Windows Vista don't support sound blaster?

Xellos2099

Platinum Member
Mar 8, 2005
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I am having a little trouble with the sound in vista. I am currently using a Soundblast live 5.1 and it is working fine with xp but when I install vista, the system said there is no audio device attached and when I search for hardware, they only detected the game port on my soundblaster, not the sound portion. This really puzzle me sicne when I run the window vista test, they said that my soundcard will work on vista.
 

bloodugly

Golden Member
Apr 27, 2004
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I'm just waiting for the new KX drivers for my Soundblaster. According to the site, he's working on them now so I can use it in Vista. I'm not going to use my free Business edition until its out. KX drivers are THE SHxT if you want to do 16bit ASIO audio recording for cheap with an old school Soundblaster :)
 

Shawn

Lifer
Apr 20, 2003
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Download and install the WinXP drivers. You may have to run the setup program in WinXP compatibility mode and/or as an administrator to get them to install properly.

Don't know if this will work for the soundblaster live, but it worked for my Santa Cruz sound card.
 

A5

Diamond Member
Jun 9, 2000
4,902
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I'm waiting for a driver for my M-Audio card as well. They say that they're working on one, but they don't have an expected release date or anything.
 

Xellos2099

Platinum Member
Mar 8, 2005
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What made it so wierd is that it said in the vista compability test my sound blaster live 5.1 is suppose to work.
 

InlineFive

Diamond Member
Sep 20, 2003
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Because Creative has always sucked in the driver department. Unfortunately a lot of manufacturers seem to be following suite for Vista sound drivers. :(
 

Instan00dles

Golden Member
Jun 15, 2001
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Originally posted by: Shawn
Download and install the WinXP drivers. You may have to run the setup program in WinXP compatibility mode and/or as an administrator to get them to install properly.

Don't know if this will work for the soundblaster live, but it worked for my Santa Cruz sound card.

so the sounds card atually works in vista? awsome, it was the only thing holding me back from getting it. There is no way I was going to get ride of santa cruz card for vista.
 

LintMan

Senior member
Apr 19, 2001
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I have a SB X-Fi Fatal1ty Pro-Gamer OMGWTF!@~!@~!@~ whatever the hell the thing's called, and Vista didn't support it automatically when I installed Vista. I installed the 32-bit Vista driver from Creative's web site, and now sound seems to work OK, but I haven't tried it in any games yet. I believe that Vista support for games that use EAX is pretty spotty right now and requires downloading some software called ALchemy.
 

Nocturnal

Lifer
Jan 8, 2002
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Originally posted by: LintMan
I have a SB X-Fi Fatal1ty Pro-Gamer OMGWTF!@~!@~!@~ whatever the hell the thing's called, and Vista didn't support it automatically when I installed Vista. I installed the 32-bit Vista driver from Creative's web site, and now sound seems to work OK, but I haven't tried it in any games yet. I believe that Vista support for games that use EAX is pretty spotty right now and requires downloading some software called ALchemy.

Something about Vista no longer outputting the sound stuff to the processor on the X-Fi card (hardware processing) so everything is done via software but with ALchemy, it should offset the sound stuff to the X-Fi processor so it will be similar to how it was with XP.
 

masteraleph

Senior member
Oct 20, 2002
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Originally posted by: wanderer27

Oh, and it only outputs Stereo . . . . bye bye Surround Sound.

Completely untrue. It supports surround sound just fine. What it does NOT support is EAX, which a number of games use for surround sound.
 

wanderer27

Platinum Member
Aug 6, 2005
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Originally posted by: masteraleph
Originally posted by: wanderer27

Oh, and it only outputs Stereo . . . . bye bye Surround Sound.

Completely untrue. It supports surround sound just fine. What it does NOT support is EAX, which a number of games use for surround sound.

According to the Article, it only does Stereo.

Don't shoot the messenger, I'm just posting what's out there . . . .


 

DaveBC

Senior member
Mar 18, 2004
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Here are some 3rd party SB 5.1 drivers that claim to get the digital audio working too. Why don't you give them a try?

:cool:
 

Markbnj

Elite Member <br>Moderator Emeritus
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Sep 16, 2005
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www.markbetz.net
Originally posted by: wanderer27
Originally posted by: masteraleph
Originally posted by: wanderer27

Oh, and it only outputs Stereo . . . . bye bye Surround Sound.

Completely untrue. It supports surround sound just fine. What it does NOT support is EAX, which a number of games use for surround sound.

According to the Article, it only does Stereo.

Don't shoot the messenger, I'm just posting what's out there . . . .

That's not what the article said. That's what the forum poster they quoted said, and they didn't repeat or otherwise comment on that part of his post. As far as I know the real situation is this: MS decided not to support DirectSound going forward. EAX relied on DirectSound, so there is no EAX support. OpenAL is supported, for hardware accelerated 3D and surround sound. OpenAL is an open industry standard, whereas EAX was a Creative proprietary interface. Creative has already released an OpenAL wrapper for legacy EAX games. I'm sure that they will support native OpenAL going forward, because they have no choice.

That said, it's hard to disagree with the article's conclusion that Vista is not the current best OS for gaming, just as it would have been (was) hard to disagree with that same conclusion regarding XP in its early days.
 

BillClo

Senior member
Apr 27, 2001
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So who offers OpenAL sound cards? I'm not talking a fancy top of the line Creative card that needs some software hacks to work, but honest-to-God hardware that works with OpenAl.
 

wanderer27

Platinum Member
Aug 6, 2005
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From the Article:

Addendum: An unregistered poster in our forums made this comment: "Microsoft stripped DirectSound and DirectSound 3D from Vista, meaning that there is no hardware audio in any DirectSound game. No fancy effects or even surround sound. Just plain old stereo. I don't know why they did it, but there you have it."

I forgot to make mention of this, but its true. OpenAL is the primary sound technology used in Vista, so future games released will have this support. For games that lack this OpenAL support, companies like Creative will be releasing special drivers that will convert all DirectSound 3D to OpenAL so that it can be used appropriately. It's clunky, but its better than nothing. This is another good reason that Vista is not the right OS for current gaming.



I guess I'm just misreading this then, because to me it appears they confirm it.

Also, I thought most other Soundcard makers depended/interfaced with the DirectSound API, but I'm not too up to date with that, it may have changed.

 

drag

Elite Member
Jul 4, 2002
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That's hilarious.
OpenAL is one of those technologies developed for Linux gaming. It was developed specificly by Loki Entertainment (defunct company from the .com era who ported games to Linux) as a sound API for doing 3d games.

OpenAL is to sound pretty much what OpenGL is to 3d graphics.

Pretty soon you'll start hearing people using stuff like SDL to avoid incompatable DirectX versions in XP and Vista!
 

Markbnj

Elite Member <br>Moderator Emeritus
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Originally posted by: wanderer27
From the Article:

Addendum: An unregistered poster in our forums made this comment: "Microsoft stripped DirectSound and DirectSound 3D from Vista, meaning that there is no hardware audio in any DirectSound game. No fancy effects or even surround sound. Just plain old stereo. I don't know why they did it, but there you have it."

I forgot to make mention of this, but its true. OpenAL is the primary sound technology used in Vista, so future games released will have this support. For games that lack this OpenAL support, companies like Creative will be releasing special drivers that will convert all DirectSound 3D to OpenAL so that it can be used appropriately. It's clunky, but its better than nothing. This is another good reason that Vista is not the right OS for current gaming.



I guess I'm just misreading this then, because to me it appears they confirm it.

Also, I thought most other Soundcard makers depended/interfaced with the DirectSound API, but I'm not too up to date with that, it may have changed.

I think you are misreading it. Unless you think that when the author says "but it's true" he is referring to every detail of the forum poster's comment, as opposed to the more general notion of OpenAL replacing DirectSound.
 

wanderer27

Platinum Member
Aug 6, 2005
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Okay, so now I am confused. My understanding is MS ripped out the D3 stuff and are now using OpenAL.

Here's where the actual change came from:


Quote:
Originally Posted by Unregistered View Post
You left something out of the article. Microsoft stripped DirectSound and DirectSound 3D from Vista, meaning that there is no hardware audio in any DirectSound game. No fancy effects or even surround sound. Just plain old stereo. I don't know why they did it, but there you have it.

This is the reason I won't be upgrading to Vista any time soon.

OMAC
Thanks, I added an addendum regarding this.

Quote:
Originally Posted by Unregistered View Post
My results are allot different then yours using the same drivers and version of VISTA as you, however my system setup is allot different and I was using in game HL2 Source?s video stress test.
You have been hit worse than I have. 40FPS lower on avg is a huge deal. I didn't run the Stress Test that's built into HL2... I am not even sure I knew there was one. I'd give it a test now, but that computer is busy crunching numbers for another article.

I look forward to seeing other experiences... so far everyone I know who has used Vista RTM has had similar issues as us. I haven't heard from anyone who used an ATI card under it though.

" I also wanted to point out that VISTA does crash more often then XP "

Yes it seems so. I even had the "My Computer" crash on me yesterday, and MS Paint crash a few days prior to that.


Here's another interesting bit from the Forums under this Article:


Quote:
Originally Posted by Unregistered View Post
What is your opinion of the willfully damaged DRM that polls your hardware every 30 milli seconds regardless of what you are actually doing, just in case you are ripping "premium content" whilst playing Doom 3 or whatever ?
Good question. To be honest I had completely forgot about this, but it wasn't something I noticed. Of course, it may play a part in why most games run -slower- than on XP, but it wasn't something that stood out to me.

My personal thoughts is that it's ridiculous though. I look forward to a working patch that rids all forms of DRM on there.


 

drag

Elite Member
Jul 4, 2002
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When doing quotes do start them with
q
and end them with
/q

Except put square brakets around the word 'quote' so that you active the easy-to-read stuff. Like this
stuf stuf stuf


I don't think that Microsoft had anything to do with OpenAL being used in Vista. That's not their style.

It's probably the sound card makers adopting a new driver model to Vista so that they can by-pass the Microsoft-supplied Directsound stuff so that they can do what they want, which is hardware accelerated 3d sound. Creative is one of the people that are part of the OpenAL ARB, and the main reason people buy their cards is because they differentiate themselves by the 3d sound hardware manufacturing. If Vista removes the ability for them to do this through directsound they are just going to do it their own way with OpenAL.

Professional sound application manufacturers did the exact same thing with the ASIO drivers. The Win32 sound API uses a thing called 'kmix' which is a software mixer. This adds considurable lag to the sound system in Windows and this si very undersirable for working with professional sound. So the application developers created the ASIO drivers themselves to by-pass the native Windows drivers and get acceptable performance.
 

munruss

Golden Member
May 4, 2001
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I am building a PC this weekend and I purchased Vista Premium. I also bought the SB Audigy 4 SE card. Will I have a driver issue?