cmdrdredd
Lifer
Then why did Intel cut earnings and sales forecasts, along with capital spending? The trend is very very clear, the market is moving away from x86.
yet millions upon millions of PS4s and Xbox1's will have x86
Then why did Intel cut earnings and sales forecasts, along with capital spending? The trend is very very clear, the market is moving away from x86.
yet millions upon millions of PS4s and Xbox1's will have x86
That's less than the number of phones sold in a quarter. What happened is that Power just died in the consumer market, we're now down to two contenders.Probably 100M+ easily just in North America.
That's less than the number of phones sold in a quarter. What happened is that Power just died in the consumer market, we're now down to two contenders.
yet millions upon millions of PS4s and Xbox1's will have x86
Well, some day the sun will go supernova and then collapse into a black hole..., but then again the universe could be an endless cycle that given enough random events will be reborn exactly as it is today so who knows.
And Nvidia, Google, and others will be selling ARM consoles.
And Nvidia, Google, and others will be selling ARM consoles.
ARM is not good enough. Thats why you see the rapid replacement in phones and tablets when even miniscule faster CPUs comes.
If ARM was good enough, then tablet and smartphone sales cold potentially collapse to a fraction of what it is today.
Right now ARM is riding the wave in a new market as well. But when everyone got a smartphone and tablet as well. Then sales will descrease too.
ARM is not going to challenge the traditional console for a long long time because the performance is horrible.
HPC is very different. HPC clusters can divide work into many small work units, and have different workloads competing at the same time, and they are typically not very latency-sensitive. So, if you can scale out to hundreds or more x86 cores, scaling out to thousands of ARM cores would be no big deal. Shared DRAM works in favor of fat x86, fat Power, BlueGene, Fujitsu's SPARC monsters, etc., but if you can work with 1-2 DIMMs/node, those dense ARM servers might have some chance (lots of less scientific work, that might managed via Python+MPI, Erlang, Hadoop, DBMS plugins, etc., would tend to work well in those scenarios).Considering there is a lot of interest in doing ARM HPC servers, the foundation to do an competitive ARM console isn't that far off. I could see nVidia doing a Denver Android console, although that's really not happening until 2015 at the earliest.
It's a dead horse is what that is. Those tools already exist. Tools to make it easier may come about, and would be nice for a proprietary hardware's SDK, but console efficiency is basically just allowing programmers to not have to worry about compatibility with other hardware. That comes from having a fixed platform, more than anything else.Whether they could build the tools and software to get console-like efficiency is another story.
@galego
"The most powerful supercomputer in the world will not use x86. The goal is to build a supercomputer was 10x more powerful than the Titan supercomputer"
the article u linked says "There are a number of unknowns that may actually prevent us from building a high-density solution with them"
and the supercomputer, if it exists, will theoretically have 10x performance as Titan in 2017. at which point Intel would be at what 7nm? if haswell has TDP of 15w, whatever product in 2017 could trump ARM in both performance and power
we will see ARM creeping up in low power servers. and thats about it. even there, intel will be competing with atom. so good luck to ARM
HAHAHAHA
Yeah, I know you love Nvidia (sarcasm intended).
ARM is not going to challenge the traditional console for a long long time because the performance is horrible.
As far as Shield, it's going to be an absolutely staggering flop. Respectable gaming power is a constantly moving target, and will remain so for a while yet due to the future with 4K and beyond.
LOL how is the Ouya and Shield doing for you?
Valve has a better chance competing with a mid-range PC in a box running steam than any phone hardware based gaming console does.
Considering there is a lot of interest in doing ARM HPC servers, the foundation to do an competitive ARM console isn't that far off. I could see nVidia doing a Denver Android console, although that's really not happening until 2015 at the earliest. Whether they could build the tools and software to get console-like efficiency is another story.
Sarcasm is tolerated when the main body of the post is interesting. This is not the case.
The goal of current ARM consoles is not to replace x86 consoles in raw performance. The market is different.
However, Sony and Microsoft considered ARM before taking a decision about the hardware in their next consoles. Both agreed on that ARM will surpass x86 in raw performance, but not today. That is the reason why Sony and Microsoft selected x86 today.
Ouya and Shield do not count for evaluating ARM. One is a kickstarter project, the other a Nvidia product that shows the company desperation
http://www.dailyfinance.com/2013/06/21/nvidia-drops-the-price-of-shield-50-to-299/
http://semiaccurate.com/2013/02/18/nvidias-telegraphs-tegras-woes-at-ces/
Moreover, it would be ridiculous to compare a $99 console to a $399 one and believe that the former will win in raw performance...
Again. The goal of current ARM consoles is not replace x86 consoles in raw performance. The market is different.
Future ARM consoles will compete with x86 ones in raw performance. Even Sony and Microsoft agree on this.
Sarcasm is tolerated when the main body of the post is interesting. This is not the case.
The goal of current ARM consoles is not to replace x86 consoles in raw performance. The market is different.
However, Sony and Microsoft considered ARM before taking a decision about the hardware in their next consoles. Both agreed on that ARM will surpass x86 in raw performance, but not today. That is the reason why Sony and Microsoft selected x86 today.
Ouya and Shield do not count for evaluating ARM. One is a kickstarter project, the other a Nvidia product that shows the company desperation
http://www.dailyfinance.com/2013/06/21/nvidia-drops-the-price-of-shield-50-to-299/
http://semiaccurate.com/2013/02/18/nvidias-telegraphs-tegras-woes-at-ces/
Moreover, it would be ridiculous to compare a $99 console to a $399 one and believe that the former will win in raw performance...
Again. The goal of current ARM consoles is not replace x86 consoles in raw performance. The market is different.
Future ARM consoles will compete with x86 ones in raw performance. Even Sony and Microsoft agree on this.
How fast is the fastest ARM cpu you know of? And how much faster is a 9590 or 4770 or 3960? Hell, how much faster is an i3 or A10? INSANELY faster. You can argue that ARM is efficient on a per-transistor basis and be quite correct for well matched software, but the fact of the matter is that they are simple, basic, low-performing processors compared to full fledged x86 processors. They simply have entirely different design philosophies.
A Cortex-A9 has about the same IPC as a Pentium 4. Cortex-A15 will likely be faster, but still far below even Bulldozer's IPC. Any "ARM-based" supercomputer will undoubtedly be using GPUs for computation, not the CPUs.
A Cortex-A9 has about the same IPC as a Pentium 4. Cortex-A15 will likely be faster, but still far below even Bulldozer's IPC. Any "ARM-based" supercomputer will undoubtedly be using GPUs for computation, not the CPUs.
A Cortex-A9 has about the same IPC as a Pentium 4. Cortex-A15 will likely be faster, but still far below even Bulldozer's IPC. Any "ARM-based" supercomputer will undoubtedly be using GPUs for computation, not the CPUs.
A Cortex-A9 has about the same IPC as a Pentium 4. Cortex-A15 will likely be faster, but still far below even Bulldozer's IPC. Any "ARM-based" supercomputer will undoubtedly be using GPUs for computation, not the CPUs.