Originally posted by: Schadenfroh
Originally posted by: Velk
Originally posted by: Chompman
Originally posted by: loki8481
Originally posted by: Chompman
it will even be harder to get into a instance group unless you are in a guild or know the people in real life.
I'm in a guild and know people in real life

my sister, her boyfriend, my roommate, and his brother all play on my server
Then they might take pity on you.
Otherwise for most the later instances rogues are useless with the exception of some saps but lot of the high lvl stuff see you sneaking on them or are immune to the skill.
To complete instances you need to kill monsters. To kill monsters you need to do damage. There is noone inherently better at damage than a rogue. .
Mage is better against non squishy enemies than a rogue. They are also ranged and can hit them from a ways off while the warrior is tanking and the warrior has time to send out a taunt if the damage dealer is not standing next to the enemy that they are fighting. Polymorph is superior to SAP unless the rogue has the ability to return to stealth upon sapping. Mage can also do a "kick" at range (counterspell which if spec right can also silence).
Mage single target damage is worse than rogues and 2h warriors - they just can't keep up the dps with a fast pace set by decent tanks and healers. Being ranged is a double edged sword, as the warrior having to chase a mob that peels off after a ranged attacker like a mage or hunter, loses aggro on all the other mobs and has to run around dazed by the rest of the pack while chasing the damn thing to get into melee/taunt range. From a warrior perspective, losing aggro to a rogue is vastly preferrable to losing aggro to a mage ( or worse a hunter.. grrr... )
I agree that polymorph is always superior to sap, regardless of whether the rogue has improved sap or not, and the reason for mentioning spell interrupts is that you can never have too many of them, as it's impossible for a single person to lock down even one mob by themselves.
Fact is, Rogue (while i enjoy playing them) is not part of the holy trinity and therefore you should not expect to get great treatment from groups. That and there are so darn many of them on PvP servers, half the faction seems to be a rogue.
"Holy trinity" is a product of people with no imagination or flexibility. Even for those that adhere to it like a religion, it still only fills 3 of 5 group spots.
Add also to the fact that mage can produce water for the priest (who is usually the most hard to find class), and you will find that groups will usually chose a mage over a rogue when they need DPS.
Or a mage and a rogue, or a mage and two rogues. Really you work with what you have.