World of Warcraft 1.6 patch - BWL

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Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Noema
Originally posted by: Velk
The people that like to complain about the PVP rewards usually have no idea just how difficult it is to get rank 14.

And, correct me if I'm wrong, but I think there can be only 2 rank 14 in a server at a given time (one Alliance, one Horde), so this Rank 14 PvP rewards better be good!

I think it's 1 in every 1000 players, so maybe 3-4 per faction per server.
And yeah it's pretty rough, this week I had(guessing because I don't have results for yesterday yet) ~70,000 CP's which is likely to push me to First Sargeant.
I can't fathom the kind of scores you'd need to make Warlord.
 

TheVrolok

Lifer
Dec 11, 2000
24,254
4,092
136
Originally posted by: Velk

This, on the other hand, is a good point. The people that like to complain about the PVP rewards usually have no idea just how difficult it is to get rank 14.

While I can't really fathom what kind of time it must take to get to 14, you also must realize that raiding MC/Onyxia/MC/etc. are RAID efforts, not just 1 person. So yeah, it may take one person PvPing 5 hours a day, every day, all week to get to 14 at some point. But the best PvE gear takes 40 people, 5 hours a day, (6/7 days for my guild) to acquire. So 40 x 5 = 200 hours of gameplay among the 40 people per day, rather than 5 per day. It's a bit more of an effort to tie up 40 people's lives for a day, than it is to tie up 1.
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
It's supposed to be multiple months of pretty extensive PvP before anyone can achieve top PvP rank. Then are they just going to step down? Some will, but I think most doing it to be number 1 and they will stay there, this severely limits the number of top tier PvP weapons available per server.

Just as you can spend a great deal of time in a raid and get nothing, you can spend a great deal of time PvPing and still not beat out the high school dropout who is able to spend 16 hours a day online racking up contribution points. Top tier PvP weapons are a virtual impossibility unless you have zero life. Comparing them to PvE-able items is pointless, as the time commitments are totally different.

It allows a couple people per server (with no life outside of WoW) to get some pretty nice weapons, but in reality, the PvE raid weapons are more available than the PvP reward weapons.
 

TheVrolok

Lifer
Dec 11, 2000
24,254
4,092
136
Originally posted by: Concillian
It's supposed to be multiple months of pretty extensive PvP before anyone can achieve top PvP rank. Then are they just going to step down? Some will, but I think most doing it to be number 1 and they will stay there.

Just as you can spend a great deal of time in a raid and get nothing, you can spend a great deal of time PvPing and still not beat out the high school dropout who is able to spend 16 hours a day online racking up contribution points. Top tier PvP weapons are a virtual impossibility unless you have zero life. Comparing them to PvE-able items is pointless, as the time commitments are totally different.

It allows a couple people per server (with no life outside of WoW) to get some pretty nice weapons, but in reality, the PvE raid weapons are more available than the PvP reward weapons.

Again, it is a misconception that PvE drops are take much less time to acquire. I spent a solid 2.5 months raiding Molten Core during which time nothing I need dropped, my guild raids 6/7 days for about 4-5 hours a night. Given, our MC time got quicker and quicker and for a good month and a half or so we spent between 4-7 hours running the entirety of MC and Onyxia. Still tho, my WoW life went 2 months before I got a single drop I needed. How is that any different than PvPing 2 months to acquire a new rank? Keep in mind that each 5 hour raid is the 5 hour span of 40 people, or 200 hours, not just one person's 16 hours a day. The pure amount of time in PvE dwarfs PvP time.
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
My point is that you know you will eventually get them with your method, but PvPing you will never get the top tier weapons unless you dedicate your life to WoW. From that standpoint the PvE obtainable weapons are easier to get than the PvP obtainable weapons.

You could spend a year of time of 5 hours 5 days a week and never see the top PvP rank, because that will always belong to a no-life wonder who beats out your contribution points simply because of the additional time he spends in-game compared to you. It's different because you are not guaranteed to get anything if you PvP and have a normal life. But if you raid and have a normal life you can be assured that given enough time what you want will eventually drop... The items are not limited to X per server the way the top PvP ranks are.

At some point in the PvP ladder you spend the majority of your time simply maintaining your current rank. I think you are severely underestimating what it will take to get them. It's not like getting to level 60 where eventually anyone can get there. It's designed as a competitive system and only 1 person per server (per faction) will ever be top rank for any given week, and you'll have to spend more time PvPing (or be more efficient, but it's unlikely efficiencies will be all that different) than that guy on top. I find it unlikely that anyone with a normal life outside of WoW will ever be able to achieve that.

Look at it this way. If you want to outfit 40 people in a guild with top tier PvP weapons it will take a few months to get people high enough to start cycling into the top PvP rank. Then it will take 40 weeks of perfect contribution point management and no competition from other guilds to get new people slotted into the top rank each week. You're talking like 40 people spending a YEAR at the most efficient. You can easily outfit 40 people with epic weapon drops from the raid bosses in less time. Not only that, every guild on the server can get the raid loot in parallel, meaning you can outfit hundreds of people serverwide in the time it takes to get a fraction of the people on the server into epic PvP rewards.