Originally posted by: Cogman
Originally posted by: Gamingphreek
Originally posted by: tcsenter
Originally posted by: Qianglong
As if 99% of the people here gives a rats damn about "lawful licensing and activation"
That's why we aren't a 'self-governing' community (i.e. mob rules), though apparently may be becoming one if the complete absence of appropriate moderation is any sign.
Nobody has discussed the actual process behind circumventing the activation.
Nobody has linked to a page which informs someone how to circumvent activation.
That was, in my mind, why ViRGE (or another mod) didn't lock the thread.
Right now we are merely discussing how utterly impossible it would be from a software development standpoint to do such a thing (as well as how it wouldn't slow the application down or take more than fractions of a second at all).
-Kevin
Such a thing is not utterly impossible. Ever since OS's became multithreaded (Early Dos I believe). Something like this has been made possible.
The OS allocates a time slot to a program, executes that program for so long, then jumps out and checks if there are any tasks that need to be done. This ensures that if one program crashes, it doesn't take the whole OS down with it. Since a call to execute a program has to go through the os, it is entirely possible that the OS could check activation status at the start of each program. (And even after x amount of time that has passed in the program) Without the program actually doing said check.
That being said, I'm fairly certain this is not the case. And, even if it where, the difference between activation checks/no activation checks would be minimal at best. So your program loads in 10.2839 ms instead of 10.2830 ms Most people don't notice such differences. (Even if the difference is up to 200 ms, most can't tell the difference).
The rest is placebo effect. The OP is told that it is faster, and thus he says it FEELS faster. FEELS is a terrible way to measure how fast an OS is, because a large portion of it is psychological in nature.