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Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
I liked Vashjir - I really did. However the reality is that while Vanilla might have had "collect 30 furbolg fingernails" it was replaced by phasing and dragging your friends down to quest only to find out that all 5 of you are in 5 different phases. Dear fucking god was that annoying. World PvP basically is non existent in a phased zone and if you are getting ganked getting help is very difficult.

The net result of Cataclysm was that questing and levelling was made immeasurably more dynamic.

Let's face it, the amount of people who really care about world PvP is rather small. And not that many people would be negatively effected by the phasing either.

Vanilla had content that was explorable and diverse. Diremaul is a very good example. I can use raiding as well though. When I quit most of the raids consisted of zoning in and either being in one room or turning left once. Conclave, Baradin Hold, the one with Sinestra, the one with 3D, Malygos, ToC, etc. It was not very exciting. Recycling Naxx? Not cool. I enjoyed a few new mechanics and as a Rogue Valiona was very fun in the shadow realm and healing Valithria was cool but for the most part it was not that exciting when you compare to a zone like Karazhan. I might not have been a fan of the entirely red instance that was Molten Core but at least it wasn't a one room instance with nothing to explore.

Well, you're talking about raids and instances when I was talking about questing zones.

And your idea of explorable and diverse seems to be different to mine - the world in vanilla was very static, whereas the world in Cata changed. I remember gathering all the quest parts to mend the bridge in Lakeshire and wondered when it was ever going to get fixed.
 

AViking

Platinum Member
Sep 12, 2013
2,264
1
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PvP was a huge part of leveling up and questing before. I didn't necessarily like being ganked but overall it was fun. I liked running around and actually seeing people all around me.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
Huge part for who? The number of PvP servers are far lower than the non-PvP servers from what I remember.
 

Joeydubbs

Senior member
Jun 11, 2008
211
2
81
LFR is raiding on rails, especially if you are a dps. Most of the fights are so dumbed down that just spamming attacks is all that was required. Hell, I've seen people milling inks and such during fights...facerolling 5 mans was one thing, but facerolling raids is kinda lame imo...I haven't done LFR for the last tier or two so maybe this has changed



Obviously you're outgearing Flex/LFR. LFR definitely isn't a joke (especially the second wing) if you get a group that's in fresh 496 timeless island gear. On the wing 2 I ran last night we had one, maybe two people consistently well over 100k dps, and a few (like my alt) hanging right around the 100k number. Made things take a looong time.

I can't believe the number of people that have been queuing for SoO LFR and their gear is mostly a mix of timeless isle pieces and blues, with no gems and enchants.

I think they could make the newer SoO LFR's run really smoothly if they just made the ilvl requirement a little higher. Blizz kind of shot themselves in the foot since Timeless isle 496/535 gear isn't really as good as comparable raid gear, but it's still inflating people's ilvl just as much.

And forget about trying to explain not to attack during defensive stance. My fault for not running LFR on Tuesday I guess. The Flex runs I've done for SoO have gone a lot smoother than the LFR's I've run lately.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
PvP was a huge part of leveling up and questing before. I didn't necessarily like being ganked but overall it was fun. I liked running around and actually seeing people all around me.

i dissagree

i can count on 1 hand the number of times i was killed getting to 60 on a PVP server when they game first came out
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
http://www.wowwiki.com/US_realm_list_by_datacenter

I can't imagine playing on a PvE server where you have to raise your flag all the time. To each their own though. The best were RP servers. Those guys cracked me up.

/em Scotteq gasped as he watched AViking - who had always been at the leading edge of narcissism - give body and soul to the Goblin plastic surgeon in order to become the Gnome dominatrix of his very own dreams.


You RP your way... ;)
 

AViking

Platinum Member
Sep 12, 2013
2,264
1
0
I didn't play at release so I can't speak on behalf of that but I did play in Vanilla and it was alive and well. Crossroads was fun as hell, Southshore, Tauren Mill, Stranglethorn Vale, etc.
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
I didn't play at release so I can't speak on behalf of that but I did play in Vanilla and it was alive and well. Crossroads was fun as hell, Southshore, Tauren Mill, Stranglethorn Vale, etc.

Organized Arenas and Battlegrounds pretty much killed world PvP.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
yea the PVP was there but it was really easy to avoid, STV might have been the only place where you could not avoid it and maybe LHC

depending on how you leveled it was possiable to not even see someone of the opposing faction until lvl 30+. as a NE staying on that side of the map and not ventureing into the barrens from ashenvale I didnt see a single horde player until almost 40
 

AViking

Platinum Member
Sep 12, 2013
2,264
1
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I saw my first around Ashenvale. So around level 20.

I'm kinda curious but I remember as a low level NE doing the epic journey to IF dodging crocs and whatnot. Does that still exist? That concept?
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
I saw my first around Ashenvale. So around level 20.

I'm kinda curious but I remember as a low level NE doing the epic journey to IF dodging crocs and whatnot. Does that still exist? That concept?

It's not necessary any more - used to be you wanted to get to the auction house. But now there's an AH in every capital.
 

AViking

Platinum Member
Sep 12, 2013
2,264
1
0
It's not necessary any more - used to be you wanted to get to the auction house. But now there's an AH in every capital.

It was for the AH but also so you could take the train to SW and do the stockade. I'm sure there were other reasons but I remember "escorting" people to get there. It seemed like everyone needed to do it regardless of how many time they might have to die to get there.
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
Shit you don't need to go to instances anymore do you?

Not really - send your alts some Heirloom gear (the weaps are especially nice), and now quest rewards have reasonable choices. Leveling is fast enough now that dungeon gear gets replaced as fast as anything else. You only need to start paying attention as you approach the later levels.
 

AViking

Platinum Member
Sep 12, 2013
2,264
1
0
No what I meant was that I could have sworn that they changed it so that you could use the dungeon finder and get auto summoned to instances without ever going to them. Not even once. I might be wrong though.

Another thing that I thought was pretty neat was actually going to the dungeons.
 

Scotteq

Diamond Member
Apr 10, 2008
5,276
5
0
Correct - the game will teleport you to whatever instance you've queued for in the dungeon finder.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
No what I meant was that I could have sworn that they changed it so that you could use the dungeon finder and get auto summoned to instances without ever going to them. Not even once. I might be wrong though.

Another thing that I thought was pretty neat was actually going to the dungeons.

It was a pain in the arse running across three zones just to get to Scarlet Monastery.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
in cata at least you had to physically go to the dung once before it allowed you to queue for it using the finder. not sure if that changed in pandaland
 

AViking

Platinum Member
Sep 12, 2013
2,264
1
0
It was a pain in the arse running across three zones just to get to Scarlet Monastery.

We would send two and they would summon the other 3. There was a stone and the flightpath was not 3 zones away iirc.
 

AViking

Platinum Member
Sep 12, 2013
2,264
1
0
I remember the run from Southshore. PvP was great there. There was another way to get there though. Couldn't you get the FP over by the plaguelands? Did we need to be higher level for that? I don't remember if I did that at the lower levels.
 

CurseTheSky

Diamond Member
Oct 21, 2006
5,401
2
0
Daily quests back in Burning Crusade are what killed it for me. I continued playing through WotLK, but it never was the same.

When they introduced the massive amount of repetitive, daily quests designed simply for farming reputation and gold, I knew they just intended the game to be an endless treadmill. Every goal in site was just a matter of raiding, getting more gear, raiding some more, getting reputation to craft things or for better gear (which allows you to raid more), etc. I suppose the only other side of things was PvP, which was also a huge grind.

I would say that they desperately needed to make the end-game more diverse, but then again, they're the ones raking in all the cash, so what do I know?
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Daily quests back in Burning Crusade are what killed it for me. I continued playing through WotLK, but it never was the same.

When they introduced the massive amount of repetitive, daily quests designed simply for farming reputation and gold, I knew they just intended the game to be an endless treadmill. Every goal in site was just a matter of raiding, getting more gear, raiding some more, getting reputation to craft things or for better gear (which allows you to raid more), etc. I suppose the only other side of things was PvP, which was also a huge grind.

I would say that they desperately needed to make the end-game more diverse, but then again, they're the ones raking in all the cash, so what do I know?

The end game was diverse, if you could get to it. Some of the BC raids were amazing. The problem was 95% of the community couldn't do SSC, let alone, Hyjal or TK. WotLK brought some incredible end game with Ulduar, but some utter failures with ToC.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
man daily quests in TBC and Wrath were amazing compaired to what we had to deal with in Cata and Pandas
 
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