- Oct 13, 2004
- 24,778
- 4
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Inspired by this comment from Rollo in another thread 
quote:
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Originally posted by: Rollo
quote:
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Originally posted by: Todd33
No current card is going to play U3 well, you will need next gen, it is a next gen engine.
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This is likely true, dual 512MB 6800Us is probably a person's best shot.
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i'd hope it is like the current situation with the ti4200's, they still have plenty of horsepower for the latest games today, simply lack the feature set?
i can't imagine that game producers will alienate their audience to the extent that more than a 9800 pro/ (which is still a very, very high end card to those outside the forum/enthusiast crowd) will not be able to competently handle games for at least a couple more years...
Put it this way, hl2 and CS:S have shown that you can write code that still looks amazing, but runs at 1024 with 16AF smooth as butter on a gf4 MX (and i know cos i'm currently doing just that, 65 fps in the Source benchie ), and i'd hope that other developers would sit up and take notice of this, unless they are totally in cahoots with the hardware boys
If i were them i'd be drooling at the thought of the increased potential market if they could do this...
I don't want you to get the idea that i'm against developers taking full advantage of new features at all tho
Just ensuring that their code is very playable and as good looking as possible on older feature sets for as long as possible (and again i use the case of the gf4 mx i'm using atm, in CS:S and hl2 the textures may be pretty poor but everything else (amazing fences, railings, windows, interactions with scenery) is still there and very smoothly playable on gf2 technology).
Opinions?
Cheers,
Dug.
quote:
--------------------------------------------------------------------------------
Originally posted by: Rollo
quote:
--------------------------------------------------------------------------------
Originally posted by: Todd33
No current card is going to play U3 well, you will need next gen, it is a next gen engine.
--------------------------------------------------------------------------------
This is likely true, dual 512MB 6800Us is probably a person's best shot.
--------------------------------------------------------------------------------
i'd hope it is like the current situation with the ti4200's, they still have plenty of horsepower for the latest games today, simply lack the feature set?
i can't imagine that game producers will alienate their audience to the extent that more than a 9800 pro/ (which is still a very, very high end card to those outside the forum/enthusiast crowd) will not be able to competently handle games for at least a couple more years...
Put it this way, hl2 and CS:S have shown that you can write code that still looks amazing, but runs at 1024 with 16AF smooth as butter on a gf4 MX (and i know cos i'm currently doing just that, 65 fps in the Source benchie ), and i'd hope that other developers would sit up and take notice of this, unless they are totally in cahoots with the hardware boys
If i were them i'd be drooling at the thought of the increased potential market if they could do this...
I don't want you to get the idea that i'm against developers taking full advantage of new features at all tho
Opinions?
Cheers,
Dug.