Wii Controller

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bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Originally posted by: igowerf
The motion sensing capabilities of the Wiimote, in a way, adds A LOT of buttons. For example, in an FPS game, different movements could trigger ironsight aiming, reloading, alternate attack (riflebutt, bayonette), etc. A simpler interface doesn't necessarily sacrifice power (Google anyone?).

exactly, simple gestures can not only act the role of a single button, but even a complex combination of buttons.

slashing up and to the left with a sword would require pressing a button and directing an analog stick in that direction, whereas with the wii controller all you'd have to do is flick your wrist in that direction. Not only is it easier to do because it reduces the steps required to perform the funciton, it is easier because the steps are far more intuitive