The script did give the game a nice feel. X-Com (new) is a great game they just removed some interesting items like multiple bases and alien base assaults. Still a worthwhile game.
The scripting nigh on ruined the experience for me.
I was always useless at the original UFO: Enemy Unknown (was about 9 at release) and watched my Dad play it for hours on end... but multiple bases, full Geoscape, base assaults (both ways), little to no combat scripting made it.
With the modern day version, the base mechanic is underwhelming and the scripted combat part is disliked by a significant number of people... whether that's the larger number would be debatable but it's certainly an aspect I disliked.
The only thing that engaged me about modern X-COM was the ease of the combat system. Although TU's is a more tactically flexible system I never got along with it but I did get along with the 1 move/1 fire system.