Olikan
Platinum Member
The reason for pop-in was because there was no repeating the textures. It uses unique GIANT textures that span huge distances. This results in video memory issues, especially on consoles. on PC with big frame buffers it is much less of an issue.
Realistically the game was more of a tech demo, just like most ID games.
exacly... it is possible to have high HD textures in RAGE, the problem...is that the game could easily get over 200GB of HD space