- Aug 17, 2005
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Cliff's notes:
- In WoW, release servers (those launched in December 2004) have a much more intelligent and experienced playerbase.
- If you're a mature adult / young adult just starting WoW, and phrases like "2 y wut b ur u ur u ur ur u 4 ne1 2 plz rolfolololz!!!1!!1" make your blood boil, play on a release server. You can find information about this (and population balance, etc.) on http://www.warcraftrealms.com which is a WoW census site. Even if you've played a while, this is worth looking into. Note: this site does have gold ads, and I've heard tales of them occasionally containing malicious code in the flash code which can potentially exploit an unpatched browser, notablye IE. Click at your own risk; the keylogger scare with WoW is very real.
- DO NOT UNDER ANY CIRCUMSTANCES play on a recommended realm. When you fire up WoW, if you do not have a character yet, it will recommend you a realm. Good god almighty do not play on it if you value your sanity! Pick a release realm instead.
The Book:
Quick background: Started at release with EQ buddies on Server A, rolled a horde shaman. Played 6 months. Friends and I quit. Came back 6 months later alone, played different character (alliance rogue) as my main for 6 months. Got tired of alliance suckage in PvP and my friends started back up, so I shelved the rogue and picked my shaman back up. At this point it's 18 months after the game's release and all the guilds on my server are well established, with no room for 4 or 5 friends of random classes. So we decide to transfer to a fresh new server, Server B. It was free since our server was crowded and had login queues.
A few months back, after a year on Server B, my buddies pretty much all quit again or only log on once a month to say hi. My guild had its 6th or 7th drama-fueled disband / reform (no exaggeration). I had enough and transferred off, onto a release server. I carefully picked it using the site listed in the cliffs notes as a guide; I wanted a populated server which was a release server, and one with an even horde:alliance ratio, since Server B had 5 alliance per horde and our AH sucked. It was also low-medium population and seemed dead in general, regardless of faction. Lastly, I wanted an EST server since I"m EST. Server A was MST and Server B was CST.
I can't get over the difference. Every time I think I've got my head wrapped around it, a new experience just blows my mind. I have a few alts on Server B, and also a new alt on Server C, so I'm constantly reminded - and at all level ranges - of the difference.
At first I chalked it up to luck of the draw. I figured every server has its awesome players and its noobs, and I'd just come across some good players on Server C and some bad ones on Server B. But with every pug I do on every character, with every conversation I overhear in the trade or LFG channel, I'm awed all over again by how different it is. I've had pugs on Server C better than my best guild groups on Servers A and B.
I've read & heard about the reasons why for a long time; people on release servers have generally been playing for a long time and there isn't an influx of new players on these realms the way there is on new servers - especially servers on the recommended realms list.
Here are some examples. Each thing I'll list has happened far to often to write up to pure chance any more:
Server B: Join pug, go to summoning stone. Ask group for one more to come to summoning stone. Wait 5 minutes, ask again. 5 more minutes, ask again. 5 more, 10 more, 15 more... During this time, they're usually dueling or in battlegrounds. Sometimes they're just sitting in town, all 4 of them asking for a summon, usually in all caps and with a demanding tone. Sometimes followed by random letters like p, l and z.
Server C: Join pug, head to summoning stone. Look at my map, see that the other 4 people are all coming to the stone as well, on their mounts or on foot. Occasionally one is too far and his hearthstone isn't up, in which case he'll generally explain this in legible English.
Server B: Join pug. Party chat is "2 y wut b rololololzorz!1!!!1" "ur 2 4 ne1 loelz!!1!"
Server C: Join pug. Party chat is "Hi" "hello!" "Hiyas =)"
Server B: Nobody has KTM
Server C: Everybody has KTM, even in low level groups.
Server B: Everybody tanks, especially clothies. Everyone thinks the object of the game is to hit sheeps, break the ice cubes those silly hunters put mobs in, hit the mobs that aren't joining the fray because a rogue sapped them, etc. There are never targeting marks. Warlocks and mages love to AOE at every opportunity. Most try to hit mobs before the tank, thus "beating" him and "winning". What game they're winning, I have yet to determine - my best guess is that it's some kind of abject stupidity contest.
Server C: Everybody is extremely respectful of CC and understands how to focus fire one mob at a time. On bad pulls it's especially noticeable. You've just got to smile when you end up cleanly killing two or more packs of mobs in a lowbie instance just like a pro guild run would at 70, knowing a bad group would have died 5 times over in the same situation. There are occasionally targeting marks. While these aren't really necessary in lower level dungeons, it's a nice touch.
Server B: On a low population realm with a 5:1 alliance to horde ratio, what are the odds of encountering not one, but -two- different horde shamans, each with 41 or more points in elemental (they had Totem of Wrath, the 41pt elemental talent), each of whom has trouble outdamaging the prot warrior tanking because they just cast shocks and melee the mobs? Pretty goddamn good odds on that
Server C: I've only come across one prolifically bad player, and he was admittedly very drunk.
Server B: Trade channel consists of so much Chuck Norris spam and 12 year olds arguing about whose mother is fatter and better in bed (conflicting claims which they don't bat an eye over) that you couldn't sell anything if you wanted to, since it's all spammed off the screen faster than you can read it. Claims of ripoffs run rampant. You could be selling a 150 dps legendary 2h BoE sword for 3 gold, and someone who only has 2 gold would call you a ripoff artist. Without fail. Every. Single. Time.
Server C: Trade channel consists mostly of actual trading. While there's occasional banter, it's not in all caps (wow!), and is usually respectful both to other players and to the English language. In general it's worth reading, or at least not something that makes you cry and pull your hair out.
I dunno, I guess this post is a combination warning to new players + me needing to vent. I just tried to tank a Maraudon group on my feral druid alt on Server B. The priest in the group had said in LFG "ne1 need a healer?". While the doodspeak is pretty much to be expected on Server B, he was level 50+ and (allegedly) willing to heal, so I figured why not. I didn't think that someone who called himself a healer would not heal. But he didn't heal. He just wanded mobs and tossed in an occasional Holy Fire. I don't know, maybe he thought his job as a healer was simply to be there as a "healing" class, doing his own thing and occasionally moving to keep up with the group.
If it was just one experience it wouldn't bug me. It's the fact that every single pug (and even many guild groups) on Server B is like this that just sort of grates on me over the course of time, like water torture.
Moral of the story: If you play WoW and are not on a release server, consider transferring to one. If you're not sure, just make an alt on one. See for yourself what the differences are.
ps - This isn't just an anecdotal experience. A great deal of people I've talked with in games and on forums have said the same thing about release servers, and not just in WoW.
pps - I'm not putting down new players. Nobody starts doing something and is immediately an expert. Even I had a lot to learn in WoW despite having played EQ for years. The people I'm talking about, by and large, are new players with an important difference - they seem unwilling to learn and convinced that they are in fact experts. It's almost like the worse the player is, the better he thinks he is. Further, being a new player didn't make me type like a retarded and brain-damaged chimpanzee. U noez wut i meen?
- In WoW, release servers (those launched in December 2004) have a much more intelligent and experienced playerbase.
- If you're a mature adult / young adult just starting WoW, and phrases like "2 y wut b ur u ur u ur ur u 4 ne1 2 plz rolfolololz!!!1!!1" make your blood boil, play on a release server. You can find information about this (and population balance, etc.) on http://www.warcraftrealms.com which is a WoW census site. Even if you've played a while, this is worth looking into. Note: this site does have gold ads, and I've heard tales of them occasionally containing malicious code in the flash code which can potentially exploit an unpatched browser, notablye IE. Click at your own risk; the keylogger scare with WoW is very real.
- DO NOT UNDER ANY CIRCUMSTANCES play on a recommended realm. When you fire up WoW, if you do not have a character yet, it will recommend you a realm. Good god almighty do not play on it if you value your sanity! Pick a release realm instead.
The Book:
Quick background: Started at release with EQ buddies on Server A, rolled a horde shaman. Played 6 months. Friends and I quit. Came back 6 months later alone, played different character (alliance rogue) as my main for 6 months. Got tired of alliance suckage in PvP and my friends started back up, so I shelved the rogue and picked my shaman back up. At this point it's 18 months after the game's release and all the guilds on my server are well established, with no room for 4 or 5 friends of random classes. So we decide to transfer to a fresh new server, Server B. It was free since our server was crowded and had login queues.
A few months back, after a year on Server B, my buddies pretty much all quit again or only log on once a month to say hi. My guild had its 6th or 7th drama-fueled disband / reform (no exaggeration). I had enough and transferred off, onto a release server. I carefully picked it using the site listed in the cliffs notes as a guide; I wanted a populated server which was a release server, and one with an even horde:alliance ratio, since Server B had 5 alliance per horde and our AH sucked. It was also low-medium population and seemed dead in general, regardless of faction. Lastly, I wanted an EST server since I"m EST. Server A was MST and Server B was CST.
I can't get over the difference. Every time I think I've got my head wrapped around it, a new experience just blows my mind. I have a few alts on Server B, and also a new alt on Server C, so I'm constantly reminded - and at all level ranges - of the difference.
At first I chalked it up to luck of the draw. I figured every server has its awesome players and its noobs, and I'd just come across some good players on Server C and some bad ones on Server B. But with every pug I do on every character, with every conversation I overhear in the trade or LFG channel, I'm awed all over again by how different it is. I've had pugs on Server C better than my best guild groups on Servers A and B.
I've read & heard about the reasons why for a long time; people on release servers have generally been playing for a long time and there isn't an influx of new players on these realms the way there is on new servers - especially servers on the recommended realms list.
Here are some examples. Each thing I'll list has happened far to often to write up to pure chance any more:
Server B: Join pug, go to summoning stone. Ask group for one more to come to summoning stone. Wait 5 minutes, ask again. 5 more minutes, ask again. 5 more, 10 more, 15 more... During this time, they're usually dueling or in battlegrounds. Sometimes they're just sitting in town, all 4 of them asking for a summon, usually in all caps and with a demanding tone. Sometimes followed by random letters like p, l and z.
Server C: Join pug, head to summoning stone. Look at my map, see that the other 4 people are all coming to the stone as well, on their mounts or on foot. Occasionally one is too far and his hearthstone isn't up, in which case he'll generally explain this in legible English.
Server B: Join pug. Party chat is "2 y wut b rololololzorz!1!!!1" "ur 2 4 ne1 loelz!!1!"
Server C: Join pug. Party chat is "Hi" "hello!" "Hiyas =)"
Server B: Nobody has KTM
Server C: Everybody has KTM, even in low level groups.
Server B: Everybody tanks, especially clothies. Everyone thinks the object of the game is to hit sheeps, break the ice cubes those silly hunters put mobs in, hit the mobs that aren't joining the fray because a rogue sapped them, etc. There are never targeting marks. Warlocks and mages love to AOE at every opportunity. Most try to hit mobs before the tank, thus "beating" him and "winning". What game they're winning, I have yet to determine - my best guess is that it's some kind of abject stupidity contest.
Server C: Everybody is extremely respectful of CC and understands how to focus fire one mob at a time. On bad pulls it's especially noticeable. You've just got to smile when you end up cleanly killing two or more packs of mobs in a lowbie instance just like a pro guild run would at 70, knowing a bad group would have died 5 times over in the same situation. There are occasionally targeting marks. While these aren't really necessary in lower level dungeons, it's a nice touch.
Server B: On a low population realm with a 5:1 alliance to horde ratio, what are the odds of encountering not one, but -two- different horde shamans, each with 41 or more points in elemental (they had Totem of Wrath, the 41pt elemental talent), each of whom has trouble outdamaging the prot warrior tanking because they just cast shocks and melee the mobs? Pretty goddamn good odds on that
Server C: I've only come across one prolifically bad player, and he was admittedly very drunk.
Server B: Trade channel consists of so much Chuck Norris spam and 12 year olds arguing about whose mother is fatter and better in bed (conflicting claims which they don't bat an eye over) that you couldn't sell anything if you wanted to, since it's all spammed off the screen faster than you can read it. Claims of ripoffs run rampant. You could be selling a 150 dps legendary 2h BoE sword for 3 gold, and someone who only has 2 gold would call you a ripoff artist. Without fail. Every. Single. Time.
Server C: Trade channel consists mostly of actual trading. While there's occasional banter, it's not in all caps (wow!), and is usually respectful both to other players and to the English language. In general it's worth reading, or at least not something that makes you cry and pull your hair out.
I dunno, I guess this post is a combination warning to new players + me needing to vent. I just tried to tank a Maraudon group on my feral druid alt on Server B. The priest in the group had said in LFG "ne1 need a healer?". While the doodspeak is pretty much to be expected on Server B, he was level 50+ and (allegedly) willing to heal, so I figured why not. I didn't think that someone who called himself a healer would not heal. But he didn't heal. He just wanded mobs and tossed in an occasional Holy Fire. I don't know, maybe he thought his job as a healer was simply to be there as a "healing" class, doing his own thing and occasionally moving to keep up with the group.
If it was just one experience it wouldn't bug me. It's the fact that every single pug (and even many guild groups) on Server B is like this that just sort of grates on me over the course of time, like water torture.
Moral of the story: If you play WoW and are not on a release server, consider transferring to one. If you're not sure, just make an alt on one. See for yourself what the differences are.
ps - This isn't just an anecdotal experience. A great deal of people I've talked with in games and on forums have said the same thing about release servers, and not just in WoW.
pps - I'm not putting down new players. Nobody starts doing something and is immediately an expert. Even I had a lot to learn in WoW despite having played EQ for years. The people I'm talking about, by and large, are new players with an important difference - they seem unwilling to learn and convinced that they are in fact experts. It's almost like the worse the player is, the better he thinks he is. Further, being a new player didn't make me type like a retarded and brain-damaged chimpanzee. U noez wut i meen?
