HardOCP actually shows ~6 fps increase from win7 to win8.1 across three different tests. Two of which are single player and the third is multiplayer. Using the same graphics settings for single player and 64-player multiplayer showed almost the exact same increase from win7 to win8.1 (6.3% to 6.2%) as shown here: http://www.hardocp.com/images/articles/13849867120D7cnkMfuM_3_1.gif. Even with the high graphical settings, there is a huge cpu load difference going from single player to a 64 player map, surely if there was a significant cpu load difference improvement from the OS change it would sure SOME change in this comparison rather than basically 0 change in performance increase from win7 to win8.1 going from single player to multiplayer.
As for the pclab results, maybe someone who doesn't have to rely on google to translate from Polish, but I see zero explanation in their latest result in comparing 8.1 to 7. No test conditions, no system settings, nothing. They throw up one comparison at the end of the mantle review using a GTX770 when trying to say that dx11.2 brings large improvements in API overhead as well, which doesn't make sense to me as Nvidia doesn't even run the dx11.2 render path as far as I know in BF4. They easily could have pulled that conclusion from their earlier testing with windows 7 without re-testing windows 7 with the new patch. Like I said, I don't speak Polish so it's hard to know for sure, but even just at the surface that comparison doesn't quite pass the smell test, not when there's nothing from any other site that I've found to collaborate their findings, on contradictory evidence.
As for the pclab results, maybe someone who doesn't have to rely on google to translate from Polish, but I see zero explanation in their latest result in comparing 8.1 to 7. No test conditions, no system settings, nothing. They throw up one comparison at the end of the mantle review using a GTX770 when trying to say that dx11.2 brings large improvements in API overhead as well, which doesn't make sense to me as Nvidia doesn't even run the dx11.2 render path as far as I know in BF4. They easily could have pulled that conclusion from their earlier testing with windows 7 without re-testing windows 7 with the new patch. Like I said, I don't speak Polish so it's hard to know for sure, but even just at the surface that comparison doesn't quite pass the smell test, not when there's nothing from any other site that I've found to collaborate their findings, on contradictory evidence.
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