WoW - 1.6 Patch

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Joemonkey

Diamond Member
Mar 3, 2001
8,859
4
0
Gurck, i'm torn between you and Nik as my personal hero on these forums. And no, that is NOT sarcasm

on topic, I quit WoW back in February, then got back in March, then quit again in April. I kind of miss it, but it was too much of a time hog, and seemed more like work than something fun to do :(
 

rstove02

Senior member
Apr 19, 2004
508
0
71
Will of the Forsaken (Undead Racial) - duration of the lasting immunity effect decreased to 5 seconds.
Not able to read the WoW forums, but I bet you dollars to doughnuts that they are not happy about this change.

Pets will now enter passive/follow mode when their masters mount.
This will eliminate a common PvP tactic that a hunter (or another pet class) sets their pet to aggressive with their PvP flag on while riding around on a mount. The pet will attack any flagged opposite side players. This trick is especially helpful in popping stealthed players while being highly mobile.

Damage caused by environmental effects will now cancel stealth (e.g. swimming in lava).
Found this little gem last night when I accidently fell into lava while stealthed. Funny that you can remain stelathy while being burned alive.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Originally posted by: Gurck
Originally posted by: Glavinsolo
Well MC takes us 6 hours and we do all bosses in one night. The rest of the nights we PVP.
You're in a very lucky minority. Since ~85% of WoW players want only to PvP endlessly, day & night, and since Blizzard encourages this by requiring continuing PvP to retain the benefits of it, most PvE guilds have trouble getting enough together for raids. There's slim pickin's if recruiting those interested in PvE from outside the guild, so you'll get sub-60s, '1337 d00dz' and other undesireables. They could easily approach this problem by releasing PvE-only servers so as to consolidate those who don't like PvP, but have stated that they will not do so... I quit in late April, and my account ran out on May 5th, since I didn't like PvP. I was on a "Normal" (PvE) server too... :frown:

Thanks for sharing your opinion. You really don't need to post this same exact thought 109348 times.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: Kev
Thanks for sharing your opinion. You really don't need to post this same exact thought 109348 times.
Yet how many times must I hear the teenage babies on this board cry? As you grow older, you'll more & more frequently come across people and things you don't agree with as your worldview expands. My advice is to get used to it, and the sooner the better.
 

Litchfield285

Senior member
Sep 4, 2004
414
0
0
The best thing for us PvP lovers, sorry Gurck, is that PvP gear is based on lifetime rank. Some people think that may be a bad thing, but I love it... gives me more incentive to PvP now that I know if I get tired of it I can still keep my gear.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: Litchfield285
The best thing for us PvP lovers, sorry Gurck, is that PvP gear is based on lifetime rank. Some people think that may be a bad thing, but I love it... gives me more incentive to PvP now that I know if I get tired of it I can still keep my gear.
Enjoy whatever you like, diversity is great and life would be boring if we all liked the same things. It's unfortunate that Blizzard decided players who don't like PvP have no place in their game, that's all.
 

Litchfield285

Senior member
Sep 4, 2004
414
0
0
Originally posted by: Gurck
Originally posted by: Litchfield285
The best thing for us PvP lovers, sorry Gurck, is that PvP gear is based on lifetime rank. Some people think that may be a bad thing, but I love it... gives me more incentive to PvP now that I know if I get tired of it I can still keep my gear.
Enjoy whatever you like, diversity is great and life would be boring if we all liked the same things. It's unfortunate that Blizzard decided players who don't like PvP have no place in their game, that's all.

I know where you're coming from. I think you just got unlucky in either your choice of server or guild. On my server the top 4 guilds do PvE raids daily... my guild runs MC 4 times a week, Ony once a week, and UBRS/LBRS/Strath/Scholo on the days off to get our newer 60's geared... I would consider us a pretty PvE heavy guild, and like I said there are at least 3 other guilds on the Alliance side of my server that are the same. Blizzard has barely added any new PvE content in the past few months, even though I'm sure more will come, they have certainly dropped the ball as far as keeping the hardcore PvE'ers happy.

It sucks that PvP overshadowed the PvE aspects of the game on your server... I know how I would feel if I could never do something I really liked in a game just because no one in my guild ever wanted to do it. I don't blame you for being frustrated and venting your frustration on these boards. I would do the same thing if I were in your place.
 

Velk

Senior member
Jul 29, 2004
734
0
0
Originally posted by: Gurck
Originally posted by: Glavinsolo
Well MC takes us 6 hours and we do all bosses in one night. The rest of the nights we PVP.
You're in a very lucky minority. Since ~85% of WoW players want only to PvP endlessly, day & night, and since Blizzard encourages this by requiring continuing PvP to retain the benefits of it, most PvE guilds have trouble getting enough together for raids. There's slim pickin's if recruiting those interested in PvE from outside the guild, so you'll get sub-60s, '1337 d00dz' and other undesireables.

You will be happy to know then that that is one of the things which is changing in that updated - pvp rewards will require no maintenance.

They could easily approach this problem by releasing PvE-only servers so as to consolidate those who don't like PvP, but have stated that they will not do so... I quit in late April, and my account ran out on May 5th, since I didn't like PvP. I was on a "Normal" (PvE) server too... :frown:

Or then again, perhaps you won't be happy, having already quit. Although you still seem to care about it enough to post on the topic so maybe.

For what it is worth, on the server that I play on, there are approximately 10,000 people, and there have never been more than two alterac valley instances spawned. That means of those 10,000, the largest number that have ever been seriously pvp'ing simultaneously is 160.

Last week, 11 PVP kills ranked 800th ( of ~4000 ) on the side, and 258 kills ranked 290th. This is after ranking became much harder due to so many people playing battlegrounds.

I would think the suggestion that 85% of people prefer PVP is, at least for my server, clearly wrong. I think you will find that the real reason for difficulty in generating large raiding guilds is that a large majority of WoW players simply do not care enough about loot to accept the discipline, time restrictions, relationships etc required to do so.


 

bcterps

Platinum Member
Aug 31, 2000
2,795
0
76
Gurck just pulled that number (85%) out of his ass, he can't justify it. Also, him having been away from the game for almost 2 months means he knows nothing about the current state of the game, but likes to post like he does :p

Just a disgruntled customer (rightfully so), that can't seem to let it go.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Originally posted by: Gurck
Originally posted by: Kev
Thanks for sharing your opinion. You really don't need to post this same exact thought 109348 times.
Yet how many times must I hear the teenage babies on this board cry? As you grow older, you'll more & more frequently come across people and things you don't agree with as your worldview expands. My advice is to get used to it, and the sooner the better.

You're the only one crying. About a video game.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: Kev
Waaaaah

You're the only one crying.
:D

As I told one of the other kiddies, it's best you get used to people feeling differently than you now rather than later.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Feeling differently is fine. You seem to have missed my point completely. It's fine that you don't like PvP. It really doesn't affect me one way or another. You don't have to post it over and over and over again. I can't wait to see what immature horsesht you respond with now.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: Kev
Feeling differently is fine. You seem to have missed my point completely. It's fine that you don't like PvP. It really doesn't affect me one way or another. You don't have to post it over and over and over again. I can't wait to see what immature horsesht you respond with now.
You're obviously BSing, or you'd be bitching at everyone in GH making a 'rate-my-build' post or asking which mp3 player to buy, everyone neffing in OT and everyone in software asking how to tag mp3s or whether to use wmp, winamp, itunes or foobar. We've all read all of that before as well. You obviously have a problem with me because you're of the intellignece level and/or still at that age where people not exactly like you are considered wrong. See P&N for examples. I was able to converse with a few people in this thread without retreading the beaten path, it's too bad trolls such as yourself and Concillian can't let someone they disagree with speak without hijacking a thread. See the new line in my sig he and you inspired.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Hijacking threads? You mean like the way you highjacked this thread and many others so you could complain about a game you don't even play anymore? And why the hell would I have a problem with you? You're taking this way too personally, so I'm done with this nonsense.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: Kev
Hijacking threads? You mean like the way you highjacked this thread and many others so you could complain about a game you don't even play anymore? And why the hell would I have a problem with you? You're taking this way too personally, so I'm done with this nonsense.
I spoke about WoW in a thread about WoW. You made personal attacks against me - what does that have to do with WoW? Do you honestly fail to see this key difference? :confused: Yes, you're a childish trolling threadjacker. I'd suggest you apologize to the OP and cease posting.
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
Personally, I am looking forward to the free warrior and warlock respecs. My warlocks talents are a mess, and I'd like to try some different talent builds out with my warrior.

Reports are that Warlocks who use Dark Pact cause their imp to be un-phase shifted, which means again the Warlock gets a buff, but at the same time a playstyle breaking nerf. But if sacrificing the felhunter really gives 2% mana per 4 seconds, that may become a pretty attractive option for raiding warlocks, and a reasonable substitute for dark pact avialable with significantly fewer talent points. Raiding warlocks were previously relying almost exclusively on bandages for mana (and some spirit regen, but really that's not all that much in comparison) 2000 health for a heavy runecloth every 60 seconds, then tapping for mana. If a warlock has 5000 Mana, the change in talent will provide 1500 mana per 60 seconds... so it should add upwards of 50% extra mana available to a Warlock in these fights, even if they don't have a ton of mana because they are focusing on gear that adds x damage. The balance of the three (bandages + felhunter sacrifice + items with +damage on them) should make Warlocks much more effective in terms of providing endgame DPS.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Originally posted by: Gurck
Originally posted by: Kev
Hijacking threads? You mean like the way you highjacked this thread and many others so you could complain about a game you don't even play anymore? And why the hell would I have a problem with you? You're taking this way too personally, so I'm done with this nonsense.
I spoke about WoW in a thread about WoW. You made personal attacks against me - what does that have to do with WoW? Do you honestly fail to see this key difference? :confused: Yes, you're a childish trolling threadjacker. I'd suggest you apologize to the OP and cease posting.

You consider this a personal attack? "Thanks for sharing your opinion. You really don't need to post this same exact thought 109348 times."

LOL@you

Talk about thin skin
 

bcterps

Platinum Member
Aug 31, 2000
2,795
0
76
Warlocks were never made for end game DPS :p Just like Paladins are not made for end game tanking. It's kind of funny/sad that in 40 man raids, every classes role is very limited.

Warlocks = Soulstone, Healthstone, Imp buff, Banish, Curses (when you can actually get a debuff on)
Pallys = Cleanse, Heal, maybe DPS
Mages = Decurse, ranged DPS

Etc. etc.
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
They can certainly provide significant DPS. What else are they going to do in-between banishes, or in fights where banish is useless? Sit there and watch the debuff bar until the curse they are supposed to apply scrolls off?

They do not provide the same level of ranged DPS as a mage, but that does not make the damage they contribute totally insignificant. I think this change has the potential to increase that damage around 50%. It should bring them much closer to the sustained DPS capabilities of other ranged DPS classes, in which case they will start becoming desirable not only for their random extra stuff, but also for their DPS. I think it shows that Blizzard is working on adding some diversity to the roles in a raid situation.
 

Velk

Senior member
Jul 29, 2004
734
0
0
Originally posted by: benchiu
Warlocks were never made for end game DPS :p Just like Paladins are not made for end game tanking. It's kind of funny/sad that in 40 man raids, every classes role is very limited.

Warlocks = Soulstone, Healthstone, Imp buff, Banish, Curses (when you can actually get a debuff on)

They are far from insignificant damage, why would you *not* want them to do dps ? Do you tell your warriors who are not currently main tanking to STFU and not do damage because they can't do quite as much damage as an endgamed geared rogue ?

Or were you suggesting that banishing took so much of their time and mana they couldn't possibly do any damage in between without being unable to fulfill their banishment duties ? ;p
 

bcterps

Platinum Member
Aug 31, 2000
2,795
0
76
I'm saying that class roles are limited at the end game, which is why rogues have such little use in 40 man content. Warlocks damage is not insignificant, but you wouldn't bring one along for DPS, you would bring a mage.
 

GasX

Lifer
Feb 8, 2001
29,033
6
81
Originally posted by: benchiu
I'm saying that class roles are limited at the end game, which is why rogues have such little use in 40 man content. Warlocks damage is not insignificant, but you wouldn't bring one along for DPS, you would bring a mage.

It depends on the location. Warlocks rule DPS when the mobs are fire immune...