Originally posted by: Skoorb
By the time it comes out xbox2 will be out![]()
Originally posted by: Skoorb
By the time it comes out xbox2 will be out![]()
Originally posted by: ApacheXMD
will there be any damage modeling in this game?
-patchy
Originally posted by: BCYL
hmm... I expected more, not that impressed...
Originally posted by: LordMorpheus
It is not a driving simulator until it has realistic damage modeling.
I see cars bumping each other in those vids: cars made out of FIBERGLASS with no damage done!
This is not realistic. This is a joke. I will not call GT a sim until the realistically model car damage. Subsystems, graphically, everything. I think they already model engine damage due to driver error, but I've never played so I don't know.
Originally posted by: purbeast0
Originally posted by: LordMorpheus
It is not a driving simulator until it has realistic damage modeling.
I see cars bumping each other in those vids: cars made out of FIBERGLASS with no damage done!
This is not realistic. This is a joke. I will not call GT a sim until the realistically model car damage. Subsystems, graphically, everything. I think they already model engine damage due to driver error, but I've never played so I don't know.
when GT3 came out, i read an article about the damage question. and the creators of gt3 claimed that they were not allowed to do the damage because the car brands (mitbusishi, nissan, etc) would not let them because it would advertise their cars damaged, which is not a good way to show off their brand of cars.
then NFS:HP2 and NFS:U came out, and my cars were gettin banged up left and right ... and i realized the creators of GT3 are either too lazy or not smart enough to do that, cause their excuse i read about is a lie.
Originally posted by: SXMP
Sorry, I'm uninformed:
Is this being rendered real-time? On a computer? Xbox? PS2?
Originally posted by: SXMP
Sorry, I'm uninformed:
Is this being rendered real-time? On a computer? Xbox? PS2?
Originally posted by: warcrow
Originally posted by: purbeast0
Originally posted by: LordMorpheus
It is not a driving simulator until it has realistic damage modeling.
I see cars bumping each other in those vids: cars made out of FIBERGLASS with no damage done!
This is not realistic. This is a joke. I will not call GT a sim until the realistically model car damage. Subsystems, graphically, everything. I think they already model engine damage due to driver error, but I've never played so I don't know.
when GT3 came out, i read an article about the damage question. and the creators of gt3 claimed that they were not allowed to do the damage because the car brands (mitbusishi, nissan, etc) would not let them because it would advertise their cars damaged, which is not a good way to show off their brand of cars.
then NFS:HP2 and NFS:U came out, and my cars were gettin banged up left and right ... and i realized the creators of GT3 are either too lazy or not smart enough to do that, cause their excuse i read about is a lie.
NFS:U doesnt have model damage. Dont know about the other one.
Originally posted by: RagingBITCH
Originally posted by: SXMP
Sorry, I'm uninformed:
Is this being rendered real-time? On a computer? Xbox? PS2?
Have you never heard of the Gran Turismo series? A simple look at the URL proves useful.
