WoW - Is anyone happy with the class they play?

Page 3 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Chimley

So.. because my main is a prot warrior.. I have to get my rocks off somehow. Sooo.. I'm the Aikouka of Skullcrusher:

70 NE Warrior (Main - Prot)
70 Gnome Mage (Frost)
70 NE Rogue (Combat Daggers)
70 Human Warlock (Affliction/Destro)
70 NE Hunter (Beast)
64 Space Shammie (Enhancment)
65 Human Pally (Prot.. don't ask)


These toons allow me to blow off steam, and make me pretty self sufficient (all have different professions/gathering so I can supply my own mats for anything I need). Makes raiding/farming easier.. and Quest Gold is a good source of income (plus dailies).

You think I'm bad.. I think my wife has 6 70's (working on a 7th).

:Q

Man, it takes a whole lot to get your rocks off doesn't it? Hehe

 

Chimley

Senior member
Jan 28, 2008
383
0
0
Hehe yeah.. well I don't play my warrior outside of raiding.. so I need something to do :x

Latest project is my Warlock... pretty much everything Anubis said is true.. but man.. I do tend to destroy casters :D (and anything without a trinket :x)
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Chimley
Hehe yeah.. well I don't play my warrior outside of raiding.. so I need something to do :x

Latest project is my Warlock... pretty much everything Anubis said is true.. but man.. I do tend to destroy casters :D (and anything without a trinket :x)

what guild are you in?

and you wouldent happen to have been the random hunter bowing at me when i was doing dailys yerterday were you
 

Chimley

Senior member
Jan 28, 2008
383
0
0
I'm in Vindictive - I don't mess with people doing Dailies..I don't have a ton of time to farm repair money, so I try to avoid confrontations when I can :( Unless Loqgar is about.. then I just log and do something else :D
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Chimley
Course.. I have a different view because I don't PvP on my warrior. I would like a "little more" DPS for my prot warrior so farming isn't a pain in the ass...nothing uber.. just a little boost to make the grind.. well, less of a grind.

I'm curious if this would hurt PVP a lot when it comes to say prot warrior vs rogue? I haven't encountered too many anymore, but the fact is that I'd need quite a lot of expertise to even hit the guy (unless I can get behind him, which removes the ability to parry). I do know what you mean about PVE though... that's the one reason I really don't want to go prot on my warrior. He farms Nagrand for air motes while he's looking for windy clouds. So if I have to spend a minute fighting an air elemental that took me 10 seconds to kill earlier... well that's not good. My brother can kill elites on his prot warrior though but that's because he abuses the hell out of the trinket from Kargath:

http://www.wowhead.com/?item=27529


Originally posted by: Chimley
So.. because my main is a prot warrior.. I have to get my rocks off somehow. Sooo.. I'm the Aikouka of Skullcrusher:

Nice name ;)

I actually like my mage and warrior for farming quite a bit. I think it's just my love of charging/intercepting things that makes the warrior fun. My mage can go for quite a few mobs before having to stop and his water/food is free.

Originally posted by: Chimley
You think I'm bad.. I think my wife has 6 70's (working on a 7th).

I finally hit 70 on my hunter this past weekend ( http://www.wowarmory.com/chara...ml?r=Alleria&n=Tiramen ). I had to grind out until I finally found an Auchenai Crypts group (I had the quest to kill Maladaar). He's 70 #7 :D. My warlock and paladin are both 55 but they may take a backseat to my characters that are getting geared and such.
 

DangerAardvark

Diamond Member
Oct 22, 2004
7,559
0
0
Originally posted by: Xavier434
Originally posted by: Aikouka
Originally posted by: Xavier434
In the end, I will say what I always say about it which is that WoW is a PvE game with PvP slapped on top.

I think it tends to look this way because of the massive love that PVE gets when it comes to development time. PVE requires more work in its current state for all the scripted events rather than just simple boss fights like they used to be. I think Lake Wintergrasp will finally change that fact since it will kind of be like a non-instance AV that's a bit more interactive (and probably less NPCs).

The biggest balance issues come from the fact that changes made for PVE do not translate as well to PVP. For example, giving all mages Ice Block was a relatively big change. I find it incredibly helpful in PVE on my mage when you find yourself taking a ton of damage from being the AoE'r and heals aren't coming in fast enough. But in PVE having the damage of a fire mage combined with some of the survivability of a frost mage. Man... it makes a big difference.

Yes, this is a big part of it and I had these points in mind when I made the statement you quoted. I always suspected that those with the most power on the WoW dev team at Blizz kind of sided with PvE more even though it would never be admitted and they do try to give it balance. My experience at Blizzcon further reinforced that theory but it's still not a fact.

Changes made for PvE sometimes do not translate well to PvP like you said. The opposite can be said as well but the impact usually doesn't break anything on the PvE side. Instead, it just nerfs it a little but life goes on. I believe that many of the ideas for new features or changes to classes are often made with PvE in mind first and then they adjust it to hopefully make it fit within the PvP system. Sometimes they win and sometimes they lose when they do that. This is precisely why I explained the cycle for PvP in WoW and how fragile it is. The core mechanics in the game just do not allow the devs to make big changes or add new features to classes without there being a noticeable margin of error when it comes to PvE/PvP balance. This is mostly due to how fragile PvP is and particularly the Arena system. While I think the arena is a lot of fun and really cool, that system plus the mechanics of the game has forced PvP to become as fragile as a paper thin sheet of glass. Every little detail counts in the Arena if two teams of equal skill and gear face each other. If both teams make no mistakes then the winner is often determined by class imbalances which should not be the case.

The fact that there IS an Arena system is testament to the fact that Blizzard clearly cares about the PVP side of the game. They're constantly tweaking and adding new PVP content. It's not perfect, but what is. At least its a work in progress unlike a lot of other MMO's.

And what exactly should determine the winner of two equally geared and skilled teams who play perfectly if not class balance? The only variable left is luck.
 

noobish

Member
Jul 14, 2007
65
0
0
Problem with WoW is that..

Just because noob A gets kill by noob B then Noob A go cry in forum about how noob B is overpower, then noob B thinks he all bad @ss and got owned by noob C. then he go cry on forum about noob C.. ect..

I played WoW since beta, i just hate it how they still cant keep thing simple and quit fking changing talents around. I give the game so many tries to improve and steady itself, but alway fail. I pretty much played all classes too, yes max lvl.
 

Chimley

Senior member
Jan 28, 2008
383
0
0
Originally posted by: Aikouka

I'm curious if this would hurt PVP a lot when it comes to say prot warrior vs rogue? I haven't encountered too many anymore, but the fact is that I'd need quite a lot of expertise to even hit the guy (unless I can get behind him, which removes the ability to parry). I do know what you mean about PVE though... that's the one reason I really don't want to go prot on my warrior. He farms Nagrand for air motes while he's looking for windy clouds. So if I have to spend a minute fighting an air elemental that took me 10 seconds to kill earlier... well that's not good. My brother can kill elites on his prot warrior though but that's because he abuses the hell out of the trinket from Kargath:

http://www.wowhead.com/?item=27529

Well, as with anything in WoW, talents play a large part. My Warrior is geared in a mix of Tier 5/6 and a good played rogue can still push my poo in. It may take them longer, and I'll def. have more of a chance depending on what spec they are/gear etc (good stunlock rogue w/maces, mutilate rogues using envenom which goes through armor). Pretty much I found that the only class I can take down consistantly are hunters :D Everything else is a little bit of luck.




I actually like my mage and warrior for farming quite a bit. I think it's just my love of charging/intercepting things that makes the warrior fun. My mage can go for quite a few mobs before having to stop and his water/food is free.

My Mage is what I consider my "primary alt". I use her for farming purposes, and she's geared enough to hold her own with the overly aggressive Horde on Skullcrusher ;). Plus.. Flying Mount+POM Pyro+Slow Fall = lots of fun :D
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,675
146
106
www.neftastic.com
Basically noone is happy because they can't instapwn EVERYONE... orrrr they ARE instapwn'd by (insert class here) so they think the devs hate their class because they can't instapwn EVERYONE. It's a vicious cycle. People need to get a life and just quit WoW.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: DangerAardvark

The fact that there IS an Arena system is testament to the fact that Blizzard clearly cares about the PVP side of the game. They're constantly tweaking and adding new PVP content. It's not perfect, but what is. At least its a work in progress unlike a lot of other MMO's.

And what exactly should determine the winner of two equally geared and skilled teams who play perfectly if not class balance? The only variable left is luck.

I think you misinterpreted what I was trying to portray here.

I never claimed that Blizz did not care about PvP. They do care and they work on it tremendously. However, it is no mystery that if you are a developer in a programming/gaming industry with a dozen projects that all need to get done now now now and they are all of equal priority then there will be a little extra emphasis and quality put forth towards certain projects due to personal preference based on what that dev enjoys more. Again, my theory about many of the devs in power leaning a little more towards PvE is just a theory. In the end it doesn't really matter anyways. The purpose of this conversation wasn't to prove one thing over another. It was just to have some fun with speculation.

In regards to your question about which team should win, the answer is luck given the situation you present. This is especially true since Blizz has done nothing but work tirelessly at balancing PvP for years now. However, the variable will never just be luck which is the good part since that would be boring and every PvP scenario is unique. There are always countless 0.5 second decisions made which could potentially make or break the match given two equal teams.

In any case, none of that takes away from the point I was making which is that the PvP system as a whole is far too fragile. The rate of necessary "on going progress" will never be reduced unless they choose to stop adding new content and features which obviously no one wants. I believe that there are better ways out there to blend a PvP and PvE system of mechanics where they are more compatible with each other yet still feel very distinct while playing a game. If that were to ever become a reality, then we would all see much larger improvements when it comes to class balance along with a big reduction in the constant rate of things breaking and changing within a PvP system such as WoW. Granted, constant upkeep will always be necessary since the nature of new content and how it forces that to happen, but the work to maintain that upkeep should be significantly reduced with a much smaller margin of error. This will happen in the future with other games. Just give it time.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: BooGiMaN
im thinking of starting back up, whats a good solo pve build for a warlock?

41/7/11 affliction really solid DPS great utility any variation of this works, but you want 10 into Destro for Imp SB and Bane, i was 41/5/13 for a bit or if you need/want other aff talents its easy to move a few things around

41/0/18 +2 is also great but more of a raid spec, its what i am now 43/0/18, dont do as much DPS as a destro lock that just spams SB, but i hold my own even being the CoS bitch.
 

Eeezee

Diamond Member
Jul 23, 2005
9,922
0
76
Originally posted by: Balt
Originally posted by: Eeezee
I liked playing a paladin. It was easy as hell to level. NOTHING can kill you (well, so long as you don't fight red mobs - but pink is fine, and yellow elites). Roll Protection and take 5/5 Reckoning, you'll thank me later. I also rolled a druid to 50 and a warlock to 70.

The thing you have to remember is that people mostly go to the forum in order to complain. As such, you don't hear about the people who like their paladins quite as often.

Everyone knows that warlocks are overpowered (except the warlocks), so everyone has at least that excuse.

I sold my account 2 months ago. I realized that I didn't want to screw around for 1+ year while Blizzard waits to release the next expansion, where the level cap will be 80 (and therefore all of the work done at lvl 70 will be effectively nullified - that Tier 5 set is going to be worthless at lvl 80). I made a $50 profit (taking out the cost of the game and the monthly cost I had paid), so all in all it was a positive experience for me. I just got bored.

That's kind of where I was when they announced TBC. I had a very well-geared level 60 lock that was basically going to become rubbish after the expansion, so I cashed him out.

Just started playing again though, this time I'm going to just try to enjoy the game rather than look at it as a job. In other words, no raiding 6 nights a week. ;)

I will consider starting up a WoW account maybe a month or two before the next expansion drops. I could easily hit 70 in a month (and I quit before the pre60 xp buff, so now it'll be easier than ever). And then it'll probably be fun hitting that new content. And I'll be through the toughest grad student year, year one, so I'll actually have the time to enjoy myself.
 

Eeezee

Diamond Member
Jul 23, 2005
9,922
0
76
Originally posted by: Noema
Originally posted by: Eeezee
I liked playing a paladin. It was easy as hell to level. NOTHING can kill you (well, so long as you don't fight red mobs - but pink is fine, and yellow elites).

I remember leveling my Pally in a PvP server back in late 2006. I was really, really good at not dying.

It's fun because people try to gank you and they simply can't. You are like an armored car. You can almost feel their frustration after you simply prove to be unkillable in most 1v1 situations :)

Yeah, I was on a RPPvP server. I loved it when people 3-4 levels higher would try to gank me. I especially liked killing rogues; what, you couldn't kill me in that little 5 second burst of stuns? Time to suffer
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Anubis
41/7/11 affliction really solid DPS great utility any variation of this works, but you want 10 into Destro for Imp SB and Bane, i was 41/5/13 for a bit or if you need/want other aff talents its easy to move a few things around

41/0/18 +2 is also great but more of a raid spec, its what i am now 43/0/18, dont do as much DPS as a destro lock that just spams SB, but i hold my own even being the CoS bitch.

Those seem like awfully weird solo builds for leveling. My lock is going to be 46/4/11 (he's 43/0/4 right now).

http://www.wowhead.com/?talent=IEMrVRfkqtbo0LZVx0z

It may look weird having 1 in Shadow Embrace, but that was so I could get an extra debuff for Soul Siphon.

I could see Imp Shadowbolt being good in raiding, but I don't see it being too worthwhile in leveling (unless of course you're fighting an elite with lots of health or something where you may have more time). I also don't have a typical experience because my paladin levels with my warlock, so he tanks while my warlock casts UA, Corruption and wands the rest of the time :p. Even when I send him in to do the dirty work (usually against casters), he just dots, life taps and drains life the rest of the fight. He might proc nightfall but even then, chances are it won't crit and the mob usually is almost dead by that point :p.
 
May 31, 2001
15,326
2
0
Originally posted by: warmodder
I'm leveling a priest. I like him, but leveling is just such a chore it isn't worth it. I want to play a game not have work to do.

Play a Shadow Priest. I leveled my Shadow Priest using almost all PvP, but that was back before Burning Crusade hit. I was taking down characters on the opposing team that were five and six levels higher than my Priest. :) Also rocked for solo PvE, and even did a decent job in Instances, mainly because my bonuses were so high, and I had abilities that healed the group based on the damage I did.

I drove the Tanks nuts though, as I kept drawing aggro. :p
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Aikouka
Originally posted by: Anubis
41/7/11 affliction really solid DPS great utility any variation of this works, but you want 10 into Destro for Imp SB and Bane, i was 41/5/13 for a bit or if you need/want other aff talents its easy to move a few things around

41/0/18 +2 is also great but more of a raid spec, its what i am now 43/0/18, dont do as much DPS as a destro lock that just spams SB, but i hold my own even being the CoS bitch.

Those seem like awfully weird solo builds for leveling. My lock is going to be 46/4/11 (he's 43/0/4 right now).

http://www.wowhead.com/?talent=IEMrVRfkqtbo0LZVx0z

It may look weird having 1 in Shadow Embrace, but that was so I could get an extra debuff for Soul Siphon.

I could see Imp Shadowbolt being good in raiding, but I don't see it being too worthwhile in leveling (unless of course you're fighting an elite with lots of health or something where you may have more time). I also don't have a typical experience because my paladin levels with my warlock, so he tanks while my warlock casts UA, Corruption and wands the rest of the time :p. Even when I send him in to do the dirty work (usually against casters), he just dots, life taps and drains life the rest of the fight. He might proc nightfall but even then, chances are it won't crit and the mob usually is almost dead by that point :p.

akk lvling, i was assumeing he was allready 70
but 41/7/11 becomes the 46/4/11 you have really eaisily, for lvling putting more int o aff for supression and imp Agony is prob usefull if you are gonna lvl as affliction, i never cast Agony in a raid which is why i dont have points in imp agony, im also hit caped which is why i dont have supression
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Anubis
akk lvling, i was assumeing he was allready 70
but 41/7/11 becomes the 46/4/11 you have really eaisily, for lvling putting more int o aff for supression and imp Agony is prob usefull if you are gonna lvl as affliction, i never cast Agony in a raid which is why i dont have points in imp agony, im also hit caped which is why i dont have supression

I mostly use curse of exhaustion if I want to fear mobs. Helps keep mobs from running too far away. I'll use CoA if I want to just do a ton of damage upfront but typically that's on casters where I can also just use CoT. I found the 10% on CoA really doesn't do much, especially while leveling. That's why my last three talent points will go into Empowered Corruption, because I don't have a lot of spell damage at this time so it really won't be that worthwhile until I start getting more in Outlands.

Although I think most would agree that this is the top raiding spec (when you get the gear for it):

http://www.wowhead.com/?talent=IZdxczIbzZEx0xrbzhhi

You could pull one out of Imp SP to put into SB, but I left that out since this is designed to be a raiding build and Imp SP is better for Leotheras than SB where SB is similar to a mage's fireblast, which a good fire mage will never use fireblast.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Aikouka
Originally posted by: Anubis
akk lvling, i was assumeing he was allready 70
but 41/7/11 becomes the 46/4/11 you have really eaisily, for lvling putting more int o aff for supression and imp Agony is prob usefull if you are gonna lvl as affliction, i never cast Agony in a raid which is why i dont have points in imp agony, im also hit caped which is why i dont have supression

I mostly use curse of exhaustion if I want to fear mobs. Helps keep mobs from running too far away. I'll use CoA if I want to just do a ton of damage upfront but typically that's on casters where I can also just use CoT. I found the 10% on CoA really doesn't do much, especially while leveling. That's why my last three talent points will go into Empowered Corruption, because I don't have a lot of spell damage at this time so it really won't be that worthwhile until I start getting more in Outlands.

Although I think most would agree that this is the top raiding spec (when you get the gear for it):

http://www.wowhead.com/?talent=IZdxczIbzZEx0xrbzhhi

You could pull one out of Imp SP to put into SB, but I left that out since this is designed to be a raiding build and Imp SP is better for Leotheras than SB where SB is similar to a mage's fireblast, which a good fire mage will never use fireblast.


we use a fire mage to tank Leo LOL
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Aikouka
Originally posted by: Anubis
akk lvling, i was assumeing he was allready 70
but 41/7/11 becomes the 46/4/11 you have really eaisily, for lvling putting more int o aff for supression and imp Agony is prob usefull if you are gonna lvl as affliction, i never cast Agony in a raid which is why i dont have points in imp agony, im also hit caped which is why i dont have supression

I mostly use curse of exhaustion if I want to fear mobs. Helps keep mobs from running too far away. I'll use CoA if I want to just do a ton of damage upfront but typically that's on casters where I can also just use CoT. I found the 10% on CoA really doesn't do much, especially while leveling. That's why my last three talent points will go into Empowered Corruption, because I don't have a lot of spell damage at this time so it really won't be that worthwhile until I start getting more in Outlands.

Although I think most would agree that this is the top raiding spec (when you get the gear for it):

http://www.wowhead.com/?talent=IZdxczIbzZEx0xrbzhhi

You could pull one out of Imp SP to put into SB, but I left that out since this is designed to be a raiding build and Imp SP is better for Leotheras than SB where SB is similar to a mage's fireblast, which a good fire mage will never use fireblast.

Trying to consider Leo when choosing a raiding spec for a lock is a bad idea. Warlock tank spec is not the same as Warlock raid DPS spec. It's best to just have a lock respec to what is best for tanking during the learning curves and then just have them spec for max dps after you are farming that boss.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Xavier434
Trying to consider Leo when choosing a raiding spec for a lock is a bad idea. Warlock tank spec is not the same as Warlock raid DPS spec. It's best to just have a lock respec to what is best for tanking during the learning curves and then just have them spec for max dps after you are farming that boss.

There's nowhere else to put points.. that's just a "it could work for this, so hell, let's just get it so I can go up a tier." With a Dest/Sac lock build you ignore fire as shadow provides better damage overall, so that's why there's pretty much no points in anything fire related, which is why I needed to throw a point in somewhere. If you want to maybe PVP a little, Shadowburn might be more favorable to you.

EDIT:

Originally posted by: Anubis
we use a fire mage to tank Leo LOL

Same one that tanks the guy on Malgaur?
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Aikouka
Originally posted by: Xavier434
Trying to consider Leo when choosing a raiding spec for a lock is a bad idea. Warlock tank spec is not the same as Warlock raid DPS spec. It's best to just have a lock respec to what is best for tanking during the learning curves and then just have them spec for max dps after you are farming that boss.

There's nowhere else to put points.. that's just a "it could work for this, so hell, let's just get it so I can go up a tier." With a Dest/Sac lock build you ignore fire as shadow provides better damage overall, so that's why there's pretty much no points in anything fire related, which is why I needed to throw a point in somewhere. If you want to maybe PVP a little, Shadowburn might be more favorable to you.

I wasn't really questioning your spec recommendation as much as I was making a point regarding one of the reasons behind your recommendation. In general, there just are not enough encounters where a lock would be asked to tank so it isn't something that I would advise even considering when making a spec. If the spec happens to benefit both dps and tanking then it is a win/win situation though.

 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Aikouka
Originally posted by: Xavier434
Trying to consider Leo when choosing a raiding spec for a lock is a bad idea. Warlock tank spec is not the same as Warlock raid DPS spec. It's best to just have a lock respec to what is best for tanking during the learning curves and then just have them spec for max dps after you are farming that boss.

There's nowhere else to put points.. that's just a "it could work for this, so hell, let's just get it so I can go up a tier." With a Dest/Sac lock build you ignore fire as shadow provides better damage overall, so that's why there's pretty much no points in anything fire related, which is why I needed to throw a point in somewhere. If you want to maybe PVP a little, Shadowburn might be more favorable to you.

EDIT:

Originally posted by: Anubis
we use a fire mage to tank Leo LOL

Same one that tanks the guy on Malgaur?

dont remember havent done grulls in months

nothing picks up agro faster then a AP POM Pyro on Leo, especially if it crits
 

Vehemence

Banned
Jan 25, 2008
5,943
0
0
"I liked my class until I read their forums" is pretty much how it is. Man, the WoW forum community are an obnoxious bunch. Rarely anything positive comes out of there.

The classes I play and have been playing since launch are perfectly fine to me and I have fun. Ignoring all the "nerf that" or "buff this" or "X is overpowered" crying makes it even easier to just enjoy the game.