Xbox 360 shortages, $76 per-console-loss predicted

mzkhadir

Diamond Member
Mar 6, 2003
9,509
1
76
From Gamespot

http://www.gamespot.com/news/2005/06/06/news_6127039.html

Microsoft executive says demand for the new console will outstrip supply; analysts predict company will only charge $299 for $375 worth of hardware.
For the past several months, many gamers looking to pick up an Xbox have found the machine in curiously short supply. Today, a Microsoft executive implied that a similar drought of product may occur later with the company's next-generation game console.


Speaking to British game-industry magazine MCV, British Xbox boss Neil Thompson said demand could outstrip supply when Xbox 360 launches later this year. "I think demand is going to be phenomenal so we see that as a really difficult thing," he told MCV. "Will we execute well so retail will have good volume? Yes. But I don't think we're going to meet demand as people are going to come into this platform in a big way."

When asked for comment by GameSpot, an official Microsoft spokesperson issued the following silver-tongued response: "We're aware that demand for Xbox 360 will be at a fever pitch, and we're working with our manufacturing partners to ensure that gamers in Europe, North America and Japan will have a great Xbox 360 Christmas this year."

Meanwhile, an analyst report quoted by the Toronto Globe and Mail (registration required) claims to answer another burning question regarding the Xbox 360. The tech-savvy Canadian daily cited a report by UBS Securities analysts Patrick Parr and Martin Cecchetto, which estimated that Microsoft "will pay its manufacturing partners about $375 (US) a unit and sell them to consumers for $299."

The Toronto Globe and Mail article also said that Microsoft will pay out "between $350 million and $450 million this year and between $900 million and $1.1 billion in 2006" to manufacturers of the console. Divided by the estimated $375 manufacturing price--which will eventually go down--such expenditures would mean Microsoft expects to ship around 933,000 to 1.2 million Xbox 360s in 2005, with another 2.4 million to 3.2 million going to market in 2006. Multiply those figures by the estimated $76 loss Microsoft will take on each Xbox 360, and the company could lose as much as $91.2 million and $243.2 million on console hardware production in 2005 and 2006, respectively.

However, while the analyst report bears the respectable UBS imprimatur, the figures it contains remain estimates, not official numbers. Unfortunately, that's all the public has to go on at the moment, as Microsoft won't go into the financial specifics of the Xbox 360 launch. "We do not comment on rumors or speculation," said the same spokesperson.

 

fs5

Lifer
Jun 10, 2000
11,774
1
0
it's the game you have to play to get a large install base.
large install base -> sells games -> gets more developers/publishers -> sells games -> larger install base next gen. They did the same for Xbox 1, probably even more so.
 

sygyzy

Lifer
Oct 21, 2000
14,001
4
76
$76 does not sound like that much. Don't or didn't they lose more on the X-Box?
 

mzkhadir

Diamond Member
Mar 6, 2003
9,509
1
76
Originally posted by: sygyzy
$76 does not sound like that much. Don't or didn't they lose more on the X-Box?

they lost more on the other xbox. 76 doesn't sound much but you have add the advertising, overhead and other costs. Plus we don't how many they need to sell to get that number.
 

Qwest

Diamond Member
Jan 21, 2001
3,169
0
0
all consoles take a loss. they make it up with xbox live subs, games, accessories.

 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Wonder how much more over retail these will be going on eBay now. I was able to make a tidy profit off the PS2 and Xbox releases.
 

ivol07

Golden Member
Jun 25, 2002
1,475
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0
I talked to my friends fiance who works at a Gamespot and she said they are already at their limit for the first shipment. They can't take any more pre-sales. I haven't pre-ordered because I figure the first batch will probably have a few bugs in it. I'll buy it a little later on and then pick up the Nintendo system a year later.
 

getbush

Golden Member
Jan 19, 2001
1,771
0
0
Not that it isn't true or anything but it just sounds like an attempt at creating more hype. "Our console's so sweet you won't be able to find one! Call now only 8 left!!!"
 

keeleysam

Diamond Member
Feb 8, 2005
8,131
0
0
All those sotries would have Microsoft losing $76 if they sold it at $300. $300 will be the MSRP. So really, BB/CC/CompUSA/Fry's will get these things for like $200 from M$, and M$ will lose $176 on each.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Originally posted by: ivol07
I talked to my friends fiance who works at a Gamespot and she said they are already at their limit for the first shipment. They can't take any more pre-sales. I haven't pre-ordered because I figure the first batch will probably have a few bugs in it. I'll buy it a little later on and then pick up the Nintendo system a year later.

I went ahead and pre-ordered three to resell. I may keep one.
 

StageLeft

No Lifer
Sep 29, 2000
70,150
5
0
will pay its manufacturing partners about $375 (US) a unit and sell them to consumers for $299."
That isn't $76. You're forgetting that a store would buy it for less than $299, if it's selling it for $299.
 

bernse

Diamond Member
Aug 29, 2000
3,229
0
0
Originally posted by: keeleysam
All those sotries would have Microsoft losing $76 if they sold it at $300. $300 will be the MSRP. So really, BB/CC/CompUSA/Fry's will get these things for like $200 from M$, and M$ will lose $176 on each.


There is nowhere near a margin even remotely close to that on consoles, let alone newly launched ones.
 

sygyzy

Lifer
Oct 21, 2000
14,001
4
76
Originally posted by: mzkhadir
Originally posted by: sygyzy
$76 does not sound like that much. Don't or didn't they lose more on the X-Box?

they lost more on the other xbox. 76 doesn't sound much but you have add the advertising, overhead and other costs. Plus we don't how many they need to sell to get that number.

Yeah, that's what I meant. The other x-box. What other x-box would I be talking about? Also, the $76 loss is easy to to figure out. The math is in the article. Cost to produce - price sold = $76. Like Qwest said, consoles are always take a loss.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
from a PR perspective... predicting less supply than demand creates more demand! Good job of marketing. :D

Too bad what they're saying is probably true though.
 

Xionide

Diamond Member
Apr 20, 2002
8,679
2
81
Originally posted by: keeleysam
All those sotries would have Microsoft losing $76 if they sold it at $300. $300 will be the MSRP. So really, BB/CC/CompUSA/Fry's will get these things for like $200 from M$, and M$ will lose $176 on each.

Or they really will make like $.50 and most of their money off of games.
 

mzkhadir

Diamond Member
Mar 6, 2003
9,509
1
76
Originally posted by: bernse
Originally posted by: keeleysam
All those sotries would have Microsoft losing $76 if they sold it at $300. $300 will be the MSRP. So really, BB/CC/CompUSA/Fry's will get these things for like $200 from M$, and M$ will lose $176 on each.


There is nowhere near a margin even remotely close to that on consoles, let alone newly launched ones.

200 seems too cheap to sell to the stores.
 
Oct 19, 2000
17,860
4
81
Remember that game prices are most likely rising to $60 for a Triple-A title nowadays also. Although this is due to increased development costs for games, I'm not sure if any extra goes to MS for licensing fees. If I remember correctly, in the current generation of consoles, MS charges the lowest fees to release a game on their system.
 

purbeast0

No Lifer
Sep 13, 2001
53,614
6,488
126
Originally posted by: bernse
Originally posted by: keeleysam
All those sotries would have Microsoft losing $76 if they sold it at $300. $300 will be the MSRP. So really, BB/CC/CompUSA/Fry's will get these things for like $200 from M$, and M$ will lose $176 on each.


There is nowhere near a margin even remotely close to that on consoles, let alone newly launched ones.

you are correct. when xbox came out my friend who worked at EB told me they were paying exactly $300 for each system, and then they turned around and sold them for exactly that. the stores made absolutely $0 profit on the hardware sales, only on games + accessories.
 

cubby1223

Lifer
May 24, 2004
13,518
42
86
Well, once M$ goes broke on the XBox 360, but at the same time starving out Sony & Nintendo, then they can sell the XBox 720 for a massive profit.
 

mzkhadir

Diamond Member
Mar 6, 2003
9,509
1
76
Originally posted by: blurredvision
Remember that game prices are most likely rising to $60 for a Triple-A title nowadays also. Although this is due to increased development costs for games, I'm not sure if any extra goes to MS for licensing fees. If I remember correctly, in the current generation of consoles, MS charges the lowest fees to release a game on their system.

I think 54.99 will be the normal selling point, with premium being 59.99
 

CHfan4ever

Diamond Member
Oct 1, 2004
3,290
0
0
Originally posted by: Skoorb
will pay its manufacturing partners about $375 (US) a unit and sell them to consumers for $299."
That isn't $76. You're forgetting that a store would buy it for less than $299, if it's selling it for $299.

Hehe.I work for an independant videogame store and im going to tell you a secret :p

Playsation 2 price:$149.99
Playstation 2 cost price:(depending of weeks haha from $144 to $148)

Big chains like wal mart, eb get a little better deal( imo its something like 135-139 for a machine they sell 149)

But TRUST ME, no store make profit out of a system, unless its used.