• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Would a next-gen cartridge-based console be... good?

Zenoth

Diamond Member
I'm just curious, I had an interesting conversion with a friend lately, we just discussed about the inconveniences and some of the "advantages" of having cartridge-based and compact disc-based console gaming co-existing only a few years ago. Well now of course today anyone like me (since I did it a few times) can go on the Internet and buy used and old but beloved consoles and still play them today in the same room with your HDTV and whatnots, but when we were discussing that we were simply referring to that period in gaming history when both technologies were not considered either "too old" nor "too good".

I, for one at least, still remember back during the late Sega Saturn and early PlayStation days (also during the Sega CD days but that was to a much lesser extent) when in gaming magazines (the major source of information and "mass" discussions about gaming outside of the still "rarely accessible and still expensive Internet for most gamers" days) there were articles debating about the "uncertain" future of the then-new compact disc-based games and how the then-aging-but-still-good-and-standard cartridges would hold up against that newly arrived media.

We know what happened, of course, but... today...

Wouldn't it be good? I mean, yes I'm asking if it would be good, fun, but not if it would be feasible per se, since I am quite certain that in the industry and with today's technologies it would surely be possible to "do it" on a purely technical point of view. But, you know, when I see USB memory sticks (flash memory mostly) being able to hold up to a mind-boggling 64GB of data (which by itself is way beyond any current "large sized" game anyway), and especially looking at their actual physical size, I can't help but think about such little, portable memory devices being inserted into a next-generation game console à-la SNES and Genesis and just having a loading-process-free gaming experience again after all those years of compact disc media.

I don't know how financially acceptable and lucrative it could be, or how much it would cost, I do remember that cartridges back then were more expensive to produce than CD-Roms, but that was back in the days... how about now? Has it changed "enough" for such a market to spawn anew? Imagine... buying games the size of a USB Flash Drive, being able to transport three, four or five of your favorite games in one of your pockets at a friends place, imagine how smaller the gaming console itself might be? All of the mechanisms to leave place for a DVD and to spin it would be gone, and cartridges today being inevitably much smaller than the "bulky" (in comparison) NES ones, no?

Can you imagine such big-size-data-holding cartridges being able to hold not only the game itself but your saved game files as well? Hey, no need for separate memory cards anymore, or better yet, what about just getting rid of a hard-drive in such a next-gen console altogether? It would cost less, be smaller, cooler, more energy-efficient... a green-friendly console, I can even image the famous multi-games-cartridges making a come back! What do you guys think of all this?

I guess that I can ask a few main questions: If the technologies and market permit such a thing to happen, how would you react to that? Would you hesitate to buy a "next-generation" cartridge-based console «AGAIN?!»? Would you simply jump on it in a heart-beat? Would you just not mind at all as long as the games are good?
 
Last edited:
We had this conversation a while back:
http://forums.anandtech.com/showthread.php?t=161334

I don't think we need to have it again.

Why not?

Because I'm sorry I wasn't there on these forums (console gaming category, I mean) almost two years ago to remember about that thread. I could have used the search option, of course, and I haven't done so I admit, but honestly I wouldn't have bumped such an hold thread just to ask: «So guys? How's the technologies and costs coming up almost two years later? Still feasible?»

But, yes, I guess that whatever discussion I could have with any of you guys would basically be a replica of that other thread even though we're almost two years later, the opinions wouldn't be that much different, I guess. It's fine, if there's a moderator around then do as you wish, there doesn't seem to be any "need" to discuss this again, indeed.
 
Even taking Moore's Law and a couple more years into account, the technology hasn't changed enough that the economics discussed in the previous thread would change as a result.
 
no it wouldnt be good, it would be way too expensive.

and why do you think a console that takes memory cards would be smaller than a console that takes CD/DVD/BluRay? have you ever opened a console? the disc drives take up a small space inside consoles, and in every console i've opened, sit over top of a motherboard.

and not needing a hard drive or anything, the wii already does this. sure it is limited, but there is a limit to all storage.

and what about downloadable content? you would need a hard drive or some kind of storage for that.

and if the current hard drives (MS) weren't proprietary, they would not be expensive at all.

so I guess what i'm saying with my past 3 points is that not having a hard drive wouldn't really save anything.

one of the benefits of us using flash memory right now on USB sticks is that we can constantly change the data. that is probably the biggest benefit that we can transfer any data we want and overwrite it with new data and transfer that. with video games, that benefit is completely lost, because we don't want to overwrite the game data at all, we just need data that will never change (and cant be changed) like on a disc.

so yea, i dont think it will happen, and there are absolutely no feasable reasons that i can think would make sense to do so.
 
When looking to the future of consoles or handhelds I think all one has to do is look to the DSi and PSP Go to see where the console manufatures want to go--internal memory and downloadable games. HDDs and optical based drives utilize too much energy (batterly life) and are too costly to manufacture and maintain in comparison.

The chances of future gaming media (if we're talking next gen here) exisiting on carts is most likely--like purbeast mentioned above--too expensive to even consider at this point. Also they take too long to manufacture and transport to retail outlets, where digital media doesnt have to deal with that at all.

Yes the NDS and DSi both support cartridge based gaming but I really do think that this is the last we'll see of that. It just isnt feasible on so many levels and digital distribution is pretty well established (but not perfect by any means).

And lets not even get into the used gaming market and how much every single publisher on the planet wants to do away with it.
 
Last edited:
When looking to the future of consoles or handhelds I think all one has to do is look to the DSi and PSP Go to see where the console manufatures want to go--internal memory and downloadable games. HDDs and optical based drives utilize too much energy (batterly life) and are too costly to manufacture and maintain in comparison.

The chances of future gaming media (if we're talking next gen here) exisiting on carts is most likely--like purbeast mentioned above--too expensive to even consider at this point. Also they take too long to manufacture and transport to retail outlets, where digital media doesnt have to deal with that at all.

Yes the NDS and DSi both support cartridge based gaming but I really do think that this is the last we'll see of that. It just isnt feasible on so many levels and digital distribution is pretty well established (but not perfect by any means).

And lets not even get into the used gaming market and how much every single publisher on the planet wants to do away with it.


the used market will never go away unless prices drop considerably.
 
I can't help but think about such little, portable memory devices being inserted into a next-generation game console à-la SNES and Genesis and just having a loading-process-free gaming experience again after all those years of compact disc media.


Load free? Nah. The thing is, with the games getting larger and larger, load times would be introduced even in cartridge based games. Hell, I even remember the Nintendo DS having some annoying load times for games.
 
No, a cartridge based system would be an absolute disaster. Going cartridge based almost destroyed Nintendo with the N64. The carts just cost way too much to manufacture compared to disc based mediums, and they don't hold nearly as much data.

Now, a Flash memory based portable system is an excellent idea, AKA, the Nintendo DS. Still relatively cheap and holds a decent amount of data. Disc based portable systems don't work (LOL @ UMD).
 
Going cartridge based almost destroyed Nintendo with the N64.

What makes you think that the N64 almost "destroyed" Nintendo?? Though I clearly agree with you in that carts are expensive and a bad idea for a home console, you do know that Nintendo was profitable with the N64 right?
 
What makes you think that the N64 almost "destroyed" Nintendo?? Though I clearly agree with you in that carts are expensive and a bad idea for a home console, you do know that Nintendo was profitable with the N64 right?

http://en.wikipedia.org/wiki/Nintendo_64#Sales

"Because of the cost of Nintendo 64 cartridges, and limited third-party support, the Nintendo 64 caused Nintendo to lose its leading position in its market share[19]"

That claim is cited. Anyone who was actually around during the PSOne/Saturn/N64 era knows it is true. Going cartridge was a horrible decision that cost Nintendo dearly. $50 for a game with nice graphics, FMV, CD-quality sound, etc. or $80 for a game with blurry textures, no movies, no voice and MIDI sound. Hmm...

Plus, when Nintendo dissed Sony with the SNES CD-addon, it cleared the path for Sony to take what they learned and release the PSOne.

Pokemon and the GameBoy brand kept Nintendo afloat during the N64 years. Everyone knows this...everyone who played games back then, that is. The N64 didn't "bomb", per se, but it wasn't much of a success, and it cost Nintendo its leading position in the console market for over a decade until the Wii was released.
 
Last edited:
http://en.wikipedia.org/wiki/Nintendo_64#Sales

"Because of the cost of Nintendo 64 cartridges, and limited third-party support, the Nintendo 64 caused Nintendo to lose its leading position in its market share[19]"

That claim is cited. Anyone who was actually around during the PSOne/Saturn/N64 era knows it is true. Going cartridge was a horrible decision that cost Nintendo dearly.

There is a difference between losing the leaded position in the market (which I dont think anyone can contest) and being "destroyed" as you put it (which I do contest).

Again, I said Nintendo was making money off the N64 despite the fact that they made a poor techical design decision.
 
The future is going to be on Blu-ray and direct-download. Both are extremely easy to mass produce. Flash is too costly. The DS can get away with it because the games are quite small but once you get into the 8gb+ range, we're talking big bucks.
 
There is a difference between losing the leaded position in the market (which I dont think anyone can contest) and being "destroyed" as you put it (which I do contest).

Again, I said Nintendo was making money off the N64 despite the fact that they made a poor techical design decision.

That's why he said, ALMOST.
 
That's why he said, ALMOST.

Even using the words "almost destroyed" is incorrect--and that's also my point--it didnt almost destroy Nintendo in any way. The N64 was profitable for them regardless of what technical design decisions they made in regards to the N64 console, where their market postion started and ended or how well 3rd party publishers and developers performed on it.
 
No not ganna happen. Optical storage is still much cheaper to make than SD cards or whatever else you want will be in the future. That's just how it is.
 
Back
Top