wow or everquest or?

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Dec 27, 2001
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Originally posted by: Schadenfroh
Originally posted by: HeroOfPellinor
Don't forget SWG. That game is coming along very well.

I have been thinking of trying SWG. Is it better than EQ2?

Haven't played EQ2. I did Beta SWG.

Apparently the game changed dramatically recently. Checking it out.
 

Schadenfroh

Elite Member
Mar 8, 2003
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Originally posted by: HeroOfPellinor
Originally posted by: Schadenfroh
Originally posted by: HeroOfPellinor
Don't forget SWG. That game is coming along very well.

I have been thinking of trying SWG. Is it better than EQ2?

Haven't played EQ2. I did Beta SWG.

Apparently the game changed dramatically recently. Checking it out.

let me know what you find. One of the people i talked to that played it since lauch said that changes of late have ruined the game and he quit shortly after one of the major revisions a couple of months ago(?).
 

ITPaladin

Golden Member
Dec 16, 2003
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haven't played EQ2 since beta, but from what I have heard from friends it is requires a lot more "grinding" and is a tougher game than WoW.

I have heard alot of people say that getting to max level in WoW is too easy.
Once you are there then what....?

EQ2, PvE. WoW, PvE as well, PvP imo is just thrown in as a side.

Everquest 2 is improving, but customer support is nil- the GM's are all fools (PvP is coming to Eq2 btw)

PVP has been here since the Desert of Flames expansion a few weeks ago.
Of the few times I have contacted GMs/ CS, I have had no problem.

All you need to do is look at the traffic and discussion in the EQ2 discussion boards (the IGN boards in particular) to see it's been a dismal failure. Remarkable that a game with such a strong and loyal base can be driven away in droves with such a lame effort by the developers. I played it for a few weeks and gave it up for WoW which is so much more fun. I was really looking forward to EQ2 after all the time I spent with EQ1. They blew it......a botch job not unlike MOO3, TA:Kingdoms, Daikatana, etc.

Remember that happy customers rarely talk about being happy.

EQ was great, but all good things must come to an end... SOE hastened that with awful customer treatment, and they seem to be continuing that trend. Just recently they began officially encouraging transfer of in-game items & money for real world cash.

You conveniently left out that this is ONE server on EverQuest II that is there for those people wishing to play this way.

WoW is easier to solo, EQ2 is easier to group.

EQ2 you can solo easy as well. The Splitpaw and Bloodlines expansion packs have solo instances. There are solo instances that randomly appear in different locations in certain zones. There are solo mobs here and there (noted by no arrows - in the simple combat system - or down arrows in their names).

 

Schadenfroh

Elite Member
Mar 8, 2003
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Originally posted by: ITPaladin
EQ was great, but all good things must come to an end... SOE hastened that with awful customer treatment, and they seem to be continuing that trend. Just recently they began officially encouraging transfer of in-game items & money for real world cash.

You conveniently left out that this is ONE server on EverQuest II that is there for those people wishing to play this way.

They merged The Bazaar and Shadowhaven into one server?
 

CKent

Diamond Member
Aug 17, 2005
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Originally posted by: Schadenfroh
Originally posted by: ITPaladin
EQ was great, but all good things must come to an end... SOE hastened that with awful customer treatment, and they seem to be continuing that trend. Just recently they began officially encouraging transfer of in-game items & money for real world cash.

You conveniently left out that this is ONE server on EverQuest II that is there for those people wishing to play this way.

They merged The Bazaar and Shadowhaven into one server?

Regardless, I said they're encouraging it, not that every server had it. Why so defensive, ITP? You doing a little "income-supplementation?" ;)
 
Dec 27, 2001
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Originally posted by: Schadenfroh
let me know what you find. One of the people i talked to that played it since lauch said that changes of late have ruined the game and he quit shortly after one of the major revisions a couple of months ago(?).

It appears he was most likely talking about the "Combat Upgrade" which revamped the combat system. That is NEVER going to go over well with long time players.

From what I've read so far, it doesn't sound that bad, but some of the uniqueness of the game was definitely lost. Was probably a move to attract some WoW spill-over because new players like the new system.
 

ITPaladin

Golden Member
Dec 16, 2003
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I find nothing wrong with the new combat system in EQ2. I solo just fine on mobs that are designated solo.
Singling out one problem you have with a game and making it sound like the whole game is going to the crapper is what I was trying to make clear.
I play both EQs. I just wish I didn't pay to stand around LFG so much in EQ1 as a high level melee since you can't solo as well as EQ2.
 

Velk

Senior member
Jul 29, 2004
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For a first MMO, WoW is probably hard to beat. Easy to get into, friendly to solo and casual players, and the mechanics are reasonably straightforward and transparent to the end user.

The things that long term MMO players like to complain about 'it's too easy !', 'the endgame isn't big enough !', 'maximum of 40 on raids !' are actually bonuses for a first time casual player.

Try it out, you will see the best it has to offer fairly quickly and if you do not like it, quit. The opposite end of the spectrum is everquest 1, where a significant portion of the game is only accessible to max level people who have 50-100 other people who play heavily to help them.

Everquest2 is a bit of a compromise between the two extremes, but has been gradually changing to be more like WoW since it's release.

 

Schadenfroh

Elite Member
Mar 8, 2003
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Originally posted by: HeroOfPellinor
Originally posted by: Schadenfroh
let me know what you find. One of the people i talked to that played it since lauch said that changes of late have ruined the game and he quit shortly after one of the major revisions a couple of months ago(?).

It appears he was most likely talking about the "Combat Upgrade" which revamped the combat system. That is NEVER going to go over well with long time players.

Ah yes, i suppose SWG went thru a similar "Combat Revamp" that EQ2 went thru last month. Shook some heads.......
 

RadioHead84

Platinum Member
Jan 8, 2004
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I wouldnt pick either WoW or EQ2. I tried both and they dont hold up to my MMO standard. So far the best have been DOAC and EQ1...they were great games. If you are willing to hold out for VERY promising MMO with an actual challenge and rewarding gameplay check this out.

Vanguard

It should be out q2 or q3 of 2006...so really not THAT long of a wait. It looks awesome. It has the original creators of EQ1 working on it...before Sony screwed it up.

I have looked at Dark and Light. It seems like a cool idea and I will prob try it for the free trial but really I dont think its gonna do well. If it is slated for release next month like people say it is..thats not a good sign. There has been no hype for it...no advertising..no nothing. The wide market of gamers and people looking for a new MMO dont really know about it to the extent a MMO needs to take off. I want it to succeed but I think its gonna be rough. Just look at their website...its pretty empty. Their forums arnt as full as Vanguards and that game isnt coming out next month. No info is really known about what classes and races are going to be playable...it looks like a mess to me.
 

skace

Lifer
Jan 23, 2001
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Originally posted by: rookie1010
what do you mean by EQ2 allows one to level up as a tradeskiller.
Your tradeskill level is seperate from your 'adventurer' level and you can improve solely based on tradeskills. You could be a level 50 tailor level 3 adventurer. In WoW your tradeskill is tied to your adventurer level. You will never get past a certain number of alchemy potions without leveling up. This is not a huge thing, but if you ONLY want to tradeskill, one game is a much better choice than the other (EQ2).

does this mean that WoW is easier?
Schadenfroh summed this one up nicely. WoW is not necessarily easier, although I did find the combat more enjoyable in WoW. While you can level up quicker solo in WoW, we are still talking a good month of gameplay. Are you looking for more than that? Of course, there is more than just that month, but then you have to get into raiding or PvP battlegrounds.
 

rookie1010

Senior member
Mar 7, 2004
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thanks for the replies

in EQ2, can one play against some one from a different level


Needless to say, i prefer buying and reselling goods to earn coin in either game to tradeskills. I dont have very much patience.


you guys mean that one can earn real world money in both wow and EQ2

what do you mean by
your account is locked or you buy it.

what is SWG?

i gues GM is a game manager?

They merged The Bazaar and Shadowhaven into one server?
so each scenario is located on an individual server?
does this affect "income supplementation", I take it that means earning real world money, is it possible for a person to leave his pc on and let his/her character do some work for acouple of hours while he/she goes about doing his real life work/job

The opposite end of the spectrum is everquest 1, where a significant portion of the game is only accessible to max level people who have 50-100 other people who play heavily to help them.
i guess this means some sort of team play which would enable people to manufacture stuff which is not possible to manufacture individually, correct?
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
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in EQ2, can one play against some one from a different level
Yes, does not mean you will win... but yes. Your friends can also mentor you in EQ2, bring themselves and their abilities down to your level in order to aid you.

you guys mean that one can earn real world money in both wow and EQ2
No, i am talking about in game money.

what is SWG?
Star Wars Galaxies

i gues GM is a game manager?
Game Master, basically in game tech support.

so each scenario is located on an individual server?
does this affect "income supplementation", I take it that means earning real world money, is it possible for a person to leave his pc on and let his/her character do some work for acouple of hours while he/she goes about doing his real life work/job
There are 2 EQ2 servers that allow access to Station Exchange. Station Exchange allows easy and safe access to an online market place so you can buy/sell goods, money, or characters for real world cash. You can only do this on the Station Exchange enabled servers, The Bazaar and ShadowHaven. If you dont want to engage in this, join in one of the many other EQ2 servers. I do not play on the exchange servers because i am scared of the amount of ninja looting that would be going on.

 

zebano

Diamond Member
Jun 15, 2005
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One thing: you say you want to try an rpg... These are MMORPG's. If you just want an rpg, try neverwinter nights or a console FF7+ game. The role-playing side of things is really non-existant in MMORPGS
 

rookie1010

Senior member
Mar 7, 2004
984
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thanks for the replies

what is "ninja looting"?

what is a FF7+game?, i am interested in a rpg which invoved communities
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
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what is "ninja looting"?
That is when you see an exposed resource harvesting node (like a copper vein sticking out of the ground) and there is a monster near it. You start to fight the monster to get to the vein, but as you are fighting it, another player comes buy and mines the node dry, thus you killed the monster and he took the copper that you started attacking the monster for. It can also mean that your party comes accross some loot, say a chest. You all roll on it and you win the roll, yet one of your party members takes the loot anyways.

what is a FF7+game?, i am interested in a rpg which invoved communities
Final Fantasy series of RPGs on the PS2. They are single player as far as i know, i have never played them. FF11 is an MMORPG tho.
 

ITPaladin

Golden Member
Dec 16, 2003
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Actually ninja looting is taking loot that doesn't belong to you. In EverQuest 1, bodies are locked from looting by players that didn't get the major kill on the monster for a few minutes.
During large raids it may take several minutes for the raid leaders to decide who gets the loot.
If someone isn't 'locking down' the corpse loot table then someone can come along and take it.
It isn't ninja looting if you haven't engaged something and someone comes along and gets it. That is just plain bad luck.

 

hooflung

Golden Member
Dec 31, 2004
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Originally posted by: fogeyman
Originally posted by: Soccer55
Originally posted by: shortylickens
I like Guild Wars a lot.
Lots of fun. No monthly fees and because the way its set up, you dont have to deal with assholes all the time.

Agreed. I picked up GW about a month ago and I've had a good time playing it thus far. I feel as though the plot might be lacking a little bit, but maybe that's because I skipped through the cutscenes on about half of the missions. :p You certainly can't beat the lack of monthly fees either.

-Tom


I third that. I used to play GW all the time, then my mom lost the CDs and so I lost the game. I'm planning on re-buying it. $50, one time fee, and it keeps getting improving with updates. Admittedly, WoW is probably better (I've never played it but from what I hear...) but the monthly fee is too much for me.

!!!!! YOU DON'T NEED CDs TO GET YOUR GW BACK.!!!

Just Download the client from their website and enter your username and pass and it will AUTO DL the client in the background. You need about 30 mb of the world loaded before you get into the game and their awesome distribution model will handle the rest in the background.

 

hooflung

Golden Member
Dec 31, 2004
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I play SWG hardcore. I had a brief affair with it in 2004 and I quit EVE 2 months back because it stole 2 years of my life away... and wasn't afraid to steal 2 more from me. But let me not digress... SWG I have been playing mostly since Jun and Everything that turned me off in 2004 has been addressed. It has a WoW/CoH combat system and the game really starts once you hit the max combat level of 80.

There are a few things wrong with it but that is something NO MMOG/MMORPG can escape. Galactic Civil War needs a massive overhaul and combat class balancing need changes. Smuggler Changes are coming down the chute and I think Hardware upgrades are going to follow in a few more patches.

The Forum Community isn't very friendly, most of romantic whiners who think SWG should be this or that, voice their oppinions a little too loud. The community is very disrespectful to the DEVS. The DEVS are under pressure from Lucas Arts to do this or that... which makes things like bug fixing and content creation for existing problems quite a task.

The game is a quester's game. Crafting and entertaining can be fun but only for the most serious of players looking for that type of play. I don't see any other MMOG/MMORPG with those two systems being an integral part of the game ( maybe EQ2 has it but I wouldn't touch that game ) and WoW gives you those professions as a side show when your tired of the grind.

I also played City of Heroes for 16 months while playing EVE. I maxed 3 toons out and have about 10 others in the mid levels. I have to admit if you walk into CoH or CoV right now you are going to have a blast for about 5 months and might get addicted if you have never played an MMOG before. It simply has the best balanced game mechanics there is next to EVE ONLINE. After 5 months you need to be quite devoted to the game to enjoy it. It simply doesn't have much replay value to high level players. NONE. All the replay value you will get will be social or the crap PvP Arena. If you get City of Heroes AND City of Villians then you might have more fun but I would choose one or the other until you play one out and get bored of it.

EVE Online, for the science fictioneers like myself, is the best MMOG ever to take form. I once was a complainer on the forums, but I had good points, and it seems that the developers really take their community of players seriously. Every problem I pointed out, with others, have been addressed. Its not perfect, but its close. You have to respect the CCP company, an icelandic ISV, for taking a risk with this game. Not only is their infrastructure beautiful, but they share the innerworkings with the community. In return, the community appreciates them more and become devoted. Its 100% PvP however. Everything that is PvE directly affects the PvP game. It is VERY much for guild play, known as corporations, and you won't ejoy it solo anymore. Only HIGH LEVEL players really can enjoy it solo.

Guild Wars is the new kid on the block. Its pretty damned good too. If other companies took their system and ran with it... you would see a million or more new MMOG/MMORPG customers come out of the wood work. Its also a good system for console use. I would even go as far as saying that Guild Wars accomplished something EVE Online could not in their infrastructure. The game isn't as long and probably as the story goes will only last you a month or so, maybe two, but they will release story updates every year so if you feel the need to get it you can. They also add content to the new game and its patched live which is nice. The graphics and music cannot be touched, even by EQ2, for a ground playing fantasy.

WoW is nothing big to me. I know you can have fun in it but the grind is pretty horrid if you don't get in with some friends. It, like Star Wars Galaxies and City of Heroes, is a questing game. Its similar to EVE in that it is a loot whore's wet dream. It everything good about Lineage 2 without the asian assholes ruining your game. In this game... it is the American assholes that will ruin your game... if you play on the opposite faction. First time I ever saw one of my friends play it he was telling me how fun it was... blah blah blah... then he was ganked by someone 20 levels higher while trying to collect 11 or so skulls. He felt like a n00b when he had to then warn me this happens A LOT. Not that this would deter me from any game but he felt it would... and many others feel the same way... so it's worth a mention that this is a very common problem. Don't be dishardened though, all MMOG/MMORPGs except for City of Heroes and Guild Wars have gank squads and griefers.

In conclusion :

If you want a cheap thrill nothing beats Guild Wars.

If you want a cheap thrill with handle bars then City of Heroes or City of Villians ( or both )

If you want to have a ground and space game then nothing beats Star Wars Galaxies ( Go Bounty Hunter )

If you want a space only game with a economy and political masterpiece with a LOT of combat that might even remind you of Counter-Strike or Call of Duty, then NOTHING beats EVE Online.

If you want a free MMOG to test out the time sink and game mechanics then you can't go wrong to sign up for the free version of Anarchy Online.

If you want to Quest, Run around in the forest, and participate in PvP then World of Warcraft is pretty good.

If you want to try something off the wall, then buy Matrix Online, Star Wars Galaxies - The total experience, and EverQuest/EQ2 and sign up for the SOE station pass that lets you get ALL of those monthly for 21.95.

Hope that helps...

Cheers,
HF
 

TheUnk

Golden Member
Jun 24, 2005
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Originally posted by: akubi
Originally posted by: blazerazor
Do yourself a favor, and choose neither. Your life will thank you.

qft

qtfx2!

Stay away from MMO's. Designed with 1 thing in mind, to be addictive so you keep paying them to play. Basically they are legal drugs. If you ever manage to quit, you'll get withdrawals and end up picking up another MMO to replace it =/
 

rookie1010

Senior member
Mar 7, 2004
984
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what is guild wars about?

what is a a WoW/CoH combat system?

what do you mean by maxed three toons?

when you talk about repay value, you mean the amount of real world cash one can generate, correct?

i guess anarchy online is downloaded fro mtheir website, correct?

can one not leave ones character online during the day, and the character can toil away while you are doing some real "real world work" andd then you can reap the fruits of your characters gawork in the game world?

what i mean to ask is one does one need to micromanage ones character?