WoW question: Dual Wielding

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Sunner

Elite Member
Oct 9, 1999
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Originally posted by: TGS
I've been eyeballing for +hit gear, and so far I've only seen a few items drop from princess and AV rewards.

Most of the good +hit gear is in MC/BWL, which is why I don't really recommend a DW spec for people who have no intention of going there.
 

Genx87

Lifer
Apr 8, 2002
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Originally posted by: Velk
There is no dual wield combination superior to the arcanite reaper that can be collected without a raid.

So, most likely you are wasting your time.

That slow ass weapon? Hit somebody and go take a nap in between swings?

Arcanite reaper is good for one thing, overpower.


 

Maliboo

Junior Member
Sep 26, 2005
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Originally posted by: Sunner
Originally posted by: Maliboo
Originally posted by: Velk
There is no dual wield combination superior to the arcanite reaper that can be collected without a raid.

So, most likely you are wasting your time.

I was waiting for that post. What part is better? There are so many aspects to playing your character that a generalization isn't necessarily correct. Burst damage, yea i'll give you that one. Constant damage over time, i'm not too sure. Go out to www.warcraftmovies.com and check out a character named George. He is DW speced and does about 135k dmg in a couple minutes in BWL. I've actually done both the MS and Fury warrior. Albeit I had the Doomsaw which isn't the Reaper but pretty darn close and I believe that the Fury spec is better for leveling/soloing/off tanking. Pre-Patch 1.7 the AR was an awesome weapon only to be beaten by some end game epics. Have you ever run with an Anhillator(sp) and a Heartseeker? Its a pretty decent combination. Have you ever played Fury spec?

Maliboo

I'll have to agree with Velk actually.
The problem with DW is that you need so much +hit equipment to really become effective, and good +hit eq is hard to find outside MC or higher instances.
I like DW, but I wouldn't really recommend it for anything but the coolness factor until you can start getting some really good gear.
Also, good DW/Warr weapons aren't exactly plentiful in WoW, you'll be competing with rogues and sometimes hunters for lots of swords, the only weapons that are somewhat "yours" are 1h axes.


+Hit equipment is nice to have for DW but is not required. I've just recently started picking some up and it does make a difference but I had no trouble on my own before.

I agree about drops, but this is where a good guild comes in. If they understand your roll as being a damage dealing warrior then there is no problem. The guild is very understanding as to my role in instances. We have had the discussion that if for example the Felstriker drops in UBRS I will be rolling on it. I know I know rogue only weapon, but a DW Warrior is close to a rogue in plate. We just do more damage.

Have any of you played a DW Fury warrior? Lets be honest.

Maliboo
 

Sunner

Elite Member
Oct 9, 1999
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I play a DW warr now, in an MC/BWL running guild.
I went from MS -> prot -> DW, so my equipment isn't the best right now, only have +6 hit in all, with 4 of that coming from my rings and necklace.
Anyways, I'm not saying you can't make it without lots of +hit, I'm saying to make it an effective DPS build, you'll need lots of +hit.

I'm using a Brutality Blade as my mainhand, but it took me a while to get since all the rogues have dibs on it, so I had to wait until all of them got it, same deal with several other good 1h weapons.
Though this changes a bit in BWL where there are a few good 1h axes, those are definitely for DW warrs first.
 

TGS

Golden Member
May 3, 2005
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Originally posted by: Genx87
Originally posted by: Velk
There is no dual wield combination superior to the arcanite reaper that can be collected without a raid.

So, most likely you are wasting your time.

That slow ass weapon? Hit somebody and go take a nap in between swings?

Arcanite reaper is good for one thing, overpower.


It could be anecdotal at best but, I've watched an AR warrior take on a shaman, and it's painful to watch. Sure the AR hits fairly nicely, but in the lull between strikes the shaman can easily heal. I was really suprised how long the shaman stood there fighting the warrior with a bunch of level 20s trying to smack him as well. Just another incentive to hit 60, to be able to consistantly smack a level 60 character. :)

Now seeing as how hitting seems to be the most important thing for a DW warrior. What low level gear should a DW warrior focus on? Higher agility and stamina? Most, if not all blue warrior gear in the 20-30 range is mostly high stamina and strength. Should I dump this, in favor of higher agility gear, or is +hit the single most important thing for a DW warrior?
 

Sunner

Elite Member
Oct 9, 1999
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IMO +hit is the most important thing for a DW warrior, even more so than +crit, though you don't wanna nerf your crit too much either.
Agility gives you crit at a 1 crit/20 agil rate, for PvP agil is extremely important, for PvE, not as much.
Do remember though, that agil doesn't give any +hit, so even if you have 30% to crit, you'll still be missing 24% of your strikes against an equal lvl mob.

Oh and the Arcanite Reaper is one of the best weapons in the game, bested only by weapons from ZG/MC/BWL, and a few PvP rewards(the rank 14 stuff and TUF from AV).
Before 1.8 slow was a bonus in itself, since the slower your weapon, the more burst damage you did with your AP DPS bonus, in 1.8 the AP bonus on instant attacks started using a normalized speed of 3.3, so speed is no longer a factor in itself, top end damage is.
But still, slow weapons with high top end damage is the clear choice for PvP, and before the raid instances and PvP rewards, the AR is the best for your average MS speced warrior.
Or possibly the Arcanite Champion.
 

Genx87

Lifer
Apr 8, 2002
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I usually focus on Sta and Str gear with Agility a tertiary stat. Of course my spec relies heavily on improved overpower to provide crits.

One thing I learned while leveling up two seperate warriors(first one I deleted at level 23).
Faster weapons are a requirement for DWs. Too many people look at the big number on the weapon and think this will work great. But with the higher miss % tacked onto DW you need a fast weapon to recover from a miss. The first warrior I obviously had no idea what I was doing. I was in the daoc mode and didnt fully understand the major differences between a daoc warrior and a WoW warrior.

The 2nd warrior which is what I am playing now I decided to look at it from a realistic perspective and came to the conclusion that faster weapons for DW is the way to go. I tired it and my theory proved correct.

I try to get a main hand weapon in the 2.0-2.4 range, and off hand weapon 2.0 or less. But you can mix and match them, but anything over 2.4 is getting too slow for me.

 

Sunner

Elite Member
Oct 9, 1999
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Different playing styles, but I prefer a slow mainhand(looking for my Deathbringer, but Onyxia never drops it) and a fast offhand.
This is just to make instants hurt a bit more though, I've seen plenty of arguments for both strategies, and I've tried both, though my faster mainhand I used a while ago was far inferior to the Brutality Blade, so that's not a very good comparison :)

But that's the nice thing about fury warrs, there are different ways of playing them, as opposed to an MS spec warr where it's basically about finding the heaviest hitting axe or sword you can get your hands on.
 

Genx87

Lifer
Apr 8, 2002
41,091
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True

Also a good fury spec does allow for 2H weapons.
improved overpower,Deep wounds, impale, and flurry all help 2Hs just as much as DWs.
 

TGS

Golden Member
May 3, 2005
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I've been going with the slower mainhand, and the faster offhand. I'm using a 2.7 mainhand sword and a 1.8 offhand mace. My warriors only 26 right now, so I don't have much in the way of instants, basically overpower. Is heroic tied in anyway to the mainhand or does it use the offhand as a "next attack". I've never really paid much attention to it, as I'm just mashing heroics after I sunder whatever I'm fighting PvE.

What besides instants, are the drawbacks to using a faster mainhand?
 

Maliboo

Junior Member
Sep 26, 2005
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Heroic Strike is tied to your main hand weapon. None of your abilities are tied to an offhand weapon.

I'm from the school of the faster the weapon the better. I agree that I would not go above a 2.0 for main hand and somewhere around 1.6 or less for offhand. The reasoning is that with Unbridled wrath you have a chance on hit to generate extra rage also if you miss the faster the weapon the worse the miss is.

I actually think strength is probably one of the most important stats for a DW Warrior. Like a rogue all you damage is based on attack power. I don't remember the ratio of strength to AP. But I say Strength -> Stamina -> Agility.

Also I always carry around and use sharpening stones, this can make a huge difference on fast weapons. The Dense ones add +8 damage to the weapon. On a fast weapon this can be a lot of difference in damage.
 

Jeff7181

Lifer
Aug 21, 2002
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also if you miss the faster the weapon the worse the miss is

I disagree. If I have a weapon that's 4 seconds and does 160 damage per hit, and I have a weapon that's 1 second and does 40 damage per hit, that's 40 DPS. If I miss with the 4 second weapon, that's 160 damage lost, and 4 more seconds where the mob is beating on me while I'm doing nothing to him. If I miss with a 1 second weapon, sure I'll miss more often because I'm hitting more often... but if I miss, it's only 40 damage that goes to waste, and I start dealing damage again after just 1 second.

People argue that a slower weapon crits for more. Sure it does... but it also crits less often just like it misses less often (in terms of how many crits or misses in a minute). If you have a 10% chance to crit with a 4 second weapon, and the battle lasts 1 minute, you'd be lucky to crit twice. If you have a 10% chance to crit with a 1 second weapon, you'll crit about 6 times in that same 1 minute battle.

I prefer faster weapons because if an attack is blocked or parried or misses, it's less damage lost, AND I don't have to wait 4 seconds to get another attack in, during which time I could be hit and killed if it's a close battle. Hitting fast also slows an enemies casting if you're fighting a caster... so hitting him twice and slowing down a slow 3 second cast spell or interrupting a channeling spell is very beneficial.
 

Vortex22

Diamond Member
Sep 6, 2000
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Originally posted by: Jeff7181
also if you miss the faster the weapon the worse the miss is

I disagree. If I have a weapon that's 4 seconds and does 160 damage per hit, and I have a weapon that's 1 second and does 40 damage per hit, that's 40 DPS. If I miss with the 4 second weapon, that's 160 damage lost, and 4 more seconds where the mob is beating on me while I'm doing nothing to him. If I miss with a 1 second weapon, sure I'll miss more often because I'm hitting more often... but if I miss, it's only 40 damage that goes to waste, and I start dealing damage again after just 1 second.

People argue that a slower weapon crits for more. Sure it does... but it also crits less often just like it misses less often (in terms of how many crits or misses in a minute). If you have a 10% chance to crit with a 4 second weapon, and the battle lasts 1 minute, you'd be lucky to crit twice. If you have a 10% chance to crit with a 1 second weapon, you'll crit about 6 times in that same 1 minute battle.

I prefer faster weapons because if an attack is blocked or parried or misses, it's less damage lost, AND I don't have to wait 4 seconds to get another attack in, during which time I could be hit and killed if it's a close battle. Hitting fast also slows an enemies casting if you're fighting a caster... so hitting him twice and slowing down a slow 3 second cast spell or interrupting a channeling spell is very beneficial.

This is why 2H = PvP and dual wield = PvE. Dual wield is more controllable and constant damage; you can sustain higher DPS without pulling aggro because it's constant, unlike the burst damage a big 2-hander makes.
 

TGS

Golden Member
May 3, 2005
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Again, I should probably just visit the WoW boards to find out, but I see that you guys are going for really fast attack speeds. Should I be using daggers for DW? For instants is it worth having a slower mainhand over the faster for continous dps?
 

Genx87

Lifer
Apr 8, 2002
41,091
513
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Originally posted by: TGS
Again, I should probably just visit the WoW boards to find out, but I see that you guys are going for really fast attack speeds. Should I be using daggers for DW? For instants is it worth having a slower mainhand over the faster for continous dps?

I have used daggers in the past. They seem to work fine.

 

TGS

Golden Member
May 3, 2005
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Other than overpower, is there a downside to using faster attack weapons I mean. :)
I haven't gone through the nuts and bolts of a warrior yet, and mines only 26.
 

Velk

Senior member
Jul 29, 2004
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Originally posted by: TGS
Other than overpower, is there a downside to using faster attack weapons I mean. :)
I haven't gone through the nuts and bolts of a warrior yet, and mines only 26.

Not if you are not arms specced, even with the change to attack power a 2 delay 40 dps weapon is still much better (at mortal strikes) than a 1 delay 40 dps weapon - all it means is that a 50-100 weapon with 1 delay is no longer worse at mortal strikes than a 50-100 weapon with 2 delay ( which, in fairness, made no sense at all ).

Fury spec's special attack (bloodthirst) is based on attack power, so weapon speed is irrelevant there, and prot spec's special attack is based on nothing, so weapon speed also does not matter there.
 

Sunner

Elite Member
Oct 9, 1999
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Originally posted by: Velk
Originally posted by: TGS
Other than overpower, is there a downside to using faster attack weapons I mean. :)
I haven't gone through the nuts and bolts of a warrior yet, and mines only 26.

Not if you are not arms specced, even with the change to attack power a 2 delay 40 dps weapon is still much better (at mortal strikes) than a 1 delay 40 dps weapon - all it means is that a 50-100 weapon with 1 delay is no longer worse at mortal strikes than a 50-100 weapon with 2 delay ( which, in fairness, made no sense at all ).

Fury spec's special attack (bloodthirst) is based on attack power, so weapon speed is irrelevant there, and prot spec's special attack is based on nothing, so weapon speed also does not matter there.

A slower weapon will always be better for instants than a faster one.
Weapon 1 does 100 avg dmg at 1.5 speed, weapon 2 does 200 avg at 3 speed.
They'll have the same DPS, but once you do a whirlwind, mortal strike, or any other weapon based instant, the slower weapon will do more damage.

Again, this is the reason I prefer a slow mainhand, it makes the instants matter more, though with a fury build, you'll pretty much only be doing ww's or op's.
One case for a faster main hand is spamming heroic strike, but in PvE this point is moot since you don't wanna be using HS there anyway, due to the high amount of threat it generates.
 

Maliboo

Junior Member
Sep 26, 2005
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Originally posted by: TGS
Again, I should probably just visit the WoW boards to find out, but I see that you guys are going for really fast attack speeds. Should I be using daggers for DW? For instants is it worth having a slower mainhand over the faster for continous dps?

It can depend on your race. I believe Humans get a +5 to Swords which will increase your hit rate %. Orcs get +5 to Maces I believe. Someone correct me if i'm wrong. A good set for a 60 human is DalRend's Guardian and Defender. The main hand is slower then the off one.

Maliboo.
 

L1FE

Senior member
Dec 23, 2003
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Warriors are heavily dependent on gear for dps and therefore should be specced according to what gear they have. While I personally am not a big fan of the fury build, I would highly recommend that you get a good pair of weapons before you spend the cash for a respec. While you may have never chosen to respec, Blizzard's forced respec of warriors a few patches back will count against you in price for your "first" respec (assuming you were on then).

It is fairly foolish to consider your dps as equivalent to your weapon dps. Much of a warrior dps is dependent on instant attacks, which are dependent on low-high end damage. Of course, after the patch, slower weapons have received a significant damage modifier hit. A warrior probably shouldn't be thinking about fury until after they get some upgraded weapons in MC (although I personally would not touch the spec unless I had the chromatically tempered sword and a nice, fast, high-dps offhand).

Even in the early days of MC, our mortal strike warriors never lost to fury build warriors in dps. Better weapons are just that much more available to 31/20 warriors than they are to dw warriors who have to compete with rogues for weapons. Even with a deathbringer, our fury warriors could not put out the type of dps a sword specced, WF (windfury) warrior could produce.

With the coming patch, however, fury build warriors are getting yet another buff whereas MS warriors are getting a downgrade (my poor enrage). The being said, we just downed Nefarian last night and with my shiny new Ashkandi, fury can blow me ;)
 

Concillian

Diamond Member
May 26, 2004
3,751
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Originally posted by: Maliboo
Originally posted by: TGS
Again, I should probably just visit the WoW boards to find out, but I see that you guys are going for really fast attack speeds. Should I be using daggers for DW? For instants is it worth having a slower mainhand over the faster for continous dps?

It can depend on your race. I believe Humans get a +5 to Swords which will increase your hit rate %. Orcs get +5 to Maces I believe. Someone correct me if i'm wrong. A good set for a 60 human is DalRend's Guardian and Defender. The main hand is slower then the off one.


Humans get swords and maces, orcs get axes.

Overpower and WW is better with slower, most of the fury tree talents favor faster weapons, any overall difference in DPS is probably pretty small so as to not be terribly concerned with it.

I wouldn't be using a dagger in main hand IF you can find a similar speed sword/axe/mace because dagger uses a much quicker speed as base for AP than the other one handed weapons. This is again for overpower and Whirlwind, but AP * 2.4 for a sword or axe vs. AP * 1.7 for daggers is probably a significant difference on instants.

Off hand, I'd use anything fast and high DPS... dagger, fist weapon, sword...anything. There is nothing beneficial about anything slow in the off hand. you want maximum number of crits per unit time and raw DPS, the fastest weapon with good DPS you can find is the best off-hand weapon.