XBox & PS2 games playing on a PC > WHY NOT!

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purbeast0

No Lifer
Sep 13, 2001
53,666
6,547
126
Originally posted by: AnnihilatorX
Originally posted by: Injury
Originally posted by: KingPhil
True........ but, oh what's that word? oh ya, SOFTWARE.......... can't someone write a piece of software to compensate the differences????

no... no they can't.

It's 90% in the lasers of the systems and the way they read the discs.

computers can't even READ the discs, HTF are they supposed to translate the data?

Smooth thinking, jackass. If it were a possibility, do you think it would take 5 years after the systems came out for someone to figure out this master plan of your's?



No actually PS2 and Xbox medium are DVD discs which is 100% compatible with PC
You can even backup your games with PC using DVD burner if your console is modded to read burnt DVD media

no you are wrong. you cannot put an xbox original in a PC and make an image of it or even do a direct copy. the ONLY way to get an xbox iso is to put it in your xbox, rip it to the xbox HD and then xfer it to your pc, then either image it and burn it, or burn it as a data disc.

also, the .xbe file is not the entire iso as many people in this thread have said. the .xbe file is just the xbox equivalent to a windows .exe file ... its just the executable (Xbox Executable).
 

darkamulets

Senior member
Feb 21, 2002
784
0
76
Also whoever makes these things would have a huge lawsuit on their hands since the easiest method would be to use the factory original BIOS images which is at the moment illegal. It would be using someone elses intelluctual property without their permission. Even if you paid royalties the companies wouldn't budge.
 

SaturnX

Diamond Member
Jul 16, 2000
3,415
0
76
Just to add, Xbox reads discs from outside in, as opposed to inside out like traditional dvd media/drives, that's why it needs to be ripped. And yeah, biggest problem is the different architecture, hell only NOW can N64 be emulated somewhat sucessful, albeit still slow, and that's a 64 we're talking about.

--Mark
 

MrChad

Lifer
Aug 22, 2001
13,507
3
81
Because Sony and Microsoft don't want you to, and they will sue anyone who tries.
 

knyghtbyte

Senior member
Oct 20, 2004
918
1
0
it takes teams of game designers ages to convert X-Box or PS2 titles to PC.....so a group of bedroom coders (as they were known in the day) are not going to be too successful...lol
 

royaldank

Diamond Member
Apr 19, 2001
5,440
0
0
Did you think about XBOX 360? It has what, 3 high powered CPUs and a top of the line video card, etc. Still, it's been a chore for MS to get original XBOX software running because of unique calls to unique graphics hardware that is licensed. It just isn't possible.
 

knyghtbyte

Senior member
Oct 20, 2004
918
1
0
i want a succesful N64 emulator to appear (i mean truly perfect) so i can play Mariokart64, Mario64 and Zelda on my PC...heh

then for some nice person to create new levels for Zelda OOT so i can enjoy playing more :)

 
Aug 26, 2004
14,685
1
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Originally posted by: knyghtbyte
i want a succesful N64 emulator to appear (i mean truly perfect) so i can play Mariokart64, Mario64 and Zelda on my PC...heh

then for some nice person to create new levels for Zelda OOT so i can enjoy playing more :)

there are several good emulators out now...theres a thread on here about mariokart4 being rendered with 16X AA :D

the characters are still blocky, but boy you could cut yourself on the background textures :)

i'm too lazy, but i bet someone will search for it
 

Gibson486

Lifer
Aug 9, 2000
18,378
2
0
it's hard to emulate phyiscal architecture via software. When you emaulate a console, you have to make allocate processing power and space for memory, GPU, etc. You cannot just tell the emulator to translate CISC to RISC so the program can run. If you emulate a ps2, you have to make a RISC-CISC decoder/encoder, you have to emulate it's memory architecture, you have to emulate its bus, you have to emulate it's GPU....
 

RaiderJ

Diamond Member
Apr 29, 2001
7,582
1
76
Originally posted by: KingPhil
True........ but, oh what's that word? oh ya, SOFTWARE.......... can't someone write a piece of software to compensate the differences????

Yes, they can. However, software is MUCH slower than the hardware it tries to emulate. Plus, since the console manufacturers don't want there to even be emulators in the first place, they try to make it as difficult as possible.

I just got my PSP to run a Super Nintendo emulator. At a full 333MHz the PSP is still running the SNES at less than full speed. And the SNES is what.... 12MHz or so? Maybe less (not sure).

Eventually you'll see software emulators for the popular game consoles, but it takes lots of time and a tremendous amount of skill by programmers in order to make things work. Not to mention fear of lawsuits, OS changes (Win98->XP, etc), and general lack of interest at some point.

And think of the Nintendo DS - how would you ever emulate that touchscreen in a way that would make games playable in a way they are on the DS?
 

LordMorpheus

Diamond Member
Aug 14, 2002
6,871
1
0
they make them, called emulators, but there is a huge performance hit as it takes many times the processing power to run something under emulation that it does to just run it normal. You can play up to N64 and PlayStation games with emulators and they often look better on computer (you can play at higher resolutions), but the ps2 and XBox games won't run smoothly under emulation because the computers are not yet fast enough (I also don't know if there are stable emulators out for those two platforms yet).

in 10 years you will be able to download XBox games in 20 minutes and play them on your computer using an emulator, though, but 10 years from now why would you want to? There are no XBox games that will prove to be as timeless as Chrono Trigger and all the other fantastic SNES games. 10 years from now people will still be playing those.