Originally posted by: Insomniak
Originally posted by: iamskew
hmmm...is the 6800gt really that far ahead? what manufacturer would you recommend?
lordtyranus - that's a good suggestion and i've seen it before...but doing anything that might void the warranty on a $400+ card scares me. I'd like to have this thing for at least 2 years to come.
No the 6800GT is not "that far ahead" - it is ahead by a few inches, at best. Technically it has two realistic advantages over the X800Pro as far as being future proof.
1) It's a slightly faster performer in most cases.
2) It supports SM3.0, meaning you'll get some graphical goodies at slightly faster framerates in games coming out over the next couple of years.
All this means the card might last you a few more months than an X800Pro...I'm thinking maybe 3 or 4 months, tops. When it comes to video cards, getting one to last you anything over 18 months is a good run...suffice it to say I've been extremely happy with my GF4 Ti which is now at 26 months and it looks like will manage to blaze a trail to the end of the year....
Originally posted by: BFG10K
Some cards are more future proof than others because of performance and/or features. Out of the Voodoo5 and GeForce DDR (for example) the GeForce outlasted the latter because of T&L.neither. there is no such thing as 'futureproof' when it comes to gfx cards.
Originally posted by: keysplayr2003
Originally posted by: CaiNaM
Originally posted by: iamskew
I'm buying a video card for my new rig and cannot make up my mind. I was set on ATI, but the 16 pipes in the Nvidia keeps swaying me back.
My question is, which card is going to last me longer?
If it helps, I like to play first person shooters, "realistic" in nature...like CS, BF1942, metal of honor, etc....
neither. there is no such thing as 'futureproof' when it comes to gfx cards.
Cainam, how about the term "Future-Resistant"?
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it's a good card, i'm sure you'll be happy with it.Originally posted by: iamskew
I caved...I'm going to pick my a BFG 6800 GT at best buy this morning. The Lifetime Warranty put me over the edge.
Thanks all,
skew
ahhhahahahah.. sure, as soon as you prove to me there is such a thingOriginally posted by: jim1976
Originally posted by: CaiNaM
Originally posted by: iamskew
I'm buying a video card for my new rig and cannot make up my mind. I was set on ATI, but the 16 pipes in the Nvidia keeps swaying me back.
My question is, which card is going to last me longer?
If it helps, I like to play first person shooters, "realistic" in nature...like CS, BF1942, metal of honor, etc....
neither. there is no such thing as 'futureproof' when it comes to gfx cards.
I dare you to prove it to me...
:laugh:
elitebastards
Need For Speed: Underground
Both cards find themselves capable of running at the highest available resolution and anisotropic filtering levels here, but again the X800 Pro finds itself able to make use of its 6x AA mode to give superior image quality, while the 6800GT is left with 4x anti-aliasing.
Originally posted by: BenSkywalker
T-buffer provides more featuers than nvidia hardware T&L. no games uses HWTL right now. while the FSAA on the T-buffer cannot be denied. Also, you get GLIDE support for games. you can get that with your geforce2, nvidia fanboy.![]()
I'm assuming that was a joke even though you weren't around back then unless you were using a different handle(sounds almost word for word for the kind of talk I was hearing over and over again).
Originally posted by: Blastman
The cards are generally very close in performance. The only notable advantage of the X800Pro is that it has a higher/more usable AA in a lot of games. The pro?s 6AA is significantly faster than the 8AA on the GT. So the GT is pretty well limited to 4AA.
elitebastards
Need For Speed: Underground
Both cards find themselves capable of running at the highest available resolution and anisotropic filtering levels here, but again the X800 Pro finds itself able to make use of its 6x AA mode to give superior image quality, while the 6800GT is left with 4x anti-aliasing.
Originally posted by: Rollo
I was around back then, in the days of 3dfx Gamers and AGN. I was saying the same thing: V5 was comparatively feature-less. The V5 did run Undying sweet though, and have great IQ. The TBluffer was pretty meaningless because you had to run too low of resolution to see the fabled jittered RGAA, it was too slow for modern resolutions.
