exdeath
Lifer
- Jan 29, 2004
- 13,679
- 10
- 81
I disagree, that XCX is "far weaker in story". XCX has more story content than XC overall, but it's split between the main story arc and affinity quests. XCX is just more like a western RPG in it's story structure. The affinity quests are at least somewhat effective in making the player feel like their character is a new LA citizen. Under the game's budget and time constraints, I don't think a longer main story arc was possible.
- The only problem I have in the story, is that XCX's isn't completely self contained, kinda suggesting a sequel at the end. I like self contained stories in games better.
I do agree, however, that exploration and combat are a greater focus in this game vs XC. Beating the same dead horse, this is more of a JRPG Western RPG hybrid, while XC was simply a well done JRPG. This is a much more ambitious game overall, and could be the best attempt of a 'JRPG + Western RPG hybrid' yet. I think XCX is a really cool game for what it is.
XCX is a more rare experience than the "dramatic story JRPG" that you crave.... although, there hasn't been a big heavy hitting JRPG of that type for a while. I'm hoping that we'll get a home run from at least a couple of the upcoming big budget JRPGs. There a Persona, numbered Final Fantasy, numbered Dragon Quest, a Star Ocean, Kingdom Hearts, and you know, it's getting pretty stacked actually. Just fingers crossed one of them delivers the type of experience you want, since I like that type of game too... and it's been a while since I found a good one.
Nah I'm pretty certain there are several end of chapter story furthering cutscenes in Xenoblade Chronicles that are longer than all the affinity quests in X put together. Let alone the entire game start to finish.
I'm at 80 hours in XCX including grinding, exploring, getting Ares 90, and idling a lot to get miranium and money, etc. My XC save file was at 164 hours before I completed all the things.
The story in XCX feels like an afterthought.
