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will my computer play skyrim??

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You know what upscaling is?
Console sucks I.Q wise...even compared to old PC rigs.

Yes, I do.

I would never claim that a console can equal the image quality of a new PC. They are rendering the games at a lower resolution and often cut out some of the graphical eye candy that you can get with a PC.

But to say that Skyrim will run just as well on an old P4 system with a GeForce 7800 as it will on a PS3/360 is just stupid. It will look better. It will run with more FPS at a higher resolution and with higher settings. It still won't look nearly as good as it would on a recent PC.
 
Yes, I do.

I would never claim that a console can equal the image quality of a new PC. They are rendering the games at a lower resolution and often cut out some of the graphical eye candy that you can get with a PC.

Lay off the coolaid.

ALL comparison show that console-games run with lower I.Q (not just resolution, but also AA and AF, sharders, shadows ect...you name it) than PC's

Show me a consolegame have the SAME I.Q as the PC version...or trolls somewhere else.

But to say that Skyrim will run just as well on an old P4 system with a GeForce 7800 as it will on a PS3/360 is just stupid. It will look better. It will run with more FPS at a higher resolution and with higher settings. It still won't look nearly as good as it would on a recent PC.

LOL
You think a 7900GTX get more horsepower because it's located in a console compared to if it was located in a PC? 🙄

You seriously need to read up if so :whiste:
 
Yes, I do.

I would never claim that a console can equal the image quality of a new PC. They are rendering the games at a lower resolution and often cut out some of the graphical eye candy that you can get with a PC.

But to say that Skyrim will run just as well on an old P4 system with a GeForce 7800 as it will on a PS3/360 is just stupid. It will look better. It will run with more FPS at a higher resolution and with higher settings. It still won't look nearly as good as it would on a recent PC.

The 360 has a 2005 ATI GPU, the PS3 has a GTX 7800 GPU. Yes, you can optimize for consoles since there is a single fixed set of hardware, but a 7800 is still a 7800. Both consoles also have less RAM than the OP's system -- 2 GB + 512MB video RAM for the PC vs. 512MB RAM for CPU+GPU total on both the 360 and PS3.

The point is "buy a 360 to play it" isn't necessarily going to give you a much better experience than using the PC at low resolution and on low settings.
 
THe 360 is a horrible relic that needs to be purged. Sometimes I see them running some game at the local store and I feel like puking at the terrible blurry textures and shit resolution. It's hideous....I guess ignorance really is bliss.

I guess it was good because it (along with the PS2/PS3) made gaming mainstream but can we PLEASE move on to a fucking Xbox720 and Playstation 4.
 
get console and u can play it 🙂

I highly recommend the OP avoid the quoted line of advice above. Getting the console version of any Bethesda game is like buying a completely locked down CPU that can't overclock. Mods give you so much more value for the money and keep the game fresh (and fix whatever annoyances you may have with it).

Just wait for the game to release, then look into getting hardware.
 
The real answer is: nobody knows. They are creating a new game engine for Skyrim and we don't know what the requirements will be. The best thing to do is start saving your pennies.
 
Most hardware specs for a game are considered when the game is developed. So for the game to run "well" consider that the developers were looking at hardware that is probably a year or two old. What was "high-end" then is probably mid-range now.

Also consider that it is not in the developer's interests to release a game that doesn't run on a midrange system. So possibly they were looking at what was a popular build a year ago (midrange) and make the game run great on that. Better on an omgwtfmortgagepaymentlol system but that is not where the bulk of the sales are.

Any system built in the last couple years will run this game fine.
 
Most hardware specs for a game are considered when the game is developed. So for the game to run "well" consider that the developers were looking at hardware that is probably a year or two old. What was "high-end" then is probably mid-range now.

Also consider that it is not in the developer's interests to release a game that doesn't run on a midrange system. So possibly they were looking at what was a popular build a year ago (midrange) and make the game run great on that. Better on an omgwtfmortgagepaymentlol system but that is not where the bulk of the sales are.

Any system built in the last couple years will run this game fine.
Unless you're Crytek, then go ahead and make a game that barely runs on the best computers when it's released.

What you said is more than likely correct. I would be extremely amazed if my aging system (Q6600 4GB RAM 4850 512MB) failed to run the game on at least medium settings. As for the OP's computer, if that's a P4, start saving now. Does your system even run Oblivion?
 
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Unless you're Crytek, then go ahead and make a game that barely runs on the best computers when it's released.

What you said is more than likely correct. I would be extremely amazed if my aging system (Q6600 4GB RAM 4850 512MB) failed run run the game on at least medium settings. As for the OP's computer, if that's a P4, start saving now. Does your system even run Oblivion?

LOL

I was just about to post this...
 
I highly recommend the OP avoid the quoted line of advice above. Getting the console version of any Bethesda game is like buying a completely locked down CPU that can't overclock. Mods give you so much more value for the money and keep the game fresh (and fix whatever annoyances you may have with it).

Just wait for the game to release, then look into getting hardware.

Yeah, I agree with this. Just because I defend consoles as compared with old and outdated PCs doesn't mean I'd consider them a superior alternative. Especially with Bethesda games.
 
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