WoW--- OMG in three hours I got both of these

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MrBond

Diamond Member
Feb 5, 2000
9,911
0
76
Originally posted by: neovan

The expansion is upping the level cap to 70. So it will take you an even longer time...LOL.
Well, considering it took me from December-September to go from 1-40, taking a break from March to August, I'll probably hit 60 before the expansion comes out. Part of the reason it's taking me so long to level up now is that not too many people on my server are near my level range, so it's hard to find groups for quests, which is more important as you get closer to the end-game. I also take a lot of time for secondary things, like PVP'ing (although I probably will just give up for a while since I've got my PVP trinket and none of the rewards before Knight really interest me).

 

BigPoppa

Golden Member
Oct 9, 1999
1,930
0
0
Originally posted by: MrBond
Originally posted by: neovan

The expansion is upping the level cap to 70. So it will take you an even longer time...LOL.
Well, considering it took me from December-September to go from 1-40, taking a break from March to August, I'll probably hit 60 before the expansion comes out. Part of the reason it's taking me so long to level up now is that not too many people on my server are near my level range, so it's hard to find groups for quests, which is more important as you get closer to the end-game. I also take a lot of time for secondary things, like PVP'ing (although I probably will just give up for a while since I've got my PVP trinket and none of the rewards before Knight really interest me).

Just grind out xp for an hour or two everyday. It really goes by pretty fast. I'm on my first char (dwarf warrior) and have taken him 1-23 in 2 days /played and already have...4-5? pieces of blue loot.
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: Quixfire
Originally posted by: Velk
Originally posted by: Quixfire
Originally posted by: RBachman
I much prefer a DKP system, it's the only fair way to go about doing loot.
How is it fair to a casual player or someone that needs an item for a quest over a crafted item? Is it fair to the one guild member that can only run one or two instances a month? Or the player that needs a rare or epic item to complete a class quest over someone that wants to craft an item or simply use their points for greed?


Let me rephrase that for you. Is it fair that someone who can only run 1 or 2 instances a month gets 1 item of loot per hour, and people who play all the time get 1 item of loot per 50 hours ?

Then readjust slightly, and drop the concept of fairness entirely.

If you are, for example, fighting through zul'gurub twice a week, and finding the bosses hard due to weak equipment, is your guild as a whole going to get more loot in total by gearing up someone who shows up every raid, or someone who shows up to one in twenty ?

There are reasons that DKP can be bad, mostly to do with marginal utility, but fairness is absolutely not one of them.
I understand your point and I agree a person that has done the same instance 50 times with the same guild but never got a epic drop he could use should be allowed the item over someone that has only done the raid ten times or less but only if the causal player efforts wasn?t needed to kill the boss that dropped the loot. I?ll explain further in an experience I had. I was hanging out in IF trying to decided what quest to get a group for when a friend whisper me about joining their raid party into UBRS. I was told they needed a better warrior to tank because the only other one they had didn?t have good armor or health. I needed to do a quest there anyways so I agreed to join. Mind you this was a PUG with about 8 people from one guild that my supposed friend belonged too and organized the raid. Loot rules were explained but no mention of a DKP system was implied. We worked are way through the dungeon and killed Rend; the carapace I wanted didn?t drop so we moved on. None of the other Bosses up to Drakk dropped anything of worth to me so I passed on all the rare warrior or paladin gear out of courtesy. Once we get to Drakk?s room the Raid leader exclaims that they have never been this far before with their guild. I?m thinking good for them but I was looking forward to taking down Drakk for the shield or breastplate he drops. We get to Drakk and the RL switching to ML and the fight begins. Within a couple of minutes Drakk and his lackeys are down and the loot is reviled. The shield drops and I state upgrade and link my old shield from Scarlet Monastery, yes I have had it that long. The RL states I don?t have enough points to win the item so it should go to the warrior in their guild. I complained that wasn?t fair and the two warriors and the other paladin should roll. Again the RL states we didn?t have enough points therefore he was giving it to his warrior. Who wouldn?t have even gotten them that far to begin with, their own words after reaching Drakk. I explain how unfair this was and that if I would have known that there was a points system in place I would have come at all. The RL then said that?s way he didn?t mention it. I told him what I though about him and his guild and left the raid. I whispered my so called friend and told him I don?t what to ever hear from him or his guild in the future and they can take their stupid points system and abuse another player from now on.

Now I ask you how is a point system fair?

Apples and oranges, DKP is fair within a guild. In the case of taking outside help, unless they're recruiting with said guild, those who go should be awarded DKP but loot should be distributed via dice. Sounds like you went with a guild made up of 15 year olds, pick better friends.
Originally posted by: MrBond
Originally posted by: neovan

The expansion is upping the level cap to 70. So it will take you an even longer time...LOL.
Well, considering it took me from December-September to go from 1-40, taking a break from March to August, I'll probably hit 60 before the expansion comes out. Part of the reason it's taking me so long to level up now is that not too many people on my server are near my level range, so it's hard to find groups for quests, which is more important as you get closer to the end-game. I also take a lot of time for secondary things, like PVP'ing (although I probably will just give up for a while since I've got my PVP trinket and none of the rewards before Knight really interest me).

Loot from DM, Stratholme, Scholomance and Blackrock Spire is much better than quest stuff, for the most part - and the quest stuff that can compare is rewarded from quests in the aforementioned dungeons. This game doesn't begin until 60 when those places (and other things) open up to you - grind it out solo if you can't find a group. 60 will open up a lot of opportunities to you.
 

Cheetah8799

Diamond Member
Apr 12, 2001
4,508
0
76
Wow Quixfire! That's a really amazing story. I'd be so mad if someone pulled that soft of thing on me!
 

zzzz

Diamond Member
Sep 1, 2000
5,498
1
76
Originally posted by: MrBond
Originally posted by: neovan

The expansion is upping the level cap to 70. So it will take you an even longer time...LOL.
Well, considering it took me from December-September to go from 1-40, taking a break from March to August, I'll probably hit 60 before the expansion comes out. Part of the reason it's taking me so long to level up now is that not too many people on my server are near my level range, so it's hard to find groups for quests, which is more important as you get closer to the end-game. I also take a lot of time for secondary things, like PVP'ing (although I probably will just give up for a while since I've got my PVP trinket and none of the rewards before Knight really interest me).
Why dont you join us on Bronzebeard?

 

banksh0t

Member
Jun 4, 2004
136
0
76
nice items. congrats. so your fury spec warrior? whats your crit %? seems like its really hard to have a high crit % and that seems to matter for a fury spec warrior. i'm arms/fury right now using a reaper... but i've been itching to switch to fury. waiting to see if i could get my hands on some good 1handers.
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
Originally posted by: Cheetah8799
Wow Quixfire! That's a really amazing story. I'd be so mad if someone pulled that soft of thing on me!
I wasn't really mad just miffed at the outcome. All in all it's just game and I enjoyed the journey but I felt it was unfair to the paladin and myself because we didn't have "points" in their system. I find for every reason someone supports a DKP system I disapprove of it. My feelings are whenever a group enters an instance it has the potential for a different outcome because of the variables so why should one player, or group of players, get a special treatment towards the rewards. Equal effort should get equal opportunity for reward otherwise why would anyone join a raid if they have no chance at getting any reward?
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
I once raided UBRS with another guild who used a master loot system. I don't recall any points being shouted back and forth, but i'm fairly sure they used it. Before it started, my wife was told she couldn't roll on Beaststalker BP. She had never heard of it so that was fine, whatever. Long story short, we kill Drakk and I got a Devout Robe :)

Rolled against 1 other priest, not of the main guild but apparently closely tied. There was an uproar within the guild most prominent in this raid after I won, but the raid leader was cool about it, told me not to worry he'll deal with them.

It was the first time I'd been to UBRS.

I'd say it just depends on the people. When we reach 60 with our new characters we'll be very careful about who we join in the major dungeons. Friends, cool players only. Any jackass and we won't be grouping with him or his entire guild, it's truly not worth the hassle. You HAVE to be able to trust the people you adventure with, especially in the tougher more time consuming areas of the world.
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
Originally posted by: Quixfire

Now I ask you how is a point system fair?

Point systems are not meant for use in mixed company. Your story could have just as easily been someone who switched to ML just to give stuff to his guild and not associated with any point system. Your beef should be with the guild and specifically the raid leader, you were not cheated out of a chance for rolling on an item because of a point system, you were cheated out of rolling on an item because your raid leader was a selfish a-hole.

This is the one time where the official forums are useful. Let people know the actions of that guild in your realm forum. Generally pretty prominent realm players are active on your realm forum, and at least a few people will know the tricks that guild plays so they will start having a difficult time finding people to group with. This is where the MMO aspect comes into play. Guild and personal reputation is important. If you are a jackass (or your guild,) word eventually gets around.

For the most part, the official forums are to be ignored, but the realm forums are full of people who are almost rabid about guild and personal reputation.

My guild uses a zero sum point system, where people generally go into negative points when they win an item, thus if someone is on their first raid, they still have a chance to win a needed item on their first raid when they are at zero points. Though it's rare, it's possible.
 

BigPoppa

Golden Member
Oct 9, 1999
1,930
0
0
Originally posted by: Concillian
Originally posted by: Quixfire

Now I ask you how is a point system fair?

Point systems are not meant for use in mixed company. Your story could have just as easily been someone who switched to ML just to give stuff to his guild and not associated with any point system. Your beef should be with the guild and specifically the raid leader, you were not cheated out of a chance for rolling on an item because of a point system, you were cheated out of rolling on an item because your raid leader was a selfish a-hole.

This is the one time where the official forums are useful. Let people know the actions of that guild in your realm forum. Generally pretty prominent realm players are active on your realm forum, and at least a few people will know the tricks that guild plays so they will start having a difficult time finding people to group with. This is where the MMO aspect comes into play. Guild and personal reputation is important. If you are a jackass (or your guild,) word eventually gets around.

For the most part, the official forums are to be ignored, but the realm forums are full of people who are almost rabid about guild and personal reputation.

My guild uses a zero sum point system, where people generally go into negative points when they win an item, thus if someone is on their first raid, they still have a chance to win a needed item on their first raid when they are at zero points. Though it's rare, it's possible.

Zero-point sum is the ONLY way to do DKP fairly.
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: Quixfire
Originally posted by: Cheetah8799
Wow Quixfire! That's a really amazing story. I'd be so mad if someone pulled that soft of thing on me!
I wasn't really mad just miffed at the outcome. All in all it's just game and I enjoyed the journey but I felt it was unfair to the paladin and myself because we didn't have "points" in their system. I find for every reason someone supports a DKP system I disapprove of it. My feelings are whenever a group enters an instance it has the potential for a different outcome because of the variables so why should one player, or group of players, get a special treatment towards the rewards. Equal effort should get equal opportunity for reward otherwise why would anyone join a raid if they have no chance at getting any reward?

Didn't you read my post? Blame the guild and especially the raid leader - not a system which works perfectly when properly used. Get new friends. This really isn't far removed from someone losing in PvP to a <class_01> and whining on the boards that <class_01> is overpowered :roll:
 

oogabooga

Diamond Member
Jan 14, 2003
7,806
3
81
if you look at any organized guilds' dkp site you will see how it works. I've been hording points for some time now waiting for my robes of prophecy (they haven't dropped for my guild in about ... 5 months?) yet without fail they have not dropped. The two priests with the most points (i am one of them) are both saving for this very item. When push comes to shove i dunno if i will be able to see all that go towards one item but whatever.

DKP = contribution for efforts for the guild. It should only be used within a guild, and it should also be used in a very structured way. No DKP system will leave people 100% pleased with the outcome but hoepfully a good one will be fair in loot distribution.

grats on death bringer and brut blade :) are you fury?
If you look it up you might find it in the warrior forums (it is a massive download) but one of the fury warriors on my server made a video. His name is Rampage from Ner'zhul. It's kinda sickening to look at since he pretty much has the best items in the game (thunderfury :p) and enough skill to wield em. I'm glad i'm horde.
 

Renob

Diamond Member
Jun 18, 2000
7,596
1
81
nice items. congrats. so your fury spec warrior? whats your crit %? seems like its really hard to have a high crit % and that seems to matter for a fury spec warrior. i'm arms/fury right now using a reaper... but i've been itching to switch to fury. waiting to see if i could get my hands on some good 1handers.

Im Furry, we ran UBRS last night and the Damage Metter said my crit rate was 25%, when I go into MC and use Elixir of Mongoose and the Core sharpening stones my crit rate goes to the 31 range.
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
Originally posted by: RBachman
Originally posted by: Quixfire
Originally posted by: Cheetah8799
Wow Quixfire! That's a really amazing story. I'd be so mad if someone pulled that soft of thing on me!
I wasn't really mad just miffed at the outcome. All in all it's just game and I enjoyed the journey but I felt it was unfair to the paladin and myself because we didn't have "points" in their system. I find for every reason someone supports a DKP system I disapprove of it. My feelings are whenever a group enters an instance it has the potential for a different outcome because of the variables so why should one player, or group of players, get a special treatment towards the rewards. Equal effort should get equal opportunity for reward otherwise why would anyone join a raid if they have no chance at getting any reward?

Didn't you read my post? Blame the guild and especially the raid leader - not a system which works perfectly when properly used. Get new friends. This really isn't far removed from someone losing in PvP to a <class_01> and whining on the boards that <class_01> is overpowered :roll:
I read your post and chose not to respond because we aren't going to agree on the DKP. But you choose to berate me again in a post not directed at you or your comments. I feel you are the one who seems to need to justify on this forum, which in my opinion is a weakness, about the DKP system. I understand that one experience was more the guild and their leader than the system but it was one of many experiences with a DKP system that I have had. I still think it rewards players that have more time to play than a causal player like my self. And for your comment about getting better friends I don't have a problem with that. I never said it was my only friend, I said ?a? friend. I happen to have players in my friend?s list that I am interviewing to join my guild. I take great personal responsibility for the players I sponsor into my guild because I don?t want to jeopardize the community of players we have developed. What you fail to understand is my point that the DKP system is unfair to causal gamers and that is why I appose such a system to be adopted in my guild. And yet again I?m stuck in this battle in and out of my guild about the stupid DKP system. The truly sad thing in your post above is you assumed I didn?t read your reply and you totally missed the point I was making in the above post, or did you and you just wanted to make another weak attempt at justifying why DPK systems are better for the whole?
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: Quixfire
Originally posted by: RBachman
Originally posted by: Quixfire
Originally posted by: Cheetah8799
Wow Quixfire! That's a really amazing story. I'd be so mad if someone pulled that soft of thing on me!
I wasn't really mad just miffed at the outcome. All in all it's just game and I enjoyed the journey but I felt it was unfair to the paladin and myself because we didn't have "points" in their system. I find for every reason someone supports a DKP system I disapprove of it. My feelings are whenever a group enters an instance it has the potential for a different outcome because of the variables so why should one player, or group of players, get a special treatment towards the rewards. Equal effort should get equal opportunity for reward otherwise why would anyone join a raid if they have no chance at getting any reward?

Didn't you read my post? Blame the guild and especially the raid leader - not a system which works perfectly when properly used. Get new friends. This really isn't far removed from someone losing in PvP to a <class_01> and whining on the boards that <class_01> is overpowered :roll:
I read your post and chose not to respond because we aren't going to agree on the DKP. But you choose to berate me again in a post not directed at you or your comments. I feel you are the one who seems to need to justify on this forum, which in my opinion is a weakness, about the DKP system. I understand that one experience was more the guild and their leader than the system but it was one of many experiences with a DKP system that I have had. I still think it rewards players that have more time to play than a causal player like my self. And for your comment about getting better friends I don't have a problem with that. I never said it was my only friend, I said ?a? friend. I happen to have players in my friend?s list that I am interviewing to join my guild. I take great personal responsibility for the players I sponsor into my guild because I don?t want to jeopardize the community of players we have developed. What you fail to understand is my point that the DKP system is unfair to causal gamers and that is why I appose such a system to be adopted in my guild. And yet again I?m stuck in this battle in and out of my guild about the stupid DKP system. The truly sad thing in your post above is you assumed I didn?t read your reply and you totally missed the point I was making in the above post, or did you and you just wanted to make another weak attempt at justifying why DPK systems are better for the whole?

I took your meaning as "I don't like DKP because of this one experience". Dunno if it's the way you said it, the way I read it or both, but apologies for any miscommunications.

That being said, we're definitely not going to agree on the casual vs. hardcore player debate; I've been playing online RPGs for a long time and have seen the detrimental effects caused by the sense of entitlement and envy that many players feel. WoW doesn't help things by having such a large casual vs. hardcore gear gap or by making levelling so easy, thus requiring 60 to really group much or enjoy much content.
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
Originally posted by: RBachman
Originally posted by: Quixfire
Originally posted by: RBachman
Originally posted by: Quixfire
Originally posted by: Cheetah8799
Wow Quixfire! That's a really amazing story. I'd be so mad if someone pulled that soft of thing on me!
I wasn't really mad just miffed at the outcome. All in all it's just game and I enjoyed the journey but I felt it was unfair to the paladin and myself because we didn't have "points" in their system. I find for every reason someone supports a DKP system I disapprove of it. My feelings are whenever a group enters an instance it has the potential for a different outcome because of the variables so why should one player, or group of players, get a special treatment towards the rewards. Equal effort should get equal opportunity for reward otherwise why would anyone join a raid if they have no chance at getting any reward?

Didn't you read my post? Blame the guild and especially the raid leader - not a system which works perfectly when properly used. Get new friends. This really isn't far removed from someone losing in PvP to a <class_01> and whining on the boards that <class_01> is overpowered :roll:
I read your post and chose not to respond because we aren't going to agree on the DKP. But you choose to berate me again in a post not directed at you or your comments. I feel you are the one who seems to need to justify on this forum, which in my opinion is a weakness, about the DKP system. I understand that one experience was more the guild and their leader than the system but it was one of many experiences with a DKP system that I have had. I still think it rewards players that have more time to play than a causal player like my self. And for your comment about getting better friends I don't have a problem with that. I never said it was my only friend, I said ?a? friend. I happen to have players in my friend?s list that I am interviewing to join my guild. I take great personal responsibility for the players I sponsor into my guild because I don?t want to jeopardize the community of players we have developed. What you fail to understand is my point that the DKP system is unfair to causal gamers and that is why I appose such a system to be adopted in my guild. And yet again I?m stuck in this battle in and out of my guild about the stupid DKP system. The truly sad thing in your post above is you assumed I didn?t read your reply and you totally missed the point I was making in the above post, or did you and you just wanted to make another weak attempt at justifying why DPK systems are better for the whole?

I took your meaning as "I don't like DKP because of this one experience". Dunno if it's the way you said it, the way I read it or both, but apologies for any miscommunications.

That being said, we're definitely not going to agree on the casual vs. hardcore player debate; I've been playing online RPGs for a long time and have seen the detrimental effects caused by the sense of entitlement and envy that many players feel. WoW doesn't help things by having such a large casual vs. hardcore gear gap or by making levelling so easy, thus requiring 60 to really group much or enjoy much content.
Apology accepted and I agree the basis of the debate for liking or disliking a DKP system is depended on casual vs. hardcore player styles. I understand that a player should be rewarded for learning an instance to better help guild mates tackle the encounter but I dislike using a system where a causal player won't ever get a opportunity to roll on epics unless everyone in the party already has said item. Our guild doesn?t use a point system yet but since we grew to over 100+ member I believe it will happen soon. At that point I will quit raiding and focus on recruitment or playing alts to assist other players. I only join raids now to fill an empty spot or provide a missing class and I pass on items I know other more frequent players can use for the better of the guild. I guess I just don?t like the idea of spending my few hours online fighting to a instance boss knowing if a epic items drops I don?t get a equal opportunity to win the roll.

I apologize if I came across too harsh but this issue is a sore spot for me and I?m worried if not implemented correctly it could destroy my guild.

Quixfire
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: Quixfire
Originally posted by: RBachman
Originally posted by: Quixfire
Originally posted by: RBachman
Originally posted by: Quixfire
Originally posted by: Cheetah8799
Wow Quixfire! That's a really amazing story. I'd be so mad if someone pulled that soft of thing on me!
I wasn't really mad just miffed at the outcome. All in all it's just game and I enjoyed the journey but I felt it was unfair to the paladin and myself because we didn't have "points" in their system. I find for every reason someone supports a DKP system I disapprove of it. My feelings are whenever a group enters an instance it has the potential for a different outcome because of the variables so why should one player, or group of players, get a special treatment towards the rewards. Equal effort should get equal opportunity for reward otherwise why would anyone join a raid if they have no chance at getting any reward?

Didn't you read my post? Blame the guild and especially the raid leader - not a system which works perfectly when properly used. Get new friends. This really isn't far removed from someone losing in PvP to a <class_01> and whining on the boards that <class_01> is overpowered :roll:
I read your post and chose not to respond because we aren't going to agree on the DKP. But you choose to berate me again in a post not directed at you or your comments. I feel you are the one who seems to need to justify on this forum, which in my opinion is a weakness, about the DKP system. I understand that one experience was more the guild and their leader than the system but it was one of many experiences with a DKP system that I have had. I still think it rewards players that have more time to play than a causal player like my self. And for your comment about getting better friends I don't have a problem with that. I never said it was my only friend, I said ?a? friend. I happen to have players in my friend?s list that I am interviewing to join my guild. I take great personal responsibility for the players I sponsor into my guild because I don?t want to jeopardize the community of players we have developed. What you fail to understand is my point that the DKP system is unfair to causal gamers and that is why I appose such a system to be adopted in my guild. And yet again I?m stuck in this battle in and out of my guild about the stupid DKP system. The truly sad thing in your post above is you assumed I didn?t read your reply and you totally missed the point I was making in the above post, or did you and you just wanted to make another weak attempt at justifying why DPK systems are better for the whole?

I took your meaning as "I don't like DKP because of this one experience". Dunno if it's the way you said it, the way I read it or both, but apologies for any miscommunications.

That being said, we're definitely not going to agree on the casual vs. hardcore player debate; I've been playing online RPGs for a long time and have seen the detrimental effects caused by the sense of entitlement and envy that many players feel. WoW doesn't help things by having such a large casual vs. hardcore gear gap or by making levelling so easy, thus requiring 60 to really group much or enjoy much content.
Apology accepted and I agree the basis of the debate for liking or disliking a DKP system is depended on casual vs. hardcore player styles. I understand that a player should be rewarded for learning an instance to better help guild mates tackle the encounter but I dislike using a system where a causal player won't ever get a opportunity to roll on epics unless everyone in the party already has said item. Our guild doesn?t use a point system yet but since we grew to over 100+ member I believe it will happen soon. At that point I will quit raiding and focus on recruitment or playing alts to assist other players. I only join raids now to fill an empty spot or provide a missing class and I pass on items I know other more frequent players can use for the better of the guild. I guess I just don?t like the idea of spending my few hours online fighting to a instance boss knowing if a epic items drops I don?t get a equal opportunity to win the roll.

I apologize if I came across too harsh but this issue is a sore spot for me and I?m worried if not implemented correctly it could destroy my guild.

Quixfire

It's a sore spot for a lot of people, there have been some epic flamewars on MMOG forums about it. That's why I'm not going to argue my PoV any further than stating what it is, this sort of thing can ignite like a politics or religion thread :p Happy hunting