daunting to learn.
I don't have much game development knowledge (other than games in visual basic 6.0 forms), but I have much knowledge in C# and SQL.
I believe Windows 10 will support XNA runtime, but I'm looking into next, say, five years of support by Windows and that the game will run that long on modern Windows.
Thanks for all the insight, it is very appreciated.
Regards,
Mike
I'm interested in investing my time into researching and developing a 2D PC game. Since XNA is not supported by Microsoft anymore, but is more accessible and easier to use than DirectX (and still available for download), what do you recommend I should use, XNA or DirectX? DirectX seems much more daunting to learn.
I don't have much game development knowledge (other than games in visual basic 6.0 forms), but I have much knowledge in C# and SQL.
I believe Windows 10 will support XNA runtime, but I'm looking into next, say, five years of support by Windows and that the game will run that long on modern Windows.
Thanks for all the insight, it is very appreciated.
Regards,
Mike
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