LOL @ how the total bullshit was called out by Matt himself. I know he's too nice to think of it this way, but this will go to the ownage of the year nominations I'm sure.
How is this ownage in any way? Matt simply replies to clarify a few issues that people had wrong.
The soundtrack alone is worth paying for it, composed by none other than Matt Uelmen, the original composer for Diablo, Diablo II, StarCraft, DII: LoD, WoW, and Diablo 3 as well, although he ain't alone for D3's soundtrack this time around, if you want a preview of the music in D3 that is indeed from him you need to search for the original D3 game-play showing the Barbarian that was released about two years ago I believe, in which a rep from Blizzard describes the character and the skills as the video plays, the music you hear in the background was composed specifically for that trailer by Matt Uelmen.
There, found the trailer/demo in question: http://www.youtube.com/watch?v=byy723gTSQQ
That's the first part out of two, just listen to the music in the background, the main part plays until the point at which the rep starts talking. And, of course outside of the soundtrack Torchlight has a lot in common with Diablo II which is a given due to the team, but it's certainly not as good as Diablo II itself that's for sure, but if Torchlight had multi-player it would have been the definitive Diablo II "replacement" in the meantime until D3 comes out, but honestly even if Torchlight would have had more... say... reputation (let's put it this way) it would have been crushed by D3 upon day one of its release, and I think that Runic Games know that all too well to risk it with multi-player, but if they still do it (because I believe that they do still consider it) then they have some serious balls.
If it were identical in gameplay it would be pretty fun at least, but I think they cloned all the wrong parts unfortunately; I want my $4 back.
I enjoyed it for a little while. Gameplay got old quick though, I couldn't even make it through the first play through. I ended up doing a bunch of the extra dungeons that you can access through those special maps or whatever. Anyway I ended up way over-leveled pretty quickly and got tired of how cheesy it was to blow shit up with no problem with my exploding arrows or whatever they were.
Has anyone played both Titan Quest and Torchlight? I'm wondering how they compare. I've been enjoying TQ and might have to pick up Torchlight once I'm done.
waaay more redundant, and easier to overpower than TQ. I'm actually playing through TQ right now.
Hey all,
I never respond directly to discussions like this for a few reasons, but wanted to correct this statement, just because it involves recent material and I wouldn't want to claim the hard work of other talented people as my own.
I left Blizzard as of the release of "Burning Crusade" in January 2007, and had nothing to do with the creation of that track, which was released over 17 months later. Also, calling me the "composer of WoW" is a bit off, that title has had at least ten composers, and you aren't likely to hear more than a tiny bit of my music until you reach Outland, which is after at least a thousand or so hours of play, if not much more than that. The interview I did with Shacknews can be easily found if you google my name, I recommend it if you find my work interesting for whatever reason.
And, just to be clear, even though I haven't been involved with the production of Diablo 3 for well over three years, doesn't mean that I'm not looking forward to it as much as anyone, especially the work from the consistently excellent sound and music team.
Hopefully those who found TL lacking in any way will enjoy the future efforts of our team, I know I am enjoying creating it!
Pretty awesome how the guy you were talking about pops in the thread.
lol I actually only played Diablo I and II single player.
Thanks, though you are much too kind, hundreds of thousands of musicians could have had a career like mine and made music which was even better, I was just lucky enough to run into David Brevik and the Schaefer brothers when I was a clueless 21-year-old.
Maybe you're thinking of Original Sound Version instead of VirtualSoundVersion?
That track does seem to reference a few Diablo themes, and does it in a fun, exciting way, but I didn't sign off on it, nor would I want to claim the hard work behind it. I believe that track was written by Russell Brower and performed by Eminence Symphony Orchestra, though I can't officially state that, other people may well have been involved.
I'm in touch with people at Blizzard all the time, I consider many of them good friends. The Shacknews interview has a discussion of this.
I'm glad you liked the "Palace" track and town in TL, those are probably my favorite two tracks from the game, as well. Hopefully the greater development time we have on our current and future projects means a more satisfying product in terms of many elements of the game, including the soundtrack.
I should probably stop here - I'm not a PR guy and don't want to get in the habit of posts like this, it's just a matter of time before I either spill unreleased stuff or say something inadvertently offensive.
Thanks!